New guns mod, yay. Adds 26 new guns, some Wperks and Variants. There's some stuff in Editor that i'll likely finish. Good Luck have Fun
https://mod.io/g/synthetik2/m/teds-weapons-pack
#Ted's Weapons Pack
6 messages · Page 1 of 1 (latest)
w33b delivered again. Fans of weapons with variably big twists, rejoice.
Did you intend Misc | Afterimage Particles's path 2 to check for the presence of an slowless enemy instead of the abscence of a slowed one? The way it is right now, all slows have stop being there before something new can get slowed by an afterimage after entering it's range.
Minor typo in Wperk | Sleeper Agents | From the Shadows' description: guarantied instead of guaranteed.
Wperk | Laser Scar | Marksman Switch has other typos: increaseing(remove the bold e), and consumttion instead of consumption.
Wperk | Rhyno | Apex Predator's recoil reduction's condition can't be figured out from the tooltip. I know it's firing an empowered shot because I used UEdit.
Version 1.1 is up and Online!
11 new Guns were added to the roster, notably the GCW-05 "Stinger: - actual nano/chemical SMG, and a bunch of tech perks to supplement. (it was supposed to be a whole lineup of 4 weapons, but uuugh........ later i guess.)
Just don't get the night map rolled
Vision screw? Yuck from me, but if people want nighttime I guess it's how you theme a stealth gun.