#Orpheus Rig vs Star-Eater Scales

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graceful cosmos
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Which one is better for void hunter PVE?

placid musk
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star eater bcs deadfall is bad so u shouldn't be on orpheus

graceful cosmos
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Orpheus Rig vs Star-Eater Scales

graceful cosmos
placid musk
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orpheus bad because void supers are bad

graceful cosmos
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Well the question is which one is better for void hunter. Not which hunter sub class is better or worse.

placid musk
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if u r using it for some reason then yes orpheus

pastel sequoia
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if doing single bit teather then orpheus but the other 1 is up to you. orpheus does give you 3 shot but star eater can give higher dmg if you get max stack

graceful cosmos
pastel sequoia
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single big tether gives up to 50% energy back with oprheus on top of a ton of orbs for allies to use supers to give you orbs

tame forge
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neither lol
tether isnt high dps super, and you dont do lots of tethers
if it's like gm use aeon or omni

distant torrent
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Orpheus is a swap exotic for Void

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If you're doing a GM, just don't use Orpheus and pick something else that supplements your nade

glossy sky
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Well it depends. If you want to dish out large amounts of damage, go for möbius quiver and star eater. If you want to debuff lots of enemies and get your super back, go for Orpheus

dusky verge
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@graceful cosmos star eater for super damage by the super that shoots twice, orpheus is for super spam that only shoots once

lime sentinel
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honest and no BS answer here
orpheus deadfall is better if youre gonna use void subclass. specially if youre gonna run endgame activities gm/master raid

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most of the time your team will die to horde of mobs and not the boss, you can basically lockdown a huge room/area with deadfall alone preventing those deaths

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youll be surprised how much super you can use with that 50% refund + 100 intellect (yes its still worth to invest on intellect because resilience is useless on void hunter due to a potential perma invi)

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not to mention the amount of orbs you can create for your team is a LOT if you know how to place your deadfall right

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now if you want to use star eater, its not worth it on void hunter, if you want a dps super using star eater, just go blade barrage.
or triple shot goldie if ever the upcoming blade barrage nerf affects it too much

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deadfall will also get a bit of duration buff next season i think..
and mobius duration nerf

graceful cosmos
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@lime sentinel appreciate the answer , I got the same impression thank you for confirming

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Not sure why people think void hunter is bad just because the super doesn’t deal most raw damage out of all hunter supers

rare barn
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  • void hunter's basic kit (so excluding super) is already so strong that the super feels a bit weaker in comparison. most people lean into invis spam with omni when going void hunter, not super spam
graceful cosmos
stoic berry
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omni lets u have 100% uptime on super

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deadfall is just bad because it's unneeded

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and you're only using mobius quiver for dps then

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star eaters is a 70% buff, o rigs is another shot (50% in a roundabout way)

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star eaters lets you get it off 66% faster

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star eaters is just better for damage

graceful cosmos
stoic berry
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i mean invis not super

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100% uptime on invis*

graceful cosmos
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why would you want to be 100% invis, you lose it anyways when you attack stuff

stoic berry
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but if ur using void hunter in nfs you want to run aeon swifts, literally the best exotic in the game for support

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invis lets you skip so many things

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why fight enemies and waste time when you can just run past them lol

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altho i don't see the value in omni that much anymore after void 3.0 dropped tho

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not so much omni, but more so that resilience is beyond busted now

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tbh, if i was running void hunter in normal pve content, i'd be running gyrfalcons, in nightfalls like gms especially, aeon swifts

graceful cosmos
stoic berry
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enemies will still shoot at where u are when u pop invis

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really good for when you need to pop a panic invis

graceful cosmos
stoic berry
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finisher heavy

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the other two are pretty bad

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but the finisher heavy makes aeons S+ tier

rare barn
distant torrent
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Run double Aeons so the other Aeon can benefit from the heavy/special as well

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Your own Aeons doesn't spawn ammo for you

lime sentinel
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in this sandbox you really dont need aeons, reason?
abilities are so spammable right now and you barely need to shoot

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you only need aeons if you have a dedicated team that works with you, considering youre here on lfg pretty sure you rarely have your own team

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aeons is also needed if you have members that doesnt know how to put a finder mod, and a scav mod

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the reason why people complain about ammo drops is because they dont use finders/scavs trading it for ashes to assets or hands on

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the thing here on lfg is, dont run aeons that much, mfers here want someone to run aeons for them and they dont give a sht about you..

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bring what you have or what youre comfortable with on endgame and have fun with it.

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just dont die to random sht and youll be fine

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if you really want to use deadfall, heres my loadout tip for you.

witherhoard, 100 mob/rec as high as your int can go, and 40-50res

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sniper resist +seasonal element resist. 1 kinetic siphon 1 nade launcher finder. 1 nade launcher scav

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reaping well maker, 2x perpetuation. powerful friends, radiant light.

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and most importantly striking light, as long as youre running youre gonna survive a sniper 1 shot on gm because of striking light giving you time to invi

versed dirge
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yeah if ur adamant on using void hunter for pve u should be using aeons

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rigs and scales both are based around damage and void hunter isnt good for damage

stoic berry
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low resil means u can get 1 shot, high resil means u can invis and regen for free even w/ low recovery

distant torrent
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+flinch