I've noticed that a number of events and interactions between followers don't produce any thoughts or further interaction. I love this game so much but I think it could be better if there were just more thoughts. Here are some examples:
Interactions:
Watching a follower fight
Having your fight be broke up by the Lamb
Murdered a follower when fighting
Murdered an enemy
Made an enemy
Watched a follower be absolved of sin
Watched dissenter re-educated
Coward/terrified/jerk comforted
Stole money from the Lamb (Must be a jerk)
Bullied by jerk
Saw zombie
Saw follower eaten by zombie
Saw spy leave
Suspects a follower a spy (There must be a spy in the cult to trigger) (Unrelated to spy questline)
Saw rotting body (belief in afterlife)
Rituals:
Became tax/loyalty enforcer
Watched a follower become tax/loyalty enforcer
Became a disciple
Watched a follower become a disciple
Follower ascended (belief in sacrifice)
Was resurrected
Was resurrected after ascended
Watched a follower be resurrected
Lover/friend resurrected
Watched a funeral for lover
Participated in fight pit - should be thoughts for winner and loser (if spared)
Participated in cannibalism ritual
Chosen as lust/violence leader
Other:
Lamb returned successful from crusade
Lamb failed crusade
Absolved of sin
Returned from demon
Released from prison
Spent more than 3 days in prison
Was trapped in big poop
Cult is dirty (sanitation bar < 1/3 full)
Faith is low (Not necessarily dissenting, just unhappy comments)
Let me know if you think of anything else, and maybe of any dialogues for these thoughts.
Thanks!