There are many traits in the game that feel way too underwhelming, for these traits I feel the bad traits should get worse and the good traits should be even better, here are a few examples
Naturally Obedient: Will join the cult at level 2 loyalty, or born with level 2 loyalty
Natural Skeptic: Joins the cult dissenting, will not steal from the cult leader if leaving after dissenting for this first time
Strong Constitution: (Less likely to get sick from all sources) heals 50% faster with bedrest
Sickly: (More likely to get sick from all sources)
heals 50% slower in bedrest
Zealous: Completes missionaries faster and with higher success rate, will ignore dissenters
Cophrophiliac: (More likely to get sick from all sources) gain large amount of loyalty when follower gets sick, and 10 faith
Germaphobe: After recovering from illness, will immediately begin dissenting, lose 10 faith upon getting sick
As you can see I focused a lot on dissenting followers, because I believe dissenting doesn’t have a big enough role in cult of the lamb because faith rarely gets low enough for dissenting followers to happen, and is easily restored through rituals, daily sermons, daily blessings and plenty of other things