#Legendary battle seeker
12 messages · Page 1 of 1 (latest)
No it's a class that turns whatever the enemy count happens to be into power.
It's not a campaign/difficulty config.
Peeling bad, being swarmed by a quarter of the enemies good.
not sure if I get it
Am I supposed to treat the reactions as votes for expanding this first?
Does anyone want friendly-fireable(important, that's how the player will give/get power to/from it) marionette companion haver first?
It's not machine hunter 2 I swear.
i still need to try this out
^ Likewise
Updated the thing:
- Added 1 alternative specialization and core ability
- Added a modifier that allows choosing alternative level perks on run start
- Made enter battle stick the camera to the player(yes I of all people missed it) and no longer deal 1 enemy worth of damage extra, but increased max stacks to 16
- Translated everything to polish
Not all I wanted to do. Expect another update tomorrow.
Updated again
- Added a weapon kit and 4 class evos
- Made enter battle teleport to the enemy closest to the crosshair if used out of combat
- Increased step 1's max stacks to 20 because zooming around a screen-covering army of enemies is funny
- Increased race's propagation range to 9m
- Fixed come functioning as a meat shield and leaving a permanent action on the player
Unless I get ideas for more stuff somehow the next non-bugfix update will move alt. level perks to the talent tree once it's in the game and nothing else.
ETA for split android: in 4 eternities, melee gets stuck so lost time for nothing