#Hunter build question
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caliban's hand isn't going to be as good as gyrfalcons in higher-tier content because invis is op
i haven't used caliban's but i think it might be better at pure ad-clear most of the time
the issue is that the solar slot is often occupied by other exotics like ahamkara spine, foetracer, celestial nighthawk, star-eater scales
of these the main comparison is ahamkara spine vs calibans
You'll have more fun (imo) on solar subclass in general, stasis and arc in lower tier content and normal raids
Void became really fun for me in hard content, namely omni build (not gyr)
I currently run Statis Hunter and Solar as backup cuz of the insane damage of Whisper of Rending but it can be kinda boring to play
And since you mention teamplay specifically and strong builds, I would just recommend omni void. Gyr is for dps, and survivability is the main issue in high end pve at least
Omnis basically allows you to gain infinite team invis given you invis 2+ people in endgame activities
Omni is so good that it's excessive for gms and will actually encourage you to play worse
Omni only on lightblade gm
Aeon gms and master raids
Gurfalcon lower content
If you’re not willing to take advantage of a good method for team survivability, that’s your problem
And if you’re the type to easily fall into the habit of relying on crutch exotics, that’s your problem
Don’t discourage people from having an easier time doing content just because you want the game to feel harder without them
Note how I said aeon lol
You can already team invis and you don't need resistance when invis
Harder to loop invis
You can though.
Infinite team invis is only needed in lightblade ship ride and slow walk and birthplace pads, and you can solo pads