#Will someone please rank the raids by difficulty in terms of trio completion? I want to try one.
1 messages · Page 1 of 1 (latest)
Vog,dsc are definitely the easier ones
Easier: vog and dsc
Medium: vow and lw
Harder: gos and kf
I wouldn't say KF is that hard
VoG, DSC, and KF are easy. A lot of the mechanics in VoG and KF are quite simple due to being returning D1 raids.
DSC doesn't require individual competence, and normally only requires 2 to 3 people to know what they're doing
Vow and LW tend to require everyone to be competent at their chosen/assigned roll, or else the team wipes or messes up something so badly that it's unrecoverable
GoS requires some level of coordination for those tethers or links and whatnot, as well as awareness during certain encounters
easiest to hardest in MY opinion:
#6 vog #5 gos #4 dsc #3 vow #2 lw #1 kf
i would start out with either vog dsc or maybe gos, all not to difficult and easier on the mechanical side
lw and especially kf can be pretty challanging because of very strickt timing and the need for advanced movement techniques so i wouldnt start with those

lw is easily hardest trio
Vog dsc kf gos vow lw
It’s mostly personal opinion, but where do you see lw being super difficult? Queenswalk is pretty hard now that you can’t cheese it with diamond lances, but my group had way more trouble to gos encounter 2.
Riven legit would obviously make it significantly harder, but I just assumed that people would be cheesing.
None of the raids are super difficult but besides kalli wish has not a single easy encounter with extremely simple mechanics
Gos on the other hand is a much shorter raid that is a lot more open and "carryable" with its mechanics
Assuming people know the base encounter, vault is also really easy on trio and morgeth is just a matter of knowing the buff rotation with little mechanical complexity.
Shuro chi is difficult, but eager edge makes it way easier to hit the double plates than prior methods were.
Ultimately, trio raids often come down to using exploits to circumvent mechanics and so patches or new bugs being introduced can radically alter encounter (and by extension raid) difficulty at any point.
im not talking about trio
also nearly every trio raid can be done with zero "exploits"
wish is universally agreed upon as the hardeest trio right now
its not even close
Is a shield bash build ideal for kalli, shuro chi, morgeth, riven?
Also thanks to everyone who replied you guys are a big help!
alright
Slugs also work great on shuro chi because of the crit multiplier
?
@pale stag since u already asked for damage strats before ill break it down
Kalli: izi > slug/parasite, tractor
Shuro: izi / slug, tractor
Morgeth: parasite/bash/nova, tractor
Riven: lament/bash/pellets/nova, tractor
Templar: horseman/rockets/supers, tether
Atheon: verity's fusions/rockets, tractor
Consecrated: izi/rocket, tractor > div
Sanctified: izi/rocket, tether
Warpriest: izi/rocket/nades, tractor/div
Golgoroth: bash/linears, tractor
Daughters: rockets/linears/supers, div
Oryx: linears/SES goldies, div/tractor
Security: bastion/horseman
Atraks: supers/horseman or parasite
Taniks: slug/rocket, div
Caretaker: verity's fusions/hoil storm/parasite, tractor
Rhulk: same as Caretaker
Hope that helps
thank you so much bro
by the way i just completed vog trio for the first time and we used linears/supers for templar and fusion nades/tractor for atheon!
Nice!
Yeah these damage strats are for 6 man speedruns
In lfg most of these bosses will have div used instead of tractor for example
yes
it already is for most bosses
gotcha
Depends on the boss but mostly
Specifically for oryx you want div
Because tractor has no range whatsoever
You can tractor his wrist
wait fr? lmfao
ye