ckf_forum

371 threads · Page 1 of 8

Mission Types and Your Favorites 3 messages
Strategy Squad
Suggestion: Split missions 30 messages
details of treaty of 31 era? 26 messages
Story
New mission ideas 6 messages
Please move the item crafted popups lower on the screen (UI complaint) 5 messages
SUGGESTION: New Mission Type: Distraction 2 messages
Strategy Story
suggestion : in-house doctor, new class 6 messages
Feedback: Inventory QOL things 9 messages
SUGGESTION: Manual Extract Trigger for Chrome. Fail all objectives and spawn exits. 79 messages
SUGGESTION: No Heat if the Entire Squad finishes Hidden 12 messages
Stealth
REQUEST: Cybernetics Price Reduction 41 messages
FEEDBACK: More Information for Pre-positioning in Missions 21 messages
SUGGESTION: Hacking Options 6 messages
Stealth
Agent Ex Appearance 18 messages
Squad Classes
Masks for everyone 52 messages
Feedback: Controller and ROG/Steamdeck performance 25 messages
Tell us about your Safehouse 24 messages
Strategy
Suggestion: robot 4 messages
feedback on bulk sell 22 messages
Rules
Suggestion: 2 new type mission 3 messages
Suggestion: Break/R&R Room 10 messages
Strategy Story Squad
Suggestion: No Eyebrows option to go with No Hair and No Beard 15 messages
Meat grinder: Retirement guantlet 2 messages
tips for grenade, melee quad, ultra achieves? 9 messages
Suggestion: Grenades should shred 30 messages
Weapons
daedalus retirement slides requested 27 messages
Steam Deck QoL thread 84 messages
**Spoilers?** Current End-game Power Level Expectations 17 messages
Determining starting traits for some Contacts 61 messages
Multi-Hacker Hack Missions? 11 messages
Discussion: Favor economy 10 messages
Generalized "Hates Faction" exception idea 71 messages
More sources of shorter Cyberware downtime? 15 messages
Do pure combat missions need adjustments to rewards? 56 messages
Best Cybernetics Per Class 39 messages
High tier leverage ideas 3 messages
Strategy
Suggestion: Give your room improvement/adjustment ideas 44 messages
Obligation Proc-Gen: VIP rescue 10 messages
✨Smoke Update Preview 136 messages
wireghost hacking strategies? 61 messages
Suggestion: Alternate Cyber Knight class to enhance replayability 62 messages
Suggestion: Field Ops and Hacking Station Improvements 6 messages
✨Wireghost Class Preview 164 messages
Preview Classes
Suggestion: Add some generic vertical mobility options to the maps or units 3 messages
Rules Strategy Squad
Player Guides 3 messages
Strategy Rules Classes
Proc-gen: Surveil 97 messages
reverse engineering the update #22 power plays 78 messages
Post-mortem review 10 messages
Proc-Gen obligation: Battle Extraction 3 messages
Proc-Gen: infiltrate 21 messages