#Hunting Grounds improvements

8 messages · Page 1 of 1 (latest)

unreal pebble
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Loved this even. At first. Now it's a massive chore and giving me RSI.

A few suggestions

Tap upgrades (one finger tap can trigger multiple arrows fired)
AoE upgrades (increase the tap radius) pairs nicely with above

Alternatively, PoS is just automatic in the event.

You can't see the upgrade numbers - this page is nearly useless once completed

hard grail
#

Thanks for the suggestions! I can pass this along to the design team 👍

wintry blade
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Agree on the upgrades page. Disagree on the aoe and pos. I like that these mini-events have rng and skill mix. It feels good getting 2080 4 times in a row whereas with pos it'd be expected. Adds more variability to the leaderboard ranks too.

unreal pebble
wintry blade
#

You use two fingers to alternate taps? I started doing that and it cut my fatigue to nothing. Thou if ya got carpal tunnel or arthritus it's an accessability thing ya?

wintry blade
rose pilot
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Please also consider adjusting the “discovery” mechanic for stacking avatars. It’s a bit tedious every few times not being able to skip because I discovered another level of an avatar I already discovered!

unreal pebble