I have to many ideas to list so lets break it down for yall
NEW WEAPONS:
GREAT SWORD AS A WEAPON:
As we know we have a great sword like weapon in the game but as a curse. for people that dont know what I'm talking about it's the Death's sweeps curse. But now imagine that as a usable weapon! The great sword would do the same damage and speed as the Warmaker's Hammer but instead of attack in one spot you would do a area attack like the death's sweep curse.
CROSSBOWS:
I feel like there is not enough range in cult of the lamb with weapons. Introducing the crossbow. This weapon has range attack (obviously) that shoots arrows at enemies and deals more damage the farther you are. This weapon would deal about 3 damage and it's charge attack shooting multiple arrows at enemies. This may seem broken but to counter this the charge attack would cost 2 Fervour or just deal less damage.
STAFFS:
Instead of a weapon what if we add something that lets you use more than one curse. The staffs are non damaging weapons that only let you use more than one curse. So, instead using one curse per run this will let you use a second curse. The staffs will take the weapon slot but will give 3 more fervour as a plus.
NEW CURSES:
DEFENSIVE ICE WALL CURSE:
With the DLC coming out with new areas like the ice mountains why not add some ice spells like a ice wall. This curse will summon an ice wall around the player to defend incoming attacks. This wall has two options. The first one is it can take about 7-8 hit from enemies then would shatter dealing ice damage and slowing enemies. The second option is the wall would stay there for 6-8 seconds then the shatter dealing ice damage as well.
ICE STORM CURSE:
This curse would shoot out a bunch of ice shards at enemies dealing about 2-3 damage. This curse would also freeze enemies as well.
Last but least a NEW FLEECE:
This fleece would give the player an ice effect on all weapons dealing ice damage on enemies and the design would be like a cloak.