#Laundry List of suggestions and gameplay changes

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fallow tree
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Here is a laundry list of things that I feel like one could add to help out the gameplay experience of the average player:

Looking Glass/Crystal Ball

It would be a super rare blueprint, only being able to get it from the mystic seller post game and also cost a lot to build
BUT
You can read the mind of EVERY SINGLE FOLLOWER in your cult.
This is helpful so you can see who is hungry and who you wanna sacrifice and level up and also who is a spy without needing to go out of your way to find the spy (spies are kind of hard to spot, especially through brainwash ritual)

Be able to heavy attack after getting hit by an attack while charging up a heavy attack

This is technically a bug but
No, they did not fix it in the Unholy Alliance update
No, I don't not know if they said they're working on it or not
Yes, it is super fucking annoying and i hate it so fucking much

Shroom Prohibition Doctrine rework/bugfix?

50% chance to get any follower sick after the ritual wears off...why?
You already have a chance of your followers getting sick after the ritual already, why up that amount?
It says on the wiki when having both doctrines it cancels out the illness chance and just gives your followers the buff
but ive tested this and more of your followers get sick after the ritual when having the prohibition doctrine versus when you don't

I think more of my gripe stems from having no way to mass heal followers rather than the downside after performing the ritual of your followers getting sick
which brings me to

Ritual of Healing

Heals all followers from sickness and provides a 10% buff to devotion gain and work speed
I feel like you could also make it so sleep deprived and dissenting followers are also healed
and if you did so, to balance the ritual out of course, it would cost a lot more than any other ritual in game
maybe like 250 bones or somethin idk

Get rid of selling penalty OR get rid of post game price increases

Its so fucking dumb
"Oh yeah you have more money now here lets raise the prices for absolutely no reason" dawg im playing Cult Of The Lamb not Capitalism Simulator 2022
Horrendous way to balance out post game, especially with midas being as bad as every other person in the city of Brooklyn when you first reach post game
so thats why id like to remove either one, doesn't matter, if feel like selling penalty can go just because you will have more mats you can sell later in the game for more gold which balances out the price increases already
you could also make the argument of "ohhh but Oceans Bounty Ritualll ohhhh ohhhh" but again, you aren't getting that much unless you have an insane amount of fish in your inventory
it takes 2 days for pilgrims passage to refill and the ritual only lasts like 4 days iirc

I will add more suggestions to this pile when I think of the but for now this is all I can think of off the top of my head that i have gripes with

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Speaking of Ritual of Healing

Nurse/Doctor Follower Job

You can build another Healing Bay and assign a follower to attend it so if a situation like all your followers getting sick happens, you can heal followers a lot easier and faster before sickness spreads and what not

also another one

Increase follower regular life span

There is obviously things like the golden skull necklace and the regular skull necklace im just talking about early game when I say this because I find it super annoying when your best follower reaches age 40 and they can't do shit and they die like in 5 days, make it like 60 or somethin

A way to resurrect more followers

We have multiple ways to kill followers but not enough ways to bring them back when they do die, only 1 ritual and thats it
Its super annoying having your level 7 follower die and then not being able to resurrect them because the ritual of resurrection is always on cooldown

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Nevermind, just realized that Egg Meal exists

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even then I feel like the bigger your cult is, the more people you will have getting elderly than egg meals you can cook and distribute

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also maybe at the least, program it so the Egg Meal is reserved for ONLY elderly followers, i can see a random follower going up and grabbing an egg meal as you assign your old follower to eat

somber egret
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Being able to finish a charging attack if that gets interrupted doesn't sound intended

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That not being the case already doesn't sound like a bug to me