#submit-ideas
1 messages · Page 7 of 1
war medals in team wars should be awarded more for individual participation, say if i win all my attacks consistantly and never lose monsters, i shouldnt just get 100-250 like the rest of my team, i think it should scale like food and gold (ik im new, but people on my team said i should absolutely suggest this)
The problem with that is some people will bottomfeed (attack bases which are much weaker than them) to get those medals therefore damaging the team and making it lose wars @mossy delta
i guess we are a top 100 team so it would be good for us.... didnt think of the lower teams on that one
back to the drawling board !
Ranking doesn't matter there @mossy delta
We're facing #33, they're stronger on paper but are getting destroyed because they're bottomfeeding and we're not, and it's not the first time we're beating a stronger team because of bottomfeeding
the team im with doesnt attack the 5 bottoms until the bery end if we need coins
thats what i meant, we have low people who attack low bases, so i guess its not bottomfeeding
Island placement doesn't matter either, an example of bottomfeeding would be a player attacking 3 110s with 3 130s
i meant for all the higher people attacking diamond relic bases and 130 monsters like myself, its upsetting to recieve so little medals
it was just an idea, and you probed why it wouldnt be succesful.
proved*
I want to add its a team effort if you are in a good team also im sort of for the opposite reward the benched playets too and dont even fight 😂
An idea: Make monsters extractable without having a duplicate.
Why? Balance. During Dr. Victor events we pay with gems for x amount of cells in order to have fun in game and to remain competitive. Now, if im long term player, im not willing to spend 100+ gems for Vault slot to place rank 0 (for example) Voltaik cause I spent gems to get his cells and craft him when he was one of the top monsters.
Also, huge % of players cannot afford to unlock all Vault slots.
It would be nice to extract monster, have cells back, use it again if needed, help other players, cause all monsters we got so far are part of our islands cause we invested time and resources. It is not ok just to sell it for irrelevant amount of gold.
i like it
Idea:the ability to exchange elementium for monster cells as much as you want for example exchange "x" elementium cells for "x" monster "x" cells
Suggestion to SP to make it clear early on whether a monster's status caster is area OR to self.
If you have a monster, you should be able to convert elementium into cells for that monster
lol you can if you have 1 cell
You should without a cell that's the idea
You can anyways.
The idea is that if one wants to build up cells to rank up a monster over time, they can. That way rather than having to dump 740 Elementium to get a rank 5 monster they can put small amounts over time @stiff ginkgo
there already is a way to do that
Convert your lower rarity tier cells into randomized higher rarity tier cells. 👌
Yeah like try to craft but that will need you a cell
Wdym
I mean some try to rank a monster using elemental and to use it you must need like 80 cells of the monster so you use elementium to get 100 (in crafting) then use the rest elemental
Idea - put a list of all traits into the support page in game as any easy reference
I get your idea, but I don’t want to be too harsh about it. I wouldn’t think many people would use that.
@elfin cypress
🤔 it's very useful I got like 550 light cells so I need only like 300 elementium for a rank 4 light monster
What is your point though?
Elementium is used for all elements, but the elemental cells are harder to get and only for one element.
We need to craft monsters we already have without needing 1 cell of them
Harder? 😂
SP made it so that people just buy one cell for a monster people don’t have, craft it with a bunch of elemental/elementium cells with no worry to wait for more.
No, I think it’s just too broken for it to be added into the game.
That's why I said "that we Already have
I feel like you are not understanding what I am saying
No, I clearly don’t.
It doesn’t make sense, it’s too broken to be added in a game where SP already made the crafting fair enough.
You are not understanding the idea so just stop
I am not saying you need 1 cell to craft a monster with ele
Look, let’s just say a person, at any level, just happens to want a.. iMigbo. You’re saying that without a cell, they can just craft away with 100 of elementium, or elemental cells, without needing a single iMigbo cell. That’s broken for anyone to do that, and removes the uniqueness of any monster they want.
😂 😂 😂 😂 😂
Well, what now.
That's way far from what I am saying
I have a rank 0 al canine for example and I want to rank him using 600 light cells and 300 elementium so I need to craft 3 copies of him then extract the first 100 cells of him and then use 20 light cells for rank 1 (100+20 for 120) then I use the second rank for the second copy (100+50 light cells for 150) etc....
If what you’re saying is correct, you’re saying that SP will have to change the extracting system to all monsters from 50 cells to 100?
I don’t know man, but it’s all up to them.
Ughhhh you still not get it so forget it...
That’s what I see in your saying, but you’re thinking differently from your perspective.
And to your own paragraph xD
Okay, go ahead.
I think they mean they want to be able to craft from 100 elementium/elemental cells if the monster is already in their monstergram
What I’m seeing is 2 similar ideas, which one of them is ranking, and the other is crafting.
One is what you’re saying, but I’m confuzzled about his idea of ranking up.
I understood it as what I said above, crafting the egg with Elementium etc, hatching feeding to 100 and extracting to use the cells for ranking the original monster
^^
@graceful fractal Gets it
I think it’s dumb you need 1 cell to craft it if you already own the monster
I think we should have a survival dungeon event were it goes up a rank every time
Like the first one would be rank 0 second rank 1 and so on and so forth
With increasing rewards as you go
It think its time fir a name change i dont want skill change for gold i like it is free 🙃
It's frustrating when game crash nid fight on say war or survival, an automatic lose. Any solutions that let's you start from last active point in battle in open to abuse. So one idea could be to allow the battle to finish using ai on both sides. Not a perfect solution, but could be a good compromise.
Can we add a Rarity option in the shop so its easier to find common monsters to buy instead of scrolling the whole shop.
remove the runes from the roulette wheel, they are so annoying.
Have the ability to convert a specified amount of elementium/elemental cells into monster cells for tradingor donating Currently you can only convert to as much as the game allows you, so if I had 1 monster cell I could only do 99 elementium etc... Make a slider to choose how much we want to convert.
I wanna start seeing dungeons for 20 gems, and make it harder. The team I just used in this current gem dungeon didn’t even have an attacker, and I completed it.
-
Make Food/Gold dungeons harder an give a LOT more loot (2.5mil food, 50mil gold) atleast (vary by level)
-
A 12hr free for all trading session every 6 months where you can donate and receive unlimited cells for a maximum of 2 monsters.
-
Be able to see how many points you need to move up a rank/league in time challenges or pvp.
-
Bring back Titan Invasions
-
Be able to buy decorations like Vlad Mausoleum, Bella Mirror, Christmas Tree, the rock/grass thing and more all for gold. They have no value and should eh able to be bought for gold
You're definitely right. There hasn't been a Titan Invasion in a LONG time.
We only have 77 Light Monsters. They're seriously outnumbered.
I want another titan
Titan
Please no titans unless they make serious changes 😬
Have the ability to change elemental cells to elementium
Switch from supersonicads to fyber. The staff members for supersonicads are very unprofessional and slow, leading to many lost gems. Fyber responds much more quickly and do more to prevent lost rewards
yea
Please add auto play in adventure map 😊
Add a reroll to crafting runes where if we dont like the outcome of the rune we crafted, we can spend gems to reroll the crafting with the same materials
remove the team stamina runes. those r so useless
Where is the pvp/team wars video replays
Where is the relics journal(to see all the relics on game)
Where is the library ranking that have never been released
Where is the fair matchmaking
Where is the chances indicator button on chests
WE need islands expand of some squares to put more habitats
WE need the nemesis cell dungeons back
WE need you to make the survival dungeons easier
WE don't need the skill's warm up
relics journal is on monster-wiki.com
bigger islands wont help, only make the game laggier.
nemesis cell dungeons arent coming back for a while, "now is the time of the warmasters"
survival dungeons dont need to be easier, you just need a better team
skill warm up isnt even a proper thing yet, its only WM dungeons
Not the regular survival dungeons I mean vip/nemesis ones
then say vip/nemesis dungeons rather than justsurvival dungeons
Nemesis cell dungeons annoy them until they do it
Relics journal on game so the newest ones will be added and we want to see which relics does monster hold on monstagram
Not really an idea more of a question why are the rare metals excluded from the cells for gold in the lab? Every other rare rotates but the metal ones almost never appear
Idea : Dungeons in which players earn currency including food and gold, but not gems, can be based upon monster power or level. For example, a level 150 player gets the same as a level 20 player in the food dungeon.
For breedable monsters can you add something like "Breed This Monster" when we open their profile. And what this Button would do is automatically select the breeding combination and start Breeding the monster. If you don't have parents then it shows to breed/get parents... I hope this make sense
nemesis cell dungeons but only for players with nemesis monsters
Can we get the previous rewards from the previous leagues aswell like in silver I u get 200k food but when u read gold u don't
that would be completely overpowered.
But that will be good so high level players dont be in lower leagues for gems so it will be fair
I don't understand.

Idea: Bring back Gems as rewards in PvP. With that good amount of Gems, we can get more Orbs than just 200+.
Can we have a gold vault?
It can have two purpose
- Start depositing gold once habitats get overflowed.
- Should have a button that collect gold from all habitats at once.
Yes
Ignore All button in Gifts section. 
added effects to monsters in books something like :
winged - % chance to dodge incoming dmg, when hit lose %speed
adventurers - chance to get you more trophies/war coins/spins, chance to get you less
undead - apply fear to enemies making them deal %less dmg, get hurt by healing of any kind except life steal
having 2+ superheroes/villains gives your monsters charisma that boosts stats by %, if one dies all allies receive fear and lose the buffs
good legions - deal % more dmg to evil legions, receive more dmg from evil legions and vise versa
begginers - beginners luck massively increasing % of specials, specials have CD
dragons - scale hardening take % less dmg from everything, all moves cost % more stamina
mechanical - overclock all stats are boosted by % for a few turns, deals less dmg and takes more dmg after that
spirits - take % less dmg from all attacks, have a chance to turn haunted (possessed that cant be blocked) after getting killed
sea - moon phased dmg increase with full moon dealing 2x dmg, new moon dealing 50% less
winter - frozen monsters by winter book monsters get chilled which deals more and more dmg each turn and decreases speed (like cursed but maybe not double every turn), burn and ignite deal 2x more % dmg
families - get % increased stats for having 2/3, when 1 dies others get mourn debuff causing them to miss a turn
team wars - get % buff to stats for running 2/3 of the same element monsters, get % decrease for running 2/3 from different elements
underworld - when 1 dies all allies recieve % buff to all stats, while you have 2/3 all monsters deal 25% of dmg dealt back to a random ally
female and exclusive - i have no idea
after writing it it sounds really convoluted 
^
Pls no.... Who's gonna remember all that
85% off for level 10 runes for monster week instead of 50%
Suggestion for new skill:
Prism - single target attacks from team are dispersed as aoe effects (with 1/4th the damage).
Reverse prism : single target absorbs all aoe attacks.
30% ain't even worth it and they said it never happen
I felt that a better idea would be to update the rune temple from level 10 to level 12. I would also like another opportunity at getting cells for nemesis dungeons instead of the survivals.
I can also see the idea of having different tier runes or maybe gems...diamond runes sound like a good idea
Then 2 monster
1 is t series
plz no
plz yes
No. This isn't #monster-ideas . Leave all skill/ability suggestions and monster ideas in that specific channel, rather than fueling a fire that only 1% of the world knows or cares about - literally.
Here's one, an event that doesn't involve the constant hang up of 2-3 hatchery slots forever, there is tons to hatch, but if its not one event its another, either a once in a great while, warned break between events or come up with a new formula to take up 2 weeks of our time
Or a future event schedule for the next month, like Fire Emblem Heroes has, where each individual event or sale is shown in detail with an explanation of time and date
#The7DayWonders
Each day, some sort of limited time buff/event happens.
For example, 1st day could be gold prod boost, 2nd day would be food, 3rd day would be hatching and 4th day would be breeding boost
day 5 would have all monsters boosted by 10% or something like that, day 6 would be increase in pvp points/maze coins/challenge coins boost and/or pool cooldown reduced. Day 7 would most likely be 20% increase in earnings from all dungeons
The days would spin randomly and in cases where the one of the daily boosts types would happen on Sunday, it would not be possible to happen on Monday again to prevent spamming, this means you cant have two days in a row with the same type of boost
Now that we have skill changes for gold, I know SP has done some phenomenal work on enemy AI and using correct moves, but would it be possible to correlate what moves our monsters use on defenses with the move in each slot going in order
So from left to right 1-2-3-4 and they'll use those moves as available, could reduce AI working constraints, and also give us some measure of shoring up our defenses with giving skills priority, instead of the usual "does my monster do this? I dunno mine does this? that's weird my does this when it's doing the other after that"
Same I thought 
But then I need to mess the order of my organized skills
IDEA have a chance to buy legendary cells from time to time for 500k gold or 1mil
Would be waaayyyy to easy to get a R5 if there was no cap or gobs of players, not a good idea, would be nice, but not good
Yeah. ..once a year would be ok but very risky r5 should be earned
Just a thought, but what about a "Gold Gaurdian". It'll be like the other guardians, Hatching, Runes and Food, but this one will increase the overall gold amount from all Habitats.
For example, Habitat A generates, let's say, 500 gold, without the Gaurdian, with the guardian, Habitat A would generate, +75% more gold (percentage could change) which would make Habitat A give 875 gold during the duration of the Gaurdian.
Now that I'm typing this out, this seems kinda pointless... I don't know :/
About Elemental Cells: Make them more like ELEMENTIUM
-
Remove the 80 minimum cell restriction for RANK UPS as it seems quite arbitrary, and even slightly illogical. The 80 cell restriction, at least to my thinking, should only apply to monsters you have not yet crafted. If the monster is already available then elemental cells should be usable to rank it up. This is already the case for Elementium, so I don't see why elemental cells are harder to use. Elemental cells are just a more specific kind of elementium. Also, we can already get around this restriction by making sure to craft another of that specific monster we want to rank up, before we convert the elemental cells. It just makes it more tedious.
-
Also, allow us to convert any and all Elementium or Elemental Cells to the specific monster cells we want. The amount we want to convert should be flexible / specifiable, so that we can mix and match elementium and elemental cells to their greatest effectiveness. For example if we have a R0 Undertaker we want to Rank Up, and we have:
- 0 Undertaker Cells
- 71 Elementium
- 72 Dark Cells
We should be able to convert exactly 49 elementium (save the extra) and 71 dark cells for the rank up, if we choose to do so.
Add a button to feed to level 100. Some people say "but what about the moves??" you can change the moves for free aka u can get them
^this and it also helps for extracting monsters at full value
Feed to 100 button

I can t take it anymore with this lack of space Sp stop being stingy and making up excuses about devices from 1997👿 Having to sell my monsters and tbh i bought the first 3 rows of that stupid vault but beyond that the prices are damn near extortion . We already pay to get the monsters, you shouldn t make us pay ever increasing prices to store them.
How many monsters have been added to the game since the habitat number has been capped at 90 ??
How many? 👻☠😹
I totally agree with nintuk regarding the space and memory "problem"
to me, it just sounds as a lame excuse to not give the players what they want
Keep this channel related to ideas only
Why can't they give us editable profiles
we are discussing an idea

@rare bronze pleas keep the "init" and whatnot out of this channel, it's for proper ideas rather than discussions.
Can SP increase the rewards in mazes and the roulette wheels in mazes as they are too low. Like 5k gold, 2k food is nothing and the roulette wheel is way too low for rewards as their rewards are low aswell.
^^^ Nin
nin?
Add a gaster Dragon it will be dark and magic and its rarity is Legendary
@floral sapphire we have one
I meant gaster from Undertale but as a blaster dragon
That's a monster idea. We aren;t going to have silly suggestions for ripoffs from other games when the elements of this theoretical monster doesn't even follow the rules of legendary monsters.
Nin is Nintuk for the ones who don't know, I've known him for a long time and he's a good fren so I call him Nin
Nintuk is in my team @sterile remnant
I know
i already suggested it, it got denied
i agree
When crafting is finish and we want to collect the crafted monster it should go to storage rather than hatchery. It will help to craft more monster and we can still do crafting while any breeding event is going on because during those events our hatcheries are usually full. Please give this one a thought.
Revert shademoon to his prenerf state. It was completely fine and his prenerf state is still not as op as warthak
Make another “Harusami” monster event where we the players help create another new monster
When we click on any monster in monstergram, it should show in which books he is in.
- Exclude the possibility of parent being a result in breedings
- Increase breeding chances for special breedings
@signal halo please dont I will delete your remarks about another country they arent appreciated
@grizzled parrot any negative how ever it is spelled will be deleted and remembered
Lower breeding/hatching times for monsters the more you breed/hatch them. For example if you breed/hatch a genie 200 times the time should go down by some % 
why would you want to breed/hatch a genie 200 times unless youre collecting for an ophiuchus vent 😂
rank ups...
here's an idea; custom upgrades for habitats, like get double gold capacity or 1 extra space for a monster.
@noble bluff you only need 36
Idea: mention on the trait if the status caster is self or area
with those new race rules make it so you can select by books monsters to rank up in the lab 
For a long time now, I've noticed that players ask "why cant I put <legendary monster> in <elemental> habitat?" or "it says 'legendary and <type Y> habitat on it's profile but i can't put it in <type Y> habitat, why?" because the game is slightly misleading. There should be clear alert to newer players that this is not the case. so I have two suggestions:
1: Change "habitat" on monsters profile to either say "Types" or "Elements" to prevent players with legendaries from getting confused.
2: Add a notification when moving a monster from Storage to Hatchery to say "You do no have a habitat for <monster>! Make sure to build or upgrade a <type X> or <type Y> habitat before it hatches!" or, in the case of a legendary monster, "You do not have a habitat for <monster>! Make sure to build or upgrade a Legendary habitat before it hatches, as Legendary rarity Monsters can only go in Legendary habitat." with a shortcut to the Shop with the specific habitats highlighted or a "Close" button.
The second idea would also benefit new and old players alike as I am consistently hatching legendaries without a habitat for them - this isn't a lack of management, but a lack of knowledge between myself and the space I have remaining. Being a player who's played since the dawn of ML (nearly!), I feel this should have been implemented long ago.
Hatchery Guardian please
Let us have the ability to change the looks of our legendary habitats (make one look for every element). I find it funny that a living volcano walks on soft grass 😄
I agree....
he likes the soft grass... xD
The grass says otherwise 😄
@chilly glen did you read #ideas-voting ? putting that repeatedlymeans it won't happen.
i didnt know it was already there @maiden pike
that's why we read it instead of making the same requests over and over. 😉
it would be cool if there was something instead of MP
like a legend count
a counter for how many epics, legends and what rank they are.
More fire/earth/light denier monsters. Right now you only have 1-3 monsters to choose from to do that 
if you sell a legend monster you can get 5 to 10 gems breedable or not
Breedable,no. Unbreedable, maybe.

Plus j'aimerais un canal pour parlez francais, j'aimerais ameliorer mon Francais allieure a Community 😄
also I would like a channel for speaking french, I would like to improve my French somewhere other than Community
maybe a multi-language channel?
]We have #español already, but in the four Servers I'm in I don't see any other language than Spanish, which is in here.
someone pinged and deleted it 
looll
idea:
do again the jungle empire race and other very old races plz
yes
Or, make a maze/Master of paths event surrounding those monsters offering them for cheap prices (ie 2000 max, 1000 minimum per monster)
Make the WMs blessings permanent
They are not easy to get BTW
We are in need of more islands to place habitats on.
Social Point, please release a monster who can apply "hade's blessing " to one ally. The ally ressurects if killed within 3 turns.
@balmy haven it's not going to happen without cutting off millions of lower end devices. I play on a lower end device with 90 habitats, all of them nearly full, and It takes an average of 4 minutes to load for me. More islands or habitats will only extend that and make me miss out on crucial moments.
I agree that the game runs slower on older or weaker devices, but we really need more space.
That's why the vault was made. Alternatively, there could be an option to Freeze walking animations (and have them all just idling, rather than all moving in different directions) or a Gold-for-Vault-Slots event that i could spend my billion gold on.
redo old mazes
or events
there are too many monsters that r added and we dont have enough space/ gems for the vault. give us the opportunity to get the old and awesome monsters once again
Video Games maze again with Arcade, Super Dan and Glitch 
Ingenica SENPAI event again 
Interestingly on my emulator, every 4th monster in a habitat is frozen, but on my phone, all of them are moving. Maybe I should upgrade my Memu 😄
Also the Vault is hardly a solution for most of the players (I had to buy slots because of too many events and monsters and right now I have 35 slots in it, with 45 gems to buy a new slot 😄 )
Thats why I'd suggest a gold-for-slots event.
And make the vault produce gold 
whats a emulator?
Android on pc
also id lik if any chest itm had option to "open all"
cause its annoying when you have like 5 bronze relic chest at end
to eatch time scroll there to open 1
New Team Race Features :
- Notification sound when a node is over.
- Notification sound when a task is over.
- Race log to see who completed a task.
^
^
Some way to @ a team member in game
A way for Co-Leads and Lead to remove defenses in TBG
The vault is nice and all but it ends up costing to much in the long run. That’s why I suggested more islands.
Make monster legends Lite for low end guys like @maiden pike and add more islands to the original one 
no
And I thought 15 sec to load ml was long 😂
- Being able to test event monsters and all of their skills while the event is active, seriously needed for race
Some sort of global leaderboard for races
after anyone attacks your defense, win or lose, add the option to go back and view how your defense did, and what went wrong, same thig with team wars if your team was attacked
Yep, battle replays would be great
How about an event based on a different type of book, you may decide how long over a certain time-span. The event will effect only the team wars. Breeding events, too, for certain legendarys?
no, not more special war restrictions 
^that's a good idea
^
Can we use reactions rather than puttin "^"? Clogs the chat.
Adding another building (or an upgrade to an existing one) allowing 3 breedings at a time
A search bar in Monstagram
Showing which books a monster is in on their profile (or whatever it’s called)
This race has become more of spending gems rather than racing. Are races meant to be like that? Well,no. Nobody would like that.
The constant repetitive tasks like breed xx epics, breed xx legends, rank xx legendaries. As such they take a fortune to complete, on the top of that having them on every node. Is it fun? Races are meant to be fun not about only spending.
⚫Stop bringing repetitive nodes in race.
⚫Reduce the number of crafting of high level runes and bring back the crafting of low level runes.
⚫Make more interesting tasks and reduce the numbers of epics and legendary ranking and breeding tasks.
There’s also free to play players out there not only players that buys gems
I agree demo
As Marianne
says if team can't do task
They don't have to race
Skip race 
That is not the answer ..This race is terrible...We all have a say not just Marianne...Just plain rude..
He was joking, and yes, worst race we've ever had by far!
LoL what
Marianne said that
And it's right
Oof SP gave more importance to p2p players
P2P also dying
Not really. P2P who are halfway between 50 and 100 are the most negatively affected.
At least tasks aren't that costly till 50.. Just impractically time consuming
Request: Show the total gold per minute generated by all monsters combined. It will be helpful to know how much gold exactly we are making per minute
Ideas and requests :
- Battlegroung : each member should have the same points defending/attacking (not 350 vs 100)
- Race : stop add more and more laps and reduce the quest like breed epics or legendary. This race is indecent
- Maze : reduce the monster cost or give us more coins in the event (more than 225/4h
- Progressive island : reduce the reload time.
- Hatching : retire the gems you add AND when Kamala is active it should be also for the hatch
- Chest : only with gems not with money
- 24 or 72h : do it fair, the cost is impossible to reach
I wish you luck with those, @misty geode .. you're going to need it.
That's a lot to ask for. 
"- Progressive island : reduce the reload time." that's just gonna lead to SP making nodes have more items, meaning nodes will take the same time to complete but will require more gems
And effort
the least SP could do is guarantee everyone 3 unlocked rune slots
yep
or make it random between 2 and 3
Make more monsters with the spirit trait and give this trait a special icon not like the hardened one
Also give the hardened or the though trait a different icon
You mean spirit hater?
Or the Spirit trait, which Totem has?
Yes the trait as the wise old man said
Oh, forgot it existed
Well, that trait is a bit OP, which is why only totem has it
Rebalance specials Please.
-A monster should not start with one.
-A monster should not get 2 specials in a battle. If so then only after a set number of rounds
-Limit the number of specials per team
Make more monsters with the totem spirit trait
And then have them be the new artifacts but without any counters like artifact hater
What I just don't get is why are the reactions to most suggestions regarding fixing specials negative? Do people like losing to them? Or maybe they don't have to face monsters we face, who's special is an instant win for the opponent... 
You're getting bad reactions from the people who benefit from the most.
Rather decrease the chance of ults would be a good idea imo. Setting the rounds for ult makes no sense when you have % chance. In that way extra turners will get ult quickly and the rest others will not be benefited
And if a monster starts with ult, it means you are unlucky😂 😂 . But if you decide the ults when to come and limit them , the game will make no sense
Ban players who only come to teams for rewards and then leave
are players doing that?
Shocking, isn't it? 😮
but we also should ban teams that abuses innocent players in that case 🤔
I want a thinking pandalf
pretend he's not laughing 😄
@stiff ginkgo yes they are doing that
Do the following for breed and hatching
BREED :
1 hr - 1 gem to skip
2 hr - 2 gem to skip
etc etc so on
HATCH
1 hr - 1 gem to skip
2 hr - 2 gem to skip.
Trust me do it SP, alot of players will stop hating your game.
lol i wasnt serious
Maybe some of those players would not hate it that much 😄
lol I definitely not hate it because why would I be here 🤔
I dont hate it too but I meant they will like it more
Helen's Gem Tree would do that to 😜
Request: a badly drawn :ThinkP: emote purely for this server like shown below, as well as integration of these server's emotes into the game's chat.
I have no graphics tablet atm so cannot properly illustrate this...
https://www.deviantart.com/isabelles-creation/art/My-badly-drawn-Thonk-Pandalf-779293307
Oh I like.
@violet shuttle DM me again, need you to help me on this one 😉
Nitro
Yus.
I think there should be a channel where we can post to Mark teams as Red Flags...
Many teams use players for their gems and then kick them out during races....
We can report such behaviour on that channel and SP can take action against them before race ends so that they don't get race rewards and be fair next time, ( after doing the fact check)....
The reporting player will post the offending team's name and his/her user ID which will allow the SP to do the fact check....
(Argument : what if the player was idle... Used gems once and doing nothing after that, which is why he got kicked...?? ... That's what is fact check for.... )
Rune Guardian suggestion :
Make the guardian's boost applicable to defense in team wars. Put an icon in the defense base to show if it has Rune Guardian activated.
May be later extend this to pvp.
If a move misses at all without any status effect (like blind or daze) in combat, refund the entirety of that move's stamina. Missing when theres no status effect just impcts the tide of the battle way too hard and theres nothing a player can do about it, which seems like very flawed game design
Its frustrating to lose to a slower control just cuz my control's aoe missed on them (both controls having no status effect prior to the move)
REQUEST: A NEW ISLAND TO PUT MONSTERS ON with room for 12 habitats!!
603 monsters in the game, room for 360 in current habitats even if someone is crazy enough to buy the whole monster vault (20 000+ gems), they can t even store all the monsters in the game.
How does that make sense?
Long term players are constantly forced to sell monsters only to see them required in the next breeding event, not to mention the overall discouragement to get anything new, I have 30+L I don t hatch simply because i don t have anywhere to put them .
Please do something about it, the last time an island was added in the game was in 2016 !!
^ smart calculation
So, I was thinking about prices for team shop merchandise, that with the current price format, one has to compromise between either getting runes/relics or ranking up monsters (ones that are viable in current gameplay anyway), both of which aspects are crucial to progress. Here's my idea: why don't we have occasional special discount events for the chests up on sale there? Given the enormous pool of stuff that can be drawn, I think it won't hurt to have ~30% discount on atleast the Relic/ Monster chests, and around ~20% for the rune chests. I personally believe it'll generate a massive goodwill and more interest towards ensuring war and battleground victories.
Claps extremely loud
New island not needed... There is already enough space....
Max habitats should be increased from 90 to 120... @grizzled parrot
@grizzled parrot... I think Rune guardian is already extended to every rune which is equipped... May it be defence or attack...
No. Only for offense as of now
Right now my team is in preparation phase... I activated rune guardian, my team in defence shows increased rune effect
A massive cost decrease of the vault slots or making them cost gold could solve the problem with space (by massive i mean -90% +). Adding more islands, habitat upgrades wont solve much and will just make the game load and run slower making it less accessible to lower end devices.
For making it accessible to lower end devices, all the unnecessary animations can be stopped... Like monster walking in habitats, winning animation of a monster after winning a node in dungeon, hatched egg jumping, floating hearts while breeding... And many more
I agree. The monsters walking in habitats is totally useless lol
We only need to see their cards in monstagram
Just check memory usage by game...
In my phone, it's using only 500 mb of RAM...
Memory usage is just excuse by SP to sell vault space...
On mine it uses even less
You can clear cache time to time to free the storage memory... They are mostly video ads...
Since the game is linked to Google profile, you won't lose any progress
I just cleared 3 gb from cache... No effect on game progress...
Cache is safe to clear.. even if you are not connected to Google or FB.... I used to clear cache when was not connected to FB or Google....
Don't delete data... That is something crucial record of game user ID , game progress etc....
@hexed drum There might be room for 8 more L habitats on the space available but you can definitely not add 30
So we do need a new island on top of the habitat cap change 😸
hello ... can we have a log for who is online ? and another log link of who made a skip ... who/time/what/node/cost
To Devs- Not pinging anyone in particular. In all fairness to all the ideas suggested, can you please let us know how many were implemented and give us a roadmap or throw a bone on when others could get implemented. I guess hundreds of ideas are shared and and it’s fair to provide an actual response to the community on what is already implemented and Whts on near term and long term. This would add some worthiness to this channel and everyone’s efforts.
bring back the fun races(like the 3yrs ago ones) where u were actually not spending so many gems + easier quests...
Like the cryotan one?
It would be pretty neat if there was an breeding temple
Give the previous rewards of leagues excluding the orbs
Requesting a Youtube Stream:
Social Point, I think it would be great if you could do a live youtube stream where players can call in and share opinions on the current race. I think it will be good roundup to all the feedbacks from here.
@short mist some ways to check are seeing what’s in the suggestion list and seeing what’s in game! As I know some suggestions have gone through :)
Otherwise, I’m not sure we’ll see a roadmap. It’ll just lead to people getting angry if the roadmap isn’t met 100%. Even if you told someone their idea will be used, they’ll be annoyed when it’s not in yet after x length of time. But I know ideas are seen and used!
Not sure that will happen or will be a good idea @grizzled parrot I think it’s safe to say that our feedback has gone across in several forms, adding another to repeat to points, as well as giving people a very public platform to rant will not be super constructive 😃
As long as they respond promptly its good 👍 @umbral forum
How about an effect that will block the damage if the damage is larger than 50% of a monsters life
^^
Make monsters hatch according to their rarity as a water UC takes 2 hr 30m to hatch and a metal UC takes 20hr to hatch.
To be able to hold the buy button in the cell shop (it would activate after 3 seconds of holding to prevent from someone that wants to buy something once and accidentally spend all their gems)
Social Point, please release a monster who can only take DOT damage(but takes 50% more dmg from dot)
Social Point, please release a monster whose trait is 'dodges all special and water attacks' to deal with thalassa once and for all
how about coming up with a #monster-ideas rather than just blurting random OP traits 
@umbral forum - I guess you are asking me or telling everyone to read hundreds of ideas and figure out which one was implemented?
@maiden pike Ive been cd activated in that channel
it's now restricted to full idas with actual skillset and stats, rather than "half-baked ideas" as someone said. Mari will give you the role to submit ideas there if your idea is sensible enough.
Like this one for example? 
you could say that.. saying a random trait isn't gonna be something SP put in.
Be able to throw away an egg before it hatches or send it to storage
Breeding Temple should affect hatching time or have a seperate Hatching Temple
I think that once bred, a monster shouldn’t revert to unbred if the breeding temple runs out before it can be hatched. Had an epic sitting there waiting to be hatched. When temple ran out, I suddenly had 15 hours left on the breed!
Htching temple is already too highly requested
IDEA: Allow converting the new War Medals into War Coins (at a predetermined ratio perhaps?) if we so choose.
This provides an even greater incentive for a team to be highly ranked. The new team shop is nice, but some rewards are still only available via the old shop, and I would favor the flexibility of being able to convert.
New team shop nice lol... While we're at it, war coins+war medals make the new shop a ripoff (everything costs tlo much medals as well)
So my suggestion is, take war coins out of the medal shop and decrease the amout of medals needed a little
who tagged me?
@sterile remnant or they could just make seasonal rewards like normal pvp so it would be a bit more balanced
Maybe a new chest in the team war shop where it is like a gamble. There will be options of how many war coins you can put min 1,000 and max 10,000. So this chest can only be used once a month. And how it goes is there is a 50 50 chance your war coins could be doubled or you lose all your coins. That's why I said like a gambling chest.
Higher the chances of obtaining a monster from a breeding event
@strange dust https://www.theguardian.com/games/2018/aug/17/video-game-loot-boxes-addictive-and-a-form-of-simulated-gambling-senate-inquiry-told yeah so games like Rocket League and such changed their crate-opening systems like that so people wont become addicted to gambling so probably shouldn't do that gambling chest idea
Rework the accuracy system:
instead of moves having their own individual accuracy on a bar, set all monster's accuracy to 100, where all moves should hit everytime by default unless stated otherwise. Blind, daze, total blind, and other accuracy affecting status effect wil reduce the accuracy points based on description for a temporary time (for example: 2 turn blind reduces the user's accuracy to 50 from 100 for 2 turns, which means he will only have 50% chance to hit any of his moves). Moves that say 50% of hitting a status effect will act as 50% of the current accuracy point of a monster. Furthermore, there could also be accuracy and team accuracy runes.
The point of move accuracy is for there to be some balance between using an AOE move, a single target move and a buff move. Removing move accuracy means that for all effects, using the AOE version is going to be better almost every time. Whereas currently that's not the case.
Social Point, pls remove the cap for the number of dungeon stamina that you can send to someone via request panel. It doesn't make any sense to keep this cap while there are so many dungeons to do
The least SP could do right now since they won’t change anything for the race is to listen to its players and at least give us an elementium fraternity for all the trouble this race has cost us
Social Point, instead of all metal monsters (for example) having 50% damage resistance to metal attacks, make it so that there are different levels of resistance for different metal monsters
Some with 30%, some with 50%, some with 80%, some 100%
Same for other elements.
Give the previous rewards of races like if I'll get a Rank 2 Shademoon this race, I will also get a Kaori and a Crissandre
😮 cant send pics here 😮
Instead of randomly giving hatching, crafting and ranking time discount, give us a schedule or fix a day of the week every 2-3months like 1st Sunday of every alternate month there would be a hatching time discount and so on.. it would help us to take advantage of these discount better
---- New Idea for Team race---
With the current discussion about team race. I would like to put more light into a suggestion given before( Months ago). It just randomly came across my mind while having a discussion about team race. So I have also given my own modification to this.
Team Race Bank
Players can deposit a certain amount of gems in the team race that the leaders and co leaders are allowed to use for skipping
If a Player is kicked the certain amount of gems he donated will be taken from the bank and given back to the player. ( Eg: If the team had originally 200 gems and kicked someone with 50 gems donation, The team will be left with 150 gems and the 50 gems removed will be given to the player)
If the player is kicked and the team race bank is less than the gems he has donated the player cannot be kicked and can only be done after the race
(Eg: If the team bank has 240 gems and a player has donated 250 gems, A
notification will pop up saying “Player cannot be kicked until the race is over”
Points are given to members for donating gems rather than spending on quest in case of the team bank.
Props to whoever gave this idea and I hope you don’t mind me editing to my will.
first of all, Whats a team bank
like an investment?
Ye a safe investment
to protect players from being exploited
personally I haven't faced these problems
but this is one of the biggest issue of team race
Can we have a simulation button so i can just hit a button instead of waiting for animations to attack. Or an option to turn animations off
Provide us a list in which you mention
- Ideas will be implemented in near future
- Ideas to be internally discussed (Between accepted and rejected)
- Ideas that are rejected
Will help to keep a track and avoid repetition 🙈
add a seperate channel where only devs can access which where they decide which ideas are good so people don't loose their hopes
Very good idea on team race bank @Deadbush#8782
pretty sure thats called a Social Point headquarters/office
@maiden pike I meant a discord channel where only devs can type but we could see so we can see which ideas they are thinking to add
Titan event
Maybe add a new element
if they add a new element the monstagram would jump from 600 to 800
yea that'd be fun

Hi,
Its more like a request than an idea:
Please bring back eggs to the teamshop.
The elitpass program youve created gives adventage in gold fever, one of the oldest competition event in the game meanwhile for ftps and everybody else the safest way to build gpm was linked to team shop monsters. Obviously we can still do that but it takes for one habitat of monsters 14 days more and also a lot of gems because of the rune blocks. The greatest adventage of shop monsters. No sorry, the greatest adventage of doing wars disappeared with this. I know that for top 100 there are other reasonable objects but still for an average player war's purpose besides glory kinda disappeared.
For me this is the worst thing happened ingame in 2018. I know you reduced the cell costs to be equal to eggs but still its a huge step back. Please undo it.
Bests, Zark
I don't see why it takes 14 days more, only 4. However it has more benefits than drawbacks. such as, we aren't pauing ungodly amounts, we can use unwanted elemental cells and pay only 4/5ths of the egg, we don't have to feed and extract to rank up...
If you dont want to gem the craftings you have to craft them one after one from the first to the last it takes 10 days to be accurate. Craft 4 makes 8 days and hatch the last one extra 2. Which you could do before in 2 days.
If you want to rank its obviously better to have cells, but for gpm eggs are the better and before we had both options..
Both is a suitable way for different purposes and this gpm purpose has been taken. Much more longer and expensive.
Here's the best idea of the year. Buff Shademoon.
Shademoon all rune slots unlocked, and ofc buff shademoon ^^. Only for a week.
I think it’s too late tho.
Remove the Lords Mobile tasks please :c
I know Some won't like the idea but it's for the best
make race monsters rank 5/4 for the high ranked teams and lower ranks for lower teams because seeing all these low level players with rank 5 flamerion isn't helpful at all while some way better players didn't even qualify for the race
do not let players below 300 points qualify for rewards ( I mean the monsters i.e. Shademoon )
How about making it impossible to sell VIP/Nemesis/Warmaster monsters? Afterall, can't see why anyone would want sell anything from the first 2 factions, and as for Warmasters... There is a limited amount of cells available for each player, just enough to take one to 130. If you (somehow) accidentally sell one, then currently; you're turbo screwed. 
increase the gold when you want to sell something, like a legendary monster is only 10k, that's nothing
another idea : Give gems when we sell a non breedable legendary monster
Yes, gems for VIP's, Nemesis monsters are a good idea (no idea why would you want to sell them but okay 😄 )
I wouldn't say 300 points as a minimum requirement. IMO; 5% of the highest contributor. if someone contributes 40k, anyone with under 2k would not bereceiving race reward, as it shows that they aren't putting enough effort in and leaving one person to be burdened with the tasks.
Has there ever been consideration on smaller “special offer” packs. I feel like besides this Yamada pack currently, there’s not a whole lot of packs under $20. I don’t know about others, but I very much appreciate something like some legendary r0 for $5, or maybe a chest with a chance of r0-4 with a 100 gems for $15.
This Yamada pack is a godsend 😄
Make it so that you can't be attacked in pvp while attacking
Make all race monsters like neobuki and patient cyber for sale in a monster week sale for gems
I forgot if this was here or not a year or two ago, but please bring back, or if not added, add an advanced filter search for searching teams! That way, we can find certain teams we would love to join.
Add an infinity Dragon with a new rarity called GOD
The type is God and light
At similar levels it’s stats will increase
-Level 30
ATK: 6000
DEF: 8000
LIFE: 78000
-Level 80
ATK: 8000000
DEF: 10000000
LIFE: 192738398
-Level 140
ATK: 928388383
DEF: 938388292
LIFE: 5773838389
A GOD INDEED
ONLY MODS GIVE NEW PLAYERS THESE
At LEVEL 290
ATK: 5575556687678867
DEF:568866865768658
LIFE: 798736672£6736776
Treezard wrecks him
a) that’s crazy and won’t happen.
b) that’s a monster idea, for #monster-ideas when it opens.
c) just what?
oof
Wrong game? 
Hi all! This room will be shut again for a little while for us to collate together the best ideas. Thank you for all the submissions, hopefully it will be open again soon for more 😃
Still shut?
Yes
It's not if you are able to post🤔
^
reduced rune removal is a good idea because free is too broken and you can swap a ton of runes during war
If nemesis dungeons won't become a thing again, introduce nemesis cells via the new treasure cave.
Social Point, make Rune removal free for 2 weeks when you release mutant runes
Yes if not free remove with gold
Idea to SP:
If you really care about the players you won't implement mutant runes, the reactions in #announcements and posts in #general-feedback should be enough to convince you this is the worst idea ever created
Agreed @sterile remnant
^
Andrej you’ve made your point, no need to put it in every new room you find. That isn’t what this rooms for.
I have an idea you awsum people should upgrade chatso we can pm each other it would help recruitment/also in game chat were all sick of the chat system in game I like the game alot but the chat system really sucks just an idea 😁
bring back the team wars chests
I have 14 hyperion egg , many epics and some legendary with more than 2 eggs of same monster and not time to hatch and them extract them to make them useful.
I am just proposing the creator to find some way to extract cells without hatching.
It would be okay if it gives less than 50 cells.
Treasure Cave
When we reach a trap and we don't have the gems, let us minimise the cave then we can collect gems throughout the day and skip the trap. Ultimately, if we won't have the gems we will anyways lose the rewards so why not give a second chance to get the rewards.
Treasure Cave
I would like to have the option to say *** next trap Costs*** (like 72h shows cost of next card )
Plus need to get the take reward and exist on lower price than the continue price
Plus once you pay for continue all goodies you got need to stay
enable Teamchatwhile attacking in war
Hard wars are all about strategy and communication. Not everyone has the same experience we need help each other with attacks
Idea about stamina points.
Pls remove "request stamina from a friend" button. Instead, make it possible only to send stmina to all friends which can have a reward (1 stamina point). This way gift window wont be spammed by requests (requests r not functional cause we can send stamina every 12h, which most of us do via adventure map).
This is one of the less frustrating aspects of the game that can be easily modified.
Idea
Allow us to spectate war battles while they're going on, maybe even chat with the person battling through a little chat in the battle
Would help players learn a lot
Is that what you suggested Vali? Didn't really understand what you were trying to say

Your post just gave me the idea lol
Attacks that remove evasion + damage
Please show how much damage would be done after evasion is taken off
Because that is what happens
Not every player knows how to calculate damage
Mutant runes smooth release
Add a mutant Rune chest to
Teamshop for league on a very high price.
People will need to grind their medals long time what is good it motivates the people
Could be also a part or the price in Team battlegrounds
Add Mutant rune survival dungeon
Add mutant runes to monster wood crazy days
Add runes to pvp rewards
Add mutant runes to season reward for war season
With release :
x FREE SWAP of runes for 2 weeks
x After constant 50% reduction on rune changes permanent!
x help beginners with runes
Give suggestions when monster is hatched and give explaining videos on social media
x give points during rune lord for taking off runes that require gems to take off
Idea make a system where you can friend other people without facebook.Would be a lot easier to get extra stamina.
Idea:
Warmasters survival dungeons that gives nemesis cells
oh wait its opened?
Make a event where the only rewards are gems, no gold or food
PVP Enhancement
Add restrictions like war restriction to PVP. Maybe every 3 days it can change with 1 day of overlap where players get a chance to set new defenses for the upcoming rules. So the flex day has 2 sets of rules with incoming set 'locking in' after 24 hours.
Maybe only for legendary 3 and up as well.
Reason: Find PVP very boring these days as everyone uses same monsters. Only real change in meta is when a new warmaster is released or race ends.
Feed to 100 Button
Now that skill change is for free it would be very nice to have a button that feeds monster straight to 100 and deducts the food.
I like the feed to 100 idea, or even levels of 10? Or be able to put what level you want to feed it to? Ie lvl 50 for gold cap for legendaries etc
Rune SWAP for free
Example: if you have level X speed rune and want to switch to level X team speed you can do this free as long as you have the extra rune to swap in your storage.
UI: Add 'swap' button in rune management screen - once clicked, your rune storage will show only runes of equal level to be swapped - choose rune - hit accept
If you are unequipping to say move to a different monster then you pay the 35 gems.
Better UI for Monster Skill Stats in Game
Show actual percentage values for damage and accuracy in game
Ive heard rumors of this being updated along with stats for new monsters and such available in game (which is great) but at least update the skills asap so we can calculate damage without having to look up monsters on websites.
Treasure Cave idea: let us see how many gems do we have currently in the Treasure Cave at all times. Right now there's no way to tell if you have enough gems to pay for a trap (if you exit, you can't go forward), only if you encounter one.
Friendly Battle Stats
Simple UI update to show attacked (count) / defended (count) below your base during prep day.
Would be great to have a battle log - reuse the attack day War Stats UI and keep track of all the attacks just like you do for Attack Day so we can see who test battled us and what monsters used but if this is too much just add some simple stats below each base.
Mass Rune Crafting
will it be possible for an event to be created where LvI and LvII runes cn be mass crafted?
Treasure Cave
Once you pay to save your rewards, they should be saved for good, the treasure box empties and your rewards will accumulate once again until you encounter another trap.
This would allow F2Ps to accumulate gems and motivate more people to shoot for the larger prizes as they know the rewards they have paid gems for are safe and secured.
New Farm Feature :
Add a 'grow on all' button to quickly cycle from a small harvest to the 5 million one for example
Thats in there 😃
There’s already a replant all
He means change all the food items in all the farms to something else
yea i mean that one sonnor. it isnt there now is it
Make an option were we deposit gems in the Treasure Cave like irl banks so we can use them in the caves rather than accidently speeding up things.

** Treasure Cave **
remove the possibility of encountering a trap in room 1
add special rewards for every 10 floors
Feature to open several relic chest at the same time
Either decrease the rune removal cost permanently or give us more frequent rune removal discounts. That’d be fantastic for just about anyone.
Shift Crafted Egg to Storage
Since we are running out of space , make it possible to shift crafted egg to Storage...
By this way we can extract the monsters for cells, craft them and then keep them as egg in storage.... So that whenever needed (eg breeding event) we can hatch them....
Great 👍
Wow you guys actually scroll all the #ideas-voting to see if someone has suggested it already?
search function helps 😉
also helps sonnor 🙃
Curse and death countdown shouldn’t reset when you apply them again. It blocks you from using said aoe skills if one or two enemies don’t have such effects applied.
Heroic Orb Dungeon
A weekly dungeon (perhaps every 2 or 3 weeks) that would award you with heroic orbs, this could help out f2p on their journey to get a warmaster or even rank them up
Bronze Relic Reward Chests
Maybe have a way to convert mass open chests or something that'll allow us to use all the bronze relic chests.
Buff Soul hugger, he was hard and expensive to get, buff him a little
Make the breeding guardian to “hatching and breeding” guardian because even if we breed faster, hatching eggs takes forever.
It might be difficult, but what about a campaign that follows a story, rather than just themed islands?
Moving Habitats
It's a drag in real, to drag the habitat all along the screen to relocate it. Just have a select and tap thing. First you select the habitat, then simply tap in the empty space where you want to relocate. Makes life easier.
Epic, Rare and Common Wars
During these wars, the runes unquipping of these rarities (not legendaries) should be free of cost so that we can enjoy these wars properly.
For example a new Status positive effect "Decline" Protects all allies from death for 1 turn.
Unable to be killed. HP will not go below 1. just prevents death meaning the monsters' hp can't drop below 1 but they can still be damaged and gains harmful effect
New Move Suggestion
Disable Stamina recharge. The move first drains 100% stamina and then the enemy monster can't recharge stamina for 1 turn. (more than one times, that would be too unfair)
Add the rune demotion chance when crafting the runes
so that we could be more cautious about the false promotion chance thats labelled everytime we do the 1-1-1 method
** Maze idea **
the ability to either move certain monsters away from the top 3 monsters shown or lock them from moving so that we dont accidentally spend our maze coins by mis-clicking
Only thing I've ever asked for is more than 1 gem for levelling up
also lower the gem costs for revives on the cave, the price for revives spike up way too high
Another idea that MAY work for Treasure Cave. Make the rewards chests: in which you get either an X rune or a significantly chance of a Rank 5 Nemesis. The 60th floor prize should be 370 cells or a higher chance to get the Nemesis, and the 90th floor is a GUARANTEED.
In short I want to lessen the F2P gap
so lets not discuss what can or cant be put here as long its about ML and as long as its not breaking rules everybody can post their ideas
True
Make a Worker/Building Guardian
Reason: It takes 2 days to do some builds/upgrades so it’d be a great idea to have a Worker Guardian be able to clear/upgrade/build faster. With the same % levels as breeding or slightly less but it’d be better in my opinion to keep it the same 20/40/60/80 for less the cost as it just speeds up building, not the rate for you to get a new monster (which should be more difficult)
Give teams the option to choose if they participate or not in themed wars
Permanently leave nemesis chests in the chest section of the shop so that people can purchase the chests whenever they want. Given their price they shouldn't have sporadic time intervals of when you can buy them.
Give more advanced notice for discounts like todays. I was in school and so only found out about the discount nearly three hours after it finished.
Maybe hold an event where you can breed nemesis with VIPs? Or put VIPs in the rotation of buffed monsters, it seems like for some monsters that were so exclusive when they came out, they’re worse than most regular legend monsters
Can you Social Point could incerase limit of team from 30/30 members to 50/50 😁😁
Nope we can't fill even 25 so horrible idea
Plus sp don't want us to get more war coins than we already get so there is no point in that
Ml has over 50 million players and you cant even find one. Lol shame
A real loyal, active, chatty, friendly, follow the rules, pro so there aren't many
downlaods =/= active players. I have 700 people on my friends list on facebook. a good portion have played ML but quite after hitting level 12 or so.
🤦♂️
make the race after the sunblast race feature a nemesis monster and keep the node costs and requirements the same or slightly lower the requirements/costs. the players get a nemesis monster and sp makes more money. its a win-win situation
Maybe they could add a special monster lab thing where instead of needing 80 cells to use elementium they move it down to 50 for a day or a certain ammount of time
Allow people to choose how many elementium they want to fill when ranking/crafting instead of just filling to the max required ammount.
( For example i want to fill the missing cells to rank up my monster with one half elementium and other half elemental cells.)
Also allow people to use both elementium and elemental cells at the same time in case neither one can finish a task by itself
Monster information in Monstergram
There should be a detailed info about the monster when we click on them in Monstergram for example
- Which books they are in?
- Hatching time, Breeding time
- Extraction time, Ranking up time
- Breeding combinations
It's kinda sad that we have to rely on third party sites to have all information when we can do it in-game also.
^books especially
Make it so that people can input the number of elementium or elemental cells so supposing we have timerion which requires 370 cells to level up we can input 150 elementium then input 220 metal cells. That way we can rank up a monster without the need to specifically have 100 cells of the monster with elemental cells or use use a lot of elementium
I know this will never happend but heres an idea, what if we do somthing woth the immune to magnetism trait, its the worst trait in the game by far. It serves almost no use even in metal wars, it like giving a monster immune to thunder weakness or somthing not a lot of monsters have that, same for magnetism not a lot of monsters have that, so heres a few ideas, either add hardend or all the monsters that have immune to magnetism, and if you feel thats too strong, maybe just make immune to magnetism do somthing else like change the name, and make the trait do somthing else not the debuff, (the debuff isnt bad only the trait is) so for example the Trait can be called like magnesis or somthing, and it can give 20%chance to not get hit by a negative effect and immune to like Nanovirus or somthing thats up to you, no matter what if you just add hardend to monsters or rework magnetized monsters will benefit, monsters woth that bad trait will be better and monsters with the effect will also benefit
Energized also needs a buff to some degree. Maybe give it Status Caster - Stamina Regeneration to itself for 2 turns?
Maybe make it so that the breeding guardian also speeds up hatching? It seems like it fills up your hatchery very fast and it would make sense if they hatched faster. Most of the guardians should really do more than what they do, some of them feel very underwhelming when you look in perspective to how much some things cost. The rune guardian to my knowledge isn’t used much because of its price and the breeding guardian doesn’t help with hatcheries which is a strange when eggs are tied to breeding. My idea is to make it so the rune guardian also speeds up rune crafting, the food guardian also lowers the amount of food your monsters need to eat, and the breeding guardian also lowers hatch time.
@keen sparrow please read #ideas-voting , hatching guardian/breed guardian doing hatching too is highly requested
Skins for Monsters . We want see in a league or a war monsters with their baby forms XD
Or just permanently leave the current nemesis chests in the shop
But they’re not free
Make a sell/use all options for things in the storage like chests and decorations etc
80% discount on Vault Slot Unlock 
i know but the point is given the price of the current nemesis chests, they dont deserve to have limited purchasing times
I would prefer to have a chest containing their cells in teamshop which will be free
Nadiel's staff could trigger with other relics / end of the turn.
When i hit a team with oblation staff and they opponents lose more than 50% stamina this diamond still wont activate. Please not that there is a very few monster with double staff slots to land this combo. Another example: ive tested it on my learnean and after removing stamina it didnt activate.
Description: After hittinf, if target's stamina is below 50%.... Activates. But it doesnt say after hitting in which order. Seems to be the very first in order which makes it the very last in the order of diamond relics :(
Idea
Food shouldn't be used for leveling relics. Relics aren't alive, why do we need to 'feed' them?
@grizzled parrot its open...
Supposing DOTS cause you're monster to be below 50% health HEALING MASK should heal
🤔
O super. Idea: Change way we choose food to seed. Like we can click on 1 fieldand choose for example black lotus. To be in all fields, or 10, 8,6 fields... It is a little anoying when u have to click 14 times to choose the same food Evrywhere. (But it is not something like I cant sleep because of 😂 )
Idea
More islands or habitats or more places in the habitats
Be able to put eggs into the inventory after breeding or hatching if no place or sell it
after breeding if you don't want it
Have an hatching guardian
Not exactly an idea, but I would like to strongly recommend any and everyone to read through #ideas-voting and vote on them. I think that kind of feedback is pretty valuable. It would also lessen a lot of duplicate requests.
Remove battle items from the game, or at least from the roulettes
Can we have a new way to link our account? Facebook isnt reliable enough
a nice idea: would be very cool if we can fuse 4 monsters ( recipe ) to get desire legendary that you need ( legendary showed in pic ) but after you fuse these 4 legendaries will be lost 😃
Give rewards for completing the Floor 1 in all Dungeons.
Idea: level ii runes should not be able to demote to level i runes
Idea:
Bring back the ability to directly purchase Nemesis monsters of any kind.
Many players would buy them simply because they can get the monster without worrying. The chests won't guarantee anyone because they're just chances and many people aren't willing to take the chance at a monster.
Idea: Make the wheel more valuable. It’s so useless right now.
Idea: Make haste and Slow Guaranteed
@coarse void Agreed! The chests are just a shady and predatory system to target gambling addicts (and children, because children play this game)! Bring back the monsters themselves, not these glorified slot machines (yes, never got any Nemesis cells from those things)!
Idea: Next master path all female monsters: Baba Yaga, Kiridar, Incognita, Little Red Furry Cap/Pinky Flash
During the hatching system, allow us to see the rune slots available while the egg is in its hatching hours to see if we want to speed up the hatching or not
@winged canyon nice feedback with accurate translation, but that's for #general-feedback
Idea:
FIX HYDRATILA.
Hydratila's broken elements do nothing but hurt him as a monster. So many more people would be inclined to get him if he actually functioned how he was meant to.
Introduce cells very rare.They are super rare and act as elementium but for war masters.They don't work on any other monster but the warmasters.
Social Point, please reduce legendary crafting time to 8 hours while keeping the gem cost the same.
Also reduce hatching time
i would like sp to make Hatching guardian, etrat cells, crafting cells guardian, gold guardain ... we need them nowadays.. everything is with 💠
Hatching Guardian, highest possibility to reduce the time is 50% because it'll get too OP then. Number of gold to use it = 16m.
Ye but SP denies it. We need to flood #submit-ideas with this so we can get it xD
amazing xd
No, we don't. The more we pester SP about it, the more adamant they'll become in saying "no. it's not happening"
SP I'm sure you don't remember this but this event/challenge was my favourite ever.It was a challenge where everyone gets a monster(This challenge was only a one time tho and the monster featured was hydnora)And then like a mini pvp system where every win you gain trophies and you have to defend.Everyone was given a monster.(defence was attack team) this monster had to be always used All you're other monsters can be used in two spots along with you're monster.It was up for maybe 4-7 days and the winner got like the same prices in like gold fever. Please bring this challenge back or better this can be implemented into the multiplayer feature where you were given that monster reserved for defence and attack.Let it be the same level as the lowest level monster of the team and you can give the runes and the runes be returned after the season.This will also make multiplayer less boring.
SP can we get a hatching guardian please
@kind otter scroll up... it's too heavily requested
•Why to not add a separate team chat near normal team chat for more important things,or a pin board on team chat menu or on team overview menu. By that way,important things that Leadears,Co_Leaders could post something there and other members will see that easier. Why? Most of the time when a member wants to post something important,thanks to other messages and cells request,it will be hard to find that. Also make that possible for Leaders,Co-Leaders and Elders(see my 3rd idea)
•Also for smoother chatting,add a special chat for cell requesting.
•Add a new rank(I mean those like Co-Leader,Member): Elder
With my 1st Idea of adding a pin board/special chat for annoucements,if I will want to post something important,I don't think Leader will give me Co-Leader only for that.
Buying Fraternity Crystals will rewards us with gems ☺ please consider this
Orbs for Fraternity
A warmaster survival dungeon. Basically like the Nemesis survival dungeon but you can only use Warmasters.
Maybe make unequipping any lvl rune for free? Because many players may not have enough gems to unequip them. Also, like how you made skill cause he's free forever to allow new possibilities to try out, doing this can make it so people can experiment with different rune set ups such as Warmaster Ragnarok, who can be ran with many different rune set ups
Cell Lab
Please could you consider putting the amount of gold you own in the Cell Lab screen to make it easier to judge how much you have when buying the cells that are for sale with gold. This would be great for lower level players. Thank you.
Wow, Mods actually suggest ideas :P
Ye after 4 months being here, I've never seen a Mod/Keeper suggesting an idea.
actually, Mari did at least one that I can remember
A button to tag all members in team chat to remind them to use attacks. 🙌
and race or some important thing
like another chat which only co's and leader can type but the other members cant, they can only see
Idea
If it has not been suggested already, please directly communicate which suggestions have either been ignored, denied, or will never happen to us. It'll help us stop suggesting the same stuff and saves a lot of trouble for everyone.
#150 😉 Also even if they don't tell us whether an idea has been considered or denied, repeating doesn't help make that information arrive any quicker. And regardless of where you put that information, I'm pretty certain that people will repeat requests over and over
We've been told Nemesis dungeons won't come back for a while, and yet they're constantly put here still
The reason why people keep asking is that they've never gotten a conclusive answer.
It's always just "We don't know when they'll come back" or "They won't be back for a while"
We never get a flat yes or no
Errr they've said several times on FB and here "They are not coming back for a long time, this is the time for Warmasters"
They can't really give more information than that. And suggesting it again doesn't make them come sooner.
That's exactly what I'm talking about. They're being as vague as possible which makes people ask for them even more.
They can't give information for many things though. They don't know for certain whether they'll bring them back or not. That's essentially what they're saying, and doesn't stop people asking over and over.
I'm all for more information about things, I voted it up. But I know for a fact that so many people won't read what they put and continue to put the same things over and over. I've combed through this room enough to know 😃
That's fair. But please bring it up to them if possible, it would certainly keep some requests limited.

Dear Social Point
I want to give you an idea, which would be to be able to combine runes without having to dequip monster runes and this could be done with a button that allows it. I proposed this because, people complain because it would cost a lot to dequire the X runes in all their monsters. And my idea would be ideal to implement these runes that seem interesting because they do not break the game so much.
Oh I forgot one thing. I know many will think that if you combine it will take a while and that the monster if you use it would not have the rune, but I also want to say that if a combination is made without removing runes if you combine the rune you have equipped in the monster, my idea it would be that the monster could not be used in wars, pvp, islands and dungeons until that rune is combined, this could be accelerated with the same price of creating a rune.
If you liked my idea or not say why and do not hesitate to tag me. smiley
I hope you understand me because I do not speak English well and I had to translate it.
People of social point wonder about your players and you do the right think that you believe correct. 😄
Greetings Jorge
Make it a way that runes after level 8 do not drop while crafting. It's so sad to see your level 9 rune change to level 8 and then to 7 and then to 6.....😂😂😂
Or just significantly lower the demotion rates of runes (and display the demotion rates too)
There should be a more clear explanation of how to transfer data, but of that isent your cup of tea a way to unlink a Facebook account to have the old data that was sapost to be transferred, re collected to re try and not over write data. But it is to late for me since I lost a lot from the mistake I made.
Reduce epic breeding and hatching time to anywhere from 20 hours to 1 day. That disappointment of a breeding result should have never recieved 33 hours in the first place
I wished I saw that this channel was open before I quit the game. I will do my suggestions even if I'm not playing anymore, maybe that can help others. That will be the last time, after that I won't know what I'm speaking about.
I think sp team should seriously think about a way to let players breath a little bit. I suggest they give 2 attacks with no cool down in wars and keep the 3 other ones with a 5 hours cool down. That will allow more players being able to be active with less pressure and that will help team leaders with recruitment. New war season rules will make a lot of pressure on teams. Players won't be able to quit and come back easily their team for vacation time or when they plan not being active for few wars. The possibility of losing their rewards will be hi if they take a couple of ml days break.
Runes are a big issue now. I hope sp team don't forget that the wars are at the base of this game. They should allow players being able to upgrade runes without to much cost and let them use strategies when they attack in wars. Being able to change runes depending of the players we choose to attack would be so fun, now it's unthinkable for most players. I know if it's free to remove runes, players will be able to play with only a few runes and sp will lose too much money. Maybe during the preparation time sp can let the players select 3 or maybe 6 monsters they plan to use to attack in war and make this monsters free to remove runes during the attack period only and make that changes gone after the war.That will probably need to consider this monsters are block for the attack period, maybe need runes available in storage to select during the preparation time and if players choose to use a monster unselect during the preparation that will have to be the regular price to remove them. To let players being able to upgrade their runes, it will be important to considerably reduce the cost to remove them, I suggest 50% less for the regular price and 75% during runes events.
I ask for a better transparency with the chests, the races, the caves, the reproduction events and with the amount of items it's possible to collect in events like mazes, 72 hours challenges and progressive islands. Customers should know what are their real chance to have something when they make a purchase (purchase made with money, gems, war coins or war medals). I suggest that sp team publish the list with the real numbers and percentage in the assistance area (that includes the list of race nood tasks). In the same mind, sp shouldn't put the regular price of monsters and runes so hi and give a reduction whit a such big difference of price. They allow kids to play this game they should offer a fair price all the time, and make the purchase clear and well understand by kids considering their age. They also should publish every month the list with the date of all the events who's coming, including races, battleground etc. It's all about trust between the customers and the seller.
I strongly recommend sp team to find time soon to work on rebuilding the global system and make the chat safer for kids or don't allow them on the game. This is a very important security issue, don't wait something bad happen.
That's enough.
I wish sp team to being able to do a good matching between money and fun. I wish players to being well listen and really understand.
Idea for pvp, give players a end of season bonus based on number of attacks they do. This would give players an incentive to do pvp throughout season and not just 1 or 2 at the end to claim rewards.
I know the answer has been given lots of times about no more islands. My suggestion is to allow another 5 habitats to the total. I could easily place another 5 in my current islands. 🤷♀️ just a thought.
Team battlegrounds - provide an extra reward if all battlegrounds are cleared.
New Building: TRAINING CAMP
This is a barrack for team training. Teammates can setup bases here. You can attack their bases in friendly mode.
Potential to add more nuances like timed restrictions set by the leads or random timed restrictions(6 hour rotation)
It would be nice if you could request Elementium or Elemental cells as well as request cells for Monsters you have in your monstergram even if you don't have a cell for said monster in your vault.
Sandbox mode, try any monster, any skill set, any runes for fun against opponents of your choice.
(and any relic)
Idea have a vip dungeon that you can use your vip's to obtain heroic orbs and a certain amount of a random legendary cells at the end of the dungeon or gems
Warmaster dungeons with nemesis cells 👌
must be out your mind lol
New guardian, speeds up egg hatching or anything in the monster lab
Have the ability to go in debt. (Does not work for gems)
Probably a very questionable idea but I know that I love having more breedable legendary monsters on the table.
Here are monsters of each element I believe could be potential candidates and rather, whom I’d love to see breedable.
Fire: Lord Moltus, Greedy Dragon/Dracontium, Tyros, or Megaosteum
Nature: Ape-X, Fightreer
Earth: Goran, Basthet, Ouros
Thunder: VoltaiK (Hear me out, he’s genuinely not that good anymore even at 130 thanks to Anticipation. Let the F2P players have this as a gift from someone who uses Sammy), Yndra, Thundare
Water: Not necessary ATM but maybe Brynhilda?
Dark: Baltasar, Mommy, Fenrir, or Little Red Furry Cap, Lostyghost
Light: Uriel, Oghma
Magic: Can we just get more Magic in general?
Metal: Metalhead
Please note only one monster from each element would be selected if this were to be implemented!!
Adding onto this idea I feel like Thundhare would be a good candidate for becoming breedable, simply because he's just not that good.
Adding another potential breedable, how about Lostyghost for dark?
Better recruitment and team management system.
- Add in another chat menu specifically for people recruiting or seeking teams. Keep the ban system the same as it is for global.
- Allows leads and Co leads to DM people online or offline and notify those who are dm'd. This includes people from global, team and recruitment.
- Give leads and Co leads the ability to place strikes against teammates. It will be visible by all players next to their name and in their profile and it can be marked up to 3 times. This will let people know when they're doing something (Or not doing something. Aka inactivity) and need to address this issue with a team lead or co lead.
- Strikes against players will remain on player profiles permanently while in the team until taken off by a lead or co lead. While not in a team, any strike against the player is kept visible to others for a week to allow other teams to know that this person may not necessarily be the best option for their team.
- Strikes can be set to automatically be placed on player profiles based on leader preference automatically and can only be set by the team leader.
Strike auto place settings:
War strikes-
•1 missed attack
•2 missed attacks
•3 missed attacks
•4 missed attacks
•5 missed attacks
Donation strikes-
•1 day without donating
•2 days without donating
•3 days without donating
Team Battleground strikes-
•Player fails to place a defense (Value can be set from 1-20 defenses)
•Player fails to attack (Value can be set from 1-20 attacks)
•Player fails to qualify for rewards
Player fails to meet desired points (Value can be set from 4k-30k)
Team race strikes-
•Player fails to qualify for individual rewards
•Player fails to obtain desired points (Value can be set from 4k-30k)
Additionally, send leads and Co leads notifications whenever a player is marked by the automated marking system. Also, include a preset message per strike to be sent to the players via dm with a different font color from other types of dm's. The automated massaging system should have at least 200 usable character spaces for clarity purposes in the warnings dictated by the lead and c leads.
(Had to send that in 2 parts. Lol)
Make more islands so we can put more legendary habitats down since some of us don't have a lot of gems for the monster vault
@torn crater Even if we did it would still be more preferable to have new islands because everything in the vault is incapable of earning us any gold, which is a total waste.
Just like we get elements cell from extracting legendary
So can we get epic elements cells from epic monster 
Ike 
Let’s get more status effects in hereeeee
no, lets not
Sorry... 😦
Let's scroll up further and look at @tacit knot's idea. Lol
Cuz my God that system would be an utter blessing. 😤
@tacit knot if people want to read up to read your idea that's fine, but shameless self-promotion is just... nah 
I've got no shame. That idea needs some loving @maiden pike. 😂
I can see it's at least got people thinking though. That's good. 👍
@grizzled parrot Brynhilda was just in the previous maze... Maybe white walker and metelhead for metal?
@tacit knot like the first 2 points like something to be done about tbg and players setting wrong defenses, dont like the strike system for attacks, specially dont like the strike system for donation
I would love to be able to real time battles with players in global. If we could challenge each other in Global that would be AWESOME. we can even bet food, gold, and gems against each other. Please make this happen.
Um, or to prove you're better than them xD... Ye that'll be fun
Change that annoying song to something better 👌
Like sp used to change the song every new limited event (on the floating islands not only the event menu)
@stiff ginkgo It's not as if they get auto kicked once they get three strikes. It's up to the discretion of the leader and co leads to kick or not kick.
The main point of it is to visibly see someone's activity at all times and to encourage players to not be lazy.
Warmaster Ragnarok: AoE Damage Mirror should cast 2 turns not 1 turn..😕
@stiff ginkgo Well would you prefer to keep selfish people in your team that only requests cells and never donates to anyone? Because there's plenty of people like that. People that have the cells being requested, aren't using them in that moment, don't plan on using them and still don't donate them. We've all faced this issue many times before. I'd imagine even you have. And me, as a leader of a competitive team, cannot afford to allow such players in my team. And a lot of other people likely feel this way as well. Also, these are settings. You gotta keep that in mind. The leader can choose to not set anything at all for donations. And as for the strike system against people not attacking, well, it's well deserved. If someone isn't willing to participate in team events then they have no business being in that team. They're not contributing and just taking up space that could be filled by someone who will actually contribute to the team 24/7. This, also, is a setting that the lead can choose to leave blank.
I'd personally have it set for
Player didn't donate (2 day value)
Player didn't attack in war (4 missed attacks)
Player didn't set defenses in tbg (10 defenses)
Player failed to meet desired race points (10k value)
I just throw the ones who dont fit in my team out
This makes it easier to do that, Mari.
why?
Instead of constantly checking war, race, tbg and donation stats, this'll keep track of that for you.
Plus it gives lazy players the initiative to not be lazy because they know they're always being monitored.
I know all of my mates so I only need to check on my new ones
I would hate to feel constant monitored
Ok? Well you're also not rebuilding your team. Like I am and like a lot of others are. And it's also not a low level team (Mine isn't so low level but I know of a lot of people with low level teams).
This'll help more people than it'll hurt and it'll really clean up the dead weight in the game.
well I dont agree because you have good intentions there are also bad leaders who can use it to bully
It'll also result in more downloads and thus, more potential revenue because there will be an increase in the amount of successful teams.
there are plenty of teams that can misuse this
you get a strike if you dont give us cells
but its my opinion
maybe SP thinks different
dont need to convince me

And? The benefit outweighs the cons. You can't cater to everyone's needs or prevent people from misusing things. People already misuse the systems in place on a daily basis. Especially during race. This system can at least ensure that real leaders with real goals get to give a proper home to players that honestly want to progress.
Then you need to specify how these strikes are going to be removed
Right now it looks more like a way to bully a player to the point of abandoning his/her account if you join a team with inadequate leader
^^^^^^
They're removed by the lead or co leads. It's up to them when and why they're removed.
still can be misused by leads and co's
And? The game, as I said if yall would actually bother to read what I said, is already being misused in worse ways than that.
this is a bad idea
So because the game is abusable right now we need to make it even worse?
This will make things better by getting rid of inactives.
You can easily check players activity
The game doesn't need a bunch of people who treat the game like a secondary social media app and never contributes.
And remove him if needed
yes
@lunar sparrow This does that easier.
u can easily replace them
I don't think this is a good idea
Besides
If you need to find inactives
You just look in top contributors
there are percentages for activity
exactly!
Do you have any clue how burned out I am and other leaders are trying to go through logs every single day for 30 people every single day?
And cell donations
It’s already easy while it doesn’t let to abuse people
I’m a co myself
And I write war prep post almost every war
I can imagine how hard it is to recruit for a top team
And I tell you this is a really, really bad idea
Remember all these dramas about kicking people after halfway during the race when they spent gems? Well, now leader would be able to mark such person just for lulz because why not
Ok. Know what? Think what you want. We'll leave this to SP to decide on. They can at least give it a trial run to see how it functions. I myself am unconvinced by your arguments, but that's just my opinion. Yall are too soft. Once again, just my opinion. I want the game to be easier to make stronger teams. Recruitment system is trash and the lack of visible anything to signify a warning encourages laziness.
Recruitment system is trash because there is none
well i agree with first 2 points and I think in tbg leads and co should be able to kick and remove defenses but thats already suggested by others
And there are not enough players at high lvl
But your idea would only hurt legit players
SP wont give that a trial run
they either implement or not
this is not something you beta test
Or is it? 😉 😏
Plus, your worries are all under the assumption that most leaders are incapable of using the system properly.
Try having a bit more faith in people, will ya?
By the way, there are fb groups with black lists where leads track players to avoid
But I guess you know that
well your idea is based on not having faith
Plus, it's not as if they can be marked manually. They'd have to be marked by the system in place which is set by the settings.
And on idea that a lead/co have power to destroy another person’s account
lol thats even worse
How exactly would that destroy anyone?
Like black list blocks ppl from getting on high lvl teams
Leads should have some power over the team
After all, they're the lead
But this would be too much
If they're a high enough level to get into a high level team then they wouldn't be able to be marked.
Because they'd be meeting all of the settings.
being a good lead isnt easy but I dont need more tools to "control"my team
So for example one of my players is going to be married/have a surgery or whatever, and the season is going to end. So as you say I need to kick them so they wouldn’t get auto marked?
Yeah I’d be glad to be able to remove legit trolls during tbg but that’s it
yep but that already asked for
Them being marked doesn't mean being kicked. Like I said, they're not auto kicked once they have three strikes. This is an activity progress tracking system. Not some doomsday device.
I dont like marking someone I think that very negative
If it's against an inactive then that's the point.
You're not supposed to feel good about yourself for wasting someone's time.
I kick inactives
Yeah
It seems like singling them out
In front of the whole team
THIS. LETS. YOU. TRACK. INACTIVES. SO. YOU. CAN. KICK. THEM.
Doesn't seem right tbh
i ca track inactives already
bye
I already check battle log every few hours during a war to check who attack what and which fights we lose/won on attack/defense
Just to adjust strat next time
Bye :/
lol thats what a lead does Siberian
I don’t see why checking current activity log is complicated lol
It’s legit a couple of seconds
If you only track number of attacks
And with this system a player could just throw all 5 attacks and look like an “active” player
and if someone doesnt does his or hers attacks you ask if something is wrong when its a longtime member
Exactly
you dont want a longtime member marked because his or her moms in hospital
or because he hasnt donated cells 😬
If this system is made to prevent players throwing their attacks and will mark a person for getting 0 coins as well then sometimes almost your whole team is going to be marked if you match RV or something like that
Np you’re lead so you can remove the mark from yourself:P
Just kick all other players so they can show the world their marked accounts
Sarcasm, ofc, but this system would be too abusable.
Came back to check something on a different channel but it was still on this one when I last left and omg the assumptions and misunderstood perspectives of this system.... Are you guys just hopping on the bandwagon without even reading the details of the idea or is it just slipping your minds because there's so much detail? It's astonishing how so many people can get these details wrong.....
Let me ask you, did you meet bad people during your life?
Plenty.
Ever had a gun pointed at your head? I have. Twice. Lol
Stay on topic btw please.
Now let me address a few things.
Things yall are making jokes out of at my expense.
- If someone is inactive because of an illness or whatever, then just disable the marking system for them. Easy.
- You can't be marked for failing an attack. Just for not attacking at all.
- The activity log can be very misleading because it's based on a percentage. Bigger numbers means larger differences in the percentages. So it's often not enough to go based on that. You often have to look at war records from the last 2 or 3 wars, cross refference data between the 2 or 3 wars, remember the list of names if you have nothing to write with, then kick the ones in that list. All to get rid of like 5-10 inactives that could've easily been tracked thanks to this new system.
Before I finish my essay
Never once did a single one of you even try to ask more about this system or give your own ideas on improving it. You decided most of it should've just been scrapped all together once Mari said what she 1st said. Bandwagon mentality in action. Rip.
You know that you can check stats for last 7 days only right?
I'm well aware of how the system currently in place works.
Percentages are still less accurate than whole numbers.
So the way a lot of leads deal with this is based on war logs and not activity logs.
Now imagine being a player who invests in his/her account for some years. He/she decides to change the team because his current one becomes less and less active. So this player joins a new team though current system. It turns out it’s one of race teams which make people spend gems and then kick them when they’re out of gems. This player is trying to participate in the race but almost all F2P tasks are done super fast, people are stealing tasks from each other to get precious points and not be marked. Though group tasks and a couple of solo epics this player manages to get to 4K points before the halfway of the race, but that’s not enough for the system. He says he’s out of gems when he’s pushed to gem another epic task and gets kicked with only 4K points = not enough to not get marked.
Ok let’s assume that this automatic system marks people only at the end of the race. Apply the same scenario here with stealing tasks and kicking a player after the race ends. Account is marked, player is innocent, but he won’t be able to join a good team.
Oh by the way who exactly should be able to remove these marks?
Only the same person who was the lead of the team the player got marked?
If not, easy workaround: create a team and remove the mark from yourself.
@lunar sparrow You're once again ignoring the fact that things don't need to even be set for anything. The setting can be left blank. And as for the ones that kick gemmers after they've spent their gems, well, they're never gonna stop and will always do that no matter what the system is.
And the marks aren't permanent outside of the team.
You probably should’ve started with this point.
It was listed in the idea itself. Not my fault you didn't read it carefully. 😒
None of you read it carefully tbh.
I took great care in making sure this system would be hard to abuse.
You said marks stay with player for a week after leaving team, if I read it right
Yea. A week. That's not permanent and if someone asks, they can explain. Like, "I got kicked after I spent my gems" and most of us here would honestly be sympathetic or empathetic with that and recruit said person.
So it's not like the marking system is a death sentence.
It's a way to keep inactives out of good teams.
I mean, there's so many inactives nowadays that it's almost impossible to build proper teams.
And something needs to be done about it.
This is my solution to it.
Too many good players suffer for inactives cuz almost everything in ML is team based, sadly.
I had to scroll all the way up to reach your first post, lol.
More and more good players uninstall daily. Just in my team alone, through these last few months, at least 15 solid players have quit the game because of inactives and the struggle against them.
Still not a fan of making it visible for other players. If you want it to be a tool to help leads/cos then it should be visible for them only. If not, it looks like naming and shaming tbh:/
Well shouldn't inactivity be shamed?
there should be a reason for the inactivity :/
Tools to help manage a team would be useful, but inactives are easy to spot. biggest problem is bottom feeders/ players who spam attacks. So more detailed war data would be useful; times of attacks, runes used, and for lost attacks if the monsters we're actually used or not revived.
@grizzled parrot Most of the times there is no other reason for it other than they got the game to kill time.
I like that @whole marsh
Kinda merge the two ideas together and you've got a winning system. Lol
But yea. I hate those kinds of people that treat this game like Facebook or Tinder. Which is like 50% of global nowadays....
Well, I’m just not really into shaming people, regardless of the reasons. If a person needs to be removed he/she will just be removed and that’s it.
Eventually more and more good players will quit the game because of it, too.
why u complaining in #submit-ideas ?
Do you recruit on global?..
It’s hard to talk about the game without complaining:P
I recruit everywhere. Global, here, the official page on Facebook. You name it.
but in #submit-ideas ...?
Complaints fuel ideas.
#general-feedback cough cough
Ideas don't come from being content with something.
Tyrael. These complaints tie in directly with the ideas being talked about. Thus, they're in the proper channel.
They’re more or less explaining a concept to those that may not understand it
Anywho, @lunar sparrow. Instead of being 100% against making the marks visible to other players, why didn't you just suggest that the visibility also have settings?
Productivity yall. It's an idea channel. Add to them. Don't take away from them. Lol
Because I don’t trust SP to be able to make a non glitching customizable system
Or non glitching game in genera
I do. I trust SP.
But that’s another story
So aside from trusting or not trusting SP, just add in a customizable visibility setting.
I myself would leave it visible to all. But that's just me. Lol
Info in monstergram
Please add a working monstergram finally so people could actually check books, stats and moves without using 3rd party websites
Especially since monster wiki doesn’t show books and group 4 moves anymore
It’s a nightmare to write defense posts when you need to manually check books for each monster. Yes I know it was requested before but just please please I’m begging you prioritize at least showing books as fast as possible since wiki is not working properly anymore.
Ideally it would be nice to see the following in monstergram:
- Monster’s stats on different levels
- Skill set, including numerical base skill damage (not just low/strong/etc) and accurate description of each ability
- Relic slots
- Books
You're talking about posts for tbg defenses, right?
Tbh
Monster legends isn't the best when it comes to no bugs
Tbg for example
And Treasure cave...
Eh. I myself haven't really ever experienced any bugs in the game tbh. Never.
Experienced Treasure cave one first hand
I've yet to have a problem in cave or tbg. Lol
It's not like that for everyone
And there are many more
Those are just a few major ones
That happened
Am I the only one who would like a "hard" mode for the adventure map? The hard mode would reset the adventure map, but will have better rewards & of course, would be hard. Idk, I completed it all and it seems like SP isn't adding anymore islands anytime soon.
YUUUUSSSSS!!!!!
Btw, Krampus, what do you think of my idea? Gonna need to scroll a bit. Lol
Since you're one of my co leads, I wanted to know what you think about my idea.
Hmm
I'll relook over it
You may be right about me not reading through it carefully enough
Social Point, please release a new trait /area caster called '50℅ chance to Dodge area skills'
AND '20% chance to dodge area skills' Combine it with hardened , Stun immunity etc.
This will give room for the middle game to develop well.
@tacit knot It seems kinda unnecessary
And publicly shaming people for not donating cells even of they're active in team?
That's just...
for me personal still against strikes to shame
That seems like less of a mid game development and more of a late game development @grizzled parrot. It would be used 24/7 in L4+
@rough thunder You're still ignoring the fact that you can choose to leave that setting blank.
Hmmm middle/late game yeah
Jesus people. Think before you speak. 😭
I get that you're trying to make it easier to find inactives
But it's already quite easy
And as people have already said
People can easily just throw out 5 attacks and look active
Place random defenses and look active
It just doesn't seem like it would help
Top contributors is very easily seen
So are race points
It's soooo not easy to deal with inactives currently.
yes it is kick them
This wouldn't make it any easier
We do. But since they were inactive it encourages others to be inactive as well.
No I was taking about war defenses posts
Oh. Alright Siberian.
sorry that is nonsense
Also, yall don't need to repeat yourselves 50 times. We got the message 50 minutes ago. Jeez.
All you're doing at this point is needlessly thrashing someone.
We could probably use a better system
I just don't think this is the one
It's not really a solution
More a way to shame people
This could be someone else's idea and I'd back it full force tbh. So no, this isn't a bias because it's mine. Just saying.
if someone is new and inactive other longtime players say kick him or her
no thats not true
I said I liked the first 2 points and the tbg one only yes they were mentioned by others before you
No-one ever said you were being bias 😕
Ik @rough thunder. But it felt like they might have been thinking it.
Hmm
i dont like the striking system and I say it more stronger if SP would implement it it would make the game less attractive to me
@tacit knot if a teammate doesnr get points in.BG and then gets many in atack phase, would u kick him.b4 attack phase?
In any case, I want inactives in my team to see that inactives are noticed and are punished (Kicked) and hopefully that would inspire them to become more active and less damaging to ML.
@grizzled parrot I'm not sure what you're asking cuz you didn't specify which attack phase. Of someone didn't get a lot of points in tbg then you couldn't be talking about attacking in tbg. So, war?
sorry its not our role to teach people to be better people
Doesn't hurt to let others have that opportunity Mari.
How would they not get tbg points but at the same time get a lot of points? What? 😂
not get any during defense phase and get many in rhe attack phase. what would u do with that guy b4 rhe attack phase?
Let me put it this way
When someone does a crime
They don't go on the news and tell the whole world about the horrible thing they did
Depends. I like my higher lv players to save their monsters for the attack phase. So if they fit that category, they're fine.
@rough thunder Ta hell people don't go to the news about it.
well im done dont like the strike system period.
Generally
Unless it's something really huge
It's all over the news. 😂
Theft. Armed robbery. Murder. Rape. Etc. All over the news daily.
If someone robs a bank
They aren't gonna tell the whole world about it
we r going offtopic
And being inactive in a team is killing off team potential. A ML crime of the highest degree. Lol
They themselves don't tell the news they did it but the cops do. It's to show the public that those things are not ok. Same concept applies to the strike system. It's not ok to be inactive in a competitive team.
If you're not an inactive then don't worry about it.
They don't single them out though
They aren't like Joe Smith did this generally
And it's best that way normally
That people don't know who they are
Like, why are you trying to defend people who waste your time?
Which is based on percentages and not whole numbers.
and?.be happy u got at least that
This simply seems unnecasary
There is surely much better ways a new system could be done
Same concept exists there anyways. "LOOK GUYS! THIS DUDE HAS 20% CONTRIBUTION"
It's like top contributors basically
Except more simple and harder to know how actives someone's being
Why would the simplicity of it make it harder to know who's being inactive when it's the leader that sets the preferences?
Oh, I understand what you're saying and I disagree with it.
and however this idea will.never be implemented in ML
The marks are generated by the system and the system generates marks based on what the leader considers inactivity.
It's essentially a customizable inactives tracker.
What if they can't set the defenses or do the attacks to meet the requirements
Or it forces them to set really bad defenses so they can meet the requirement
I'd rather have that available to me and my co leads than to continue doing everything the hard way.
If they can't set defenses or attack then they don't need to be in my team. Simple. The defenses are right there. The enemy is right there. If they can't muster the courage to do something then get out of my team. Simple.
As I said, strict but fair. I never expected anything from a member of my team that I myself wouldn't do.
And the members of my team that are active understand and respect this and abide by the standards in place in my team.
But the inactives are the issue.
They burn my team out.
They harm productivity.
They harm progression.
They cause us to lose wars and tbg.
They harm our points in race (Still somehow managed to never miss a race monster though).
And this isn't just my team being affected.
It's many, many teams out there.
I see it all the time. People in global 24/7. Always complaining about inactives.
Wow, we have a world of ideas all split up here.
Lol Helen. Yea. 😂
It looks like the same idea to. Are you writing a book on it!
@grizzled parrot So what do you think man? 🤔
And looking at race points and top contributors is hard?
Doesn't stop them from joining a team and wasting their time till they get kicked, does it @rough thunder?
Even a single day of inactives being in a team is bad.
Hmm
Well
I know
But this doesn't seem like the way to do it
I think we need something a lot better than that
This system isn't as harsh as yall are envisioning. Just calm down your worries and fears and look at it logically.
Here's a good question. Lightning, do you ever wish you could have the power to mentally know ahead of time if someone is gonna be good or bad for your team?
Or do you wish that inactives would just stop being lazy?
Do you ever wish to know the full extent of what you can do as a leader?
This system opens up a lot of possibilities for leaders and for actives.
Idea: offer a daily goal to include receiving 1 nemesis cell. Ie. Breed 2 L in one day and be rewarded 1 random nemesis cell
That would probably kill any kind of other breeding event.....
Cuz breedery and hatchery would always be full of 2 day timers.
Maybe in achievements, not daily goals. Breed 2 L, Breed 3 L, etc.
How does that affect SP negatively ?
Could be just breed one. Not 2. Just a thought
Still not a very reliable function. Kinda bogs down everything.
I do like @whole marsh's idea though.
Also, that feeling when ideas is more active than general. 😂 👍
I’d rather have it a daily goal and be able to get come continually. Once an achievement is met there are no more opportunities
I think you missed something Gman.
She said "Breed 2, breed 3, etc"
"Etc" meaning a continuation.
See what she's saying now?
Np. Jms cuz you missed it the 1st time. 😇
I didn’t. But thanks
Addition to my team management and recruiting ideas.
Include a way for team leads to categorize their teams.
Categories:
•Competitive
•Casual
Now yall can't complain about things being unfair. If someone that doesn't play competitively doesn't want to be competitive then they know what teams to look for and what teams to avoid. 😉
Cuz anyone applying to a competitive team and isn't active is likely just a bottom feeder. Something a lot of leads in the game have to deal with.
Which honestly makes the game a lot less fun.
why is it all about labeling
my team can be casual at times or super competitive why should i make a choice
Because it's your responsibility as a leader to let others know what kind of team you're running.
Now stop looking for reasons to argue.
nonsense
You complain more than a wife, I swear.
wow you dont like to be argued
No. I just dislike overly zealous social justice warriors. 😉
Stuff like that only breeds chaos and that breeds more toxicity.
Take global for example. Lol
I dont like to be labeled
Nothing but trash, toxins and more useless trash to be found there.
So what? It's not about what you like Mari. It's about what works.
I dont like to give my team a label only if I give it myself
World doesn't revolve around you and your comfort zone.
😂
well for your sake I hope it gets in so when it does you im quitting
Then quit. Lol
so for you its a win win
If you're willing to quit just cuz SP would seek more stability and order in their game then this isn't the game for you.
no I wont because I cant imagine SP like it
Go play Candy Crush or something. Lol
Funny. Already had someone from their team dm me and tell me they thought it was a good idea. 🤔
Lol. So you can put that person on the spotlight for your campaign against my ideas? No thanks. Not bout to throw people under the bus like that. I can handle that myself. 😂 😂 😂
well we will see 🍀
Point blank, I don't trust you. So I'm not showing you which member of the SP team likes my idea.
btw I would never ever embarrass a dev or anybody from SP team, put them in any kind of spotlight they dont want to be but I also would never tell something I wouldent be prepared to backed up here. we al can say a member of "their" team already contacted me to tell they like my idea 🤔
You can say what you like to try to coax me into giving you the information you want. But nobody wants information they can't do anything with. And in this case, I don't trust your motives or goals.
good luck with that

Still here. My word.
Sorry Helen. Ik you dislike seeing people bicker.
Well this was fun to read... let out some pent up stress there, didn't you?
btw i was not bickering giving my feedback on an idea which i partly dont like, truth be told it was the part that was new the rest was already suggested by others @maiden pike
i didn't mean you mari, you seem to have kept your cool... someone else didn't though, but that's just my observation 😛
I wonder what motives I have other than share my feedback 🤔
How hard is it to tell someone new to the team that they are competitive or casual? Most teams in the top 500 are competitive or they wouldn’t be that high so who really does it benefit ?
he was reacting on a idea @chilly glen



