#knucklebones, cult of cards
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I think I will try making 2 prototypes of this game
My local library allows printing and I have a staples nearby so I will see if I can print irl prototypes.
If this happens, is anyone in the Philly area willing to playtest the game?
So whats the rules for this game?
If you know the rules of Knucklebones, you know half of the rules already. Everything from the game carries over, but with a few new ones to fit the cards. Every single rule is the same, so here is what's new.
You start with a 30 card deck of cards. 2 copies of each card or 1 copy of each demonic card.
Both players start by rolling a die to see who goes first, higher number wins. You bith draw 5 cards. Now you only play 1 card a turn, but you can either:
- Play a card onto the board and use that dice value.
Or 2. Roll a die and Summon a token to a space with that number on it, so you can still get the knucklebones feeling. Sometimes you don't wanna play any of your amazing cards.
The way to win is the same, the highest points wins.
The game ends when a board is full, duplicate numbers double the column value.
You can still play numbers to destroy the opposing number of the same value.
It's litterally knuckle bones, but with a constructed element to it.
I'll see to a draft format someday
Ah right, there are Ritual cards
These cards do not end your turn but you can only play 1 as an extra card a turn.