Currently, when you spawn an AI controlled ally, they often tend to roam off and do their own thing, which can sometimes get you in trouble or just waste the ability/item charge.
This would serve as both a QoL and mechanic for items, and for classes with innate spawnables in their kit.
Desirably:
- Clicking spawn button once will make the spawnable move to the designated location.
- Holding the spawn button will instead make the spawnable Follow you. While following, they will not fire unless you fire, or are fired upon.
- You could have the option to click once while in follow mode to change between follow types (defensive or aggressive), and use hold again to turn it off. This option could be limited to just the machine hunter and make them synergise better with spawnable items.
Graphical considerations
- An icon next to the units name to show what mode it's currently in.
- When telling a unit to move; have a persistent indicator in the world similar to the co-op ping indicating where it's moving to; this could be improved by having a temporary path show up on first click to show what route the unit will take (temporary being important to avoid visual clutter).