#plugins-and-tools

1 messages · Page 56 of 1

wintry wedge
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To which platforms? Cause there's technically already some options?

rugged dock
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I am working on my own platform

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its for gamers, I want posting of videos very smooth for them by giving them options to directly post the content they recorded or went live with and even they can post content which they broadcaster live to other platforms

wintry wedge
hard jay
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Just to temper expectations, if you're trying to compete in the "game streaming" space and don't have a compelling value-add over existing services like Twitch and YouTube, you will be in for a lot of wasted effort.

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Many, many people have tried, all have failed, heh.

wintry wedge
rugged dock
hard jay
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'.')b

rugged dock
hard jay
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  1. yes 2) c/c++ are the only practical options
rugged dock
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yes means it has to be open source also right

fossil wyvern
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I still don't understand what's the point of the plugin?
automatically upload to your platform once the recording is finished?

hard jay
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yes, by making an OBS plugin you link with OBS, which means your plugin has to also be open source.

wintry wedge
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@rugged dock I'm currious since you were talking about making your own platform. Might it be similar to the following Twitch extension?
It kind of doubles as a social site and a Twitch game showcase. People can share showcases, clips, reviews, etc...
https://www.rankone.global/

wintry wedge
rugged dock
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hmm i never heard of this rankone but for me I have my own platform which will compete in a thin space between twitch and YouTube and some other platforms. But ill explore this rankone once thanks fo the suggestions and would love to know if there are some other build ideas something mine

wintry wedge
# rugged dock hmm i never heard of this rankone but for me I have my own platform which will c...

Yeah it's new to me too since I've gotten back into Twitch. There's another "Game Showcase" extension, which is cleaner looking IMO. But is just that.
I found this one, and started giving it a shot after some reviews. Seems decent, and is obviously more geared towards Twitch exclusively.
Though you can make post and use Youtube videos, images, etc. Also you can highlight streamers/creators you recommend.

I'm sure with an API you could make auto post work with Lumia Stream or Streamerbot.

Lumia Stream is one I currently use, and Streamerbot I'm sure could also do it. But normally with these programs you automate posting things to integrations like Twitch, Twitter, Youtube, Instagram, Discord, etc. Though right now Twitch, Twitter, and Discord are the main ones you can really automate. While IG, Facebook, Threads, and Youtube are still sort of limited by some functions. But I'm sure will be available or can be created with enough knowledge of the respective API's.

Also there's Fourthwall which a lot of creators use that integrate with almost every platform right now. Lumia Stream also has an integration available via it's new beta release. So you could probably also automate post for "members" who follow...

rugged dock
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not sure but what I can see from the website it seems to be something around controlling smart lights, sending alerts, and integrating with streaming tools for dynamic viewer interaction.

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and fourthwall seems like a shop to sell products online

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my goal is simple which is a gamer who is gaming on any website and wants to post a part of it to my website they can do it easily with the plugin and then we can take care of the editing things and post it easily to our website only

wintry wedge
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@rugged dock yeah Lumia Stream is used for that and quite a bit more kind of. With some of the other integrations you can set it up to dynamically update your Twitter image, banner, and name. As well as post. They also have a new discord integration which they're still adjusting to what people are used to. But should be able to post when live, clips, latest videos, etc.

Fourthwall is a shop, but it's also got a members section similar to Patreon so you have your own social site people can engage with. Plus you can display your merch on most and soon to be all major platforms, so people can buy directly where ever you have a social. People can also download an app version of your site to stay connected, which is similar to I think Mighty Networks or some other app I'm thinking of.

So both combined offer a way for streamers and creators to automate clips, content, and merch...

Got it! That also reminds me of one other platform that is popular. One sec

wintry wedge
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@rugged dock
So the main popular AI editor I know of is Sizzle
https://www.sizzle.gg/home

then there's Framedrop (formerly Combo?) Which last I checked, can automatically edit and post clips on the fly
https://www.framedrop.ai/joincombo

There's also StreamLadder which I don't know too much about
https://streamladder.com/

Lastly there's Cross Clip which is not part of Stream Labs apparently
https://streamlabs.com/cross-clip

All are AI editors with certain flexibilities. So these may be worth knowing about. There's also a text editor that people use as well.
So look into these!

Assuming you plan to run your own editor on your side, and such!

rugged dock
wintry wedge
rugged dock
wintry wedge
# rugged dock yah I totally agree. This are some great references.I am looking into them right...

You're quite welcome! Even if there's other things pre existing or the like, I still think it's at least worth attempting or learning. So why not share what's currently in the market and let you have fun! It also can be stressful when you can't find stuff that might help you make a different decision. Thankfully there's a bunch of knowledgeable people in this community OBSHeart

Enjoy and have fun!

quick verge
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anybody know how to add the normal chat in obs i cant see it

vapid charm
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define normal chat

quick verge
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the one when you get it its just pops up

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when u get obs a chat pops up

vapid charm
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If you mean the integration with youtube/twitch then login with your account under the stream tab of settings.

oblique yewBOT
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Self-advertisement or advertisement for others is not allowed on this server unless it's directly relevant to a discussion or question. Please read the rules in the #rules channel.

fervent marsh
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<@&715347355565817879>

cerulean isle
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Is there a way or plugin that saves the source or audio filter settings?

obsidian agate
cerulean isle
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so that when I install Windows I can use the same configuration that I have been using for 1 year and not have to spend 2 months reconfiguring everything

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I already took a couple of photos of the configurations but I have scenes with 50 filters and if there is an easier way I would like to know about it

vale vine
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Export your scene collections and profiles

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!export

oblique yewBOT
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To export OBS settings to back them up, go to Profile > Export (to export streaming/recording settings) and Scene Collection > Export (to export scenes).

cerulean isle
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it never works for me

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i allways have to reconfig all

obsidian agate
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you will still need to reconfigure some things, since if you reinstall Windows, the device IDs for audio and video devices will change

cerulean isle
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yes but what i need is to save the filters configs

spiral ruin
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I believe filters are saved as part of the scenes and sources the filters are applied too. So that would be part of the exported scene collection.

obsidian agate
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you could try using Exeldro's "Source Copy" plugin, it copies in JSON, and i believe they added Filter copy to it recently

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but the filters settings shouldnt change at all when exporting and then importing

quiet bramble
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Another option that some people such as myself do, is to use OBS portable mode, by downloading the ZIP file version of OBS and unzipping it, creating the portable.txt file in its directory, instead of using the standard EXE file installer. With portable mode, the OBS binary and all of its distributed files, a well as the configuration and scene collection configs are in a single subdirectory. One can backup this entire directory and get the program, any plugins that are installed into it, the configuration (profiles+scene collections) all in one shot. The only thing missing is any user assets such as audio/video/image files, or other data files, custom scripts, shaders etc. For that, I put all my custom OBS data under C:\\OBS\data and similar directories. I install my portable installs of OBS under the OBS directory as well, and so I can back up my entire OBS setup including data just by archiving C:\\OBS, and unzip it onto another computer. The only changes that need to be made are related to hardware differences, monitor resolution and similar.

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There are pros and cons to a setup like this however, and it's not for everyone. It simplifies some things, but requires a bit more effort for other things.

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I wouldn't recommend it to beginners or anyone that wants the simplest setup, but anyone who is intermediate, advanced or a power user or developer, portable mode is the way to go IMHO.

wintry wedge
wintry wedge
obsidian agate
bleak compass
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how can I use OBS on PS5

quiet bramble
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You can't use OBS on a console as it only runs on PCs under Windows or Linux or on Macs. However if you are wanting to use OBS on a PC or Mac to capture games running on a PS5, then you need a capture card on the PC to plug the video output of the PS5 into, such as an Elgato, Avermedia, BlackMagicDesign or similar capture card.

jaunty hollow
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Hello guys!
Do we have some automatic audio switch?

Look, i have background music and someone can drop a track on a stream so we can listen it. I have to manually go to bgr_music channel and mute it when the viewer track is playing. And switch it back on when the track ends

I think i need something to auto switch music down, when other track channel have signal

Thanks all and great eve

mortal harbor
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!advss yeah this plugin can mute a source when audio is playing through another.

oblique yewBOT
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You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.

To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.

jaunty hollow
proven trellis
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how do i put an overlay on my stream to show what's playing on spotify?

wintry wedge
proven trellis
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how do install that?

fossil wyvern
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with the installer

proven trellis
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im tech savvy but this shit is out of my league

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lmao

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aho k

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*ah ok

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well

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wait

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im ritardando

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im not looking at the right thing

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mb yall

fossil wyvern
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don't say that

proven trellis
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lol

proven trellis
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but alr

fossil wyvern
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I know what it actually means, and I know what you're using it for and please don't

proven trellis
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im mentally slow

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how baout that?

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*about

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ok so i have the plugin in obs

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i have it on my scene

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but it just doesn't show anything

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what do i do to link my spotify?

fossil wyvern
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have you taken the time to read the explanations on the plugin's page?

proven trellis
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no, im in a bit of a hurry

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got smth in 15 mins

fossil wyvern
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then I'd suggest you read the explanations on the plugin page

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they'll be better than me at explaining it

proven trellis
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alr

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ty

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so it says this

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and i don't know how to fix it, the site doesn't say as far as i can see

fossil wyvern
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did you set it up for spotify?

proven trellis
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yes, it's all linked

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it shows the progress bar in my song

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how far along the song is before it's ended

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and im trying to get the artist and song title up

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but i cant

fossil wyvern
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might need to do it with your own key then

proven trellis
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how do i get that?

fossil wyvern
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it's on the plugin's page

boreal hearth
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Someone else has reported the same issue today, I think it's just Spotify acting up

proven trellis
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ss?

fossil wyvern
proven trellis
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this is pissing me tf off

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ok

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what is a redirect uri

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and how do i get it

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nevermind

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lmao

maiden jetty
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Does anyone know if there is any way to transmit my screen from one monitor to another?

spice crypt
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Hello, has anyone used Advanced Scene Switcher before? I'm trying to set up a screen recording script for a user research. I'm planning to make a screen recording that starts after pressing a hotkey, and then stops the recording if it's idle for 5 minutes (3 seconds shown for faster debugging). The macro for "starting the recording with a hotkey button" works but the "if Idle for 5 minutes stop recording" macro seems to not work at all, did I miss anything?

wintry wedge
# spice crypt Hello, has anyone used Advanced Scene Switcher before? I'm trying to set up a sc...

Might be easier to use with Source Record? Just my thoughts currently!

Hold on I'm actually misunderstanding something here I think lol.

Um, maybe set it up so it says If | Recording + And | Idle for | 30 Seconds > Recording | Stop Recording
Then you can just use one Macro. After you would just need to set up a hotkey for recording, and the Macro will handle the process as intended I believe.

wintry wedge
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Also just a reminder there's a Start Recording area already

wintry wedge
storm stone
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in this option

wintry wedge
wintry wedge
storm stone
wintry wedge
faint wraith
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need a way to enable/disable a filter on a source with a hotkey. filters arent in the hotkey section by default but is there a plugin for this?

weak escarp
weak escarp
maiden jetty
fossil wyvern
maiden jetty
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But then, how do I transmit it to another monitor? I'm gonna have to create a stream in some online platform and then open it on the monitor?

fossil wyvern
maiden jetty
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Ok, I am gonna try that, thanks for the help

faint wraith
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i just see cut and fade as options

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nevermimd, got it

clear turret
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One message removed from a suspended account.

bright sapphire
oblique yewBOT
clear turret
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One message removed from a suspended account.

faint wraith
wintry wedge
maiden jetty
fossil wyvern
cloud plume
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Does anyone know how to have properties from two instances of the same source in a single plugin? I am trying to have two text sources in my plugin that can be controlled through properties individually. I am currently adding the properties of the sources like this: ```
obs_properties_t* text1_props = obs_source_properties(info->textSource);
obs_properties_remove_by_name(text1_props, "text_file");
obs_properties_remove_by_name(text1_props, "from_file");
obs_properties_remove_by_name(text1_props, "log_mode");
obs_properties_remove_by_name(text1_props, "log_lines");
obs_properties_remove_by_name(text1_props, "word_wrap");
obs_properties_remove_by_name(text1_props, "text");
obs_properties_remove_by_name(text1_props, "custom_width");

obs_properties_add_group(
    props, "text_properties", "Text Settings", OBS_GROUP_CHECKABLE,
    text1_props);
But when I do the same for the second source (same thing but changing text1_props, info->textSource, and group name and desc) it gives me the warning: "warning: property 'font' exists" and doesn't draw the properties for the other source. I'm assuming that I need to change the names of the properties for the second source but from my research (both from documentation website and source code) its feeling way more involved than the rest of the plugin so far and I feel as though I'm missing something.
loud wedge
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You could use the "Cursor" condition to detect when the scroll wheel is pressed. (On Windows at least)
Up and down movement is currently not supported but I guess it should be rather easy to add support for that too.

Sorry for the late reply.

barren knoll
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Quick question on Source Record - Can you record multiple sources at once, and will a source-record on a greenscreened camera preserve alpha?

fossil wyvern
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by putting them in a scene and putting the filter on the scene, yes
and no

barren knoll
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So there can only be one source recording going at once?

fossil wyvern
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no

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there can be as much running as you want

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or more realistically as much as your hardware can withstand

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putting sources together in a scene is if you want to record them together in the same video

barren knoll
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OK, I'll have to remember that. My original plan was to use it to record gameplay and camera separately, that way they could be positioned however in edited footage later. But if camera recordings don't retain alpha, I can just ignore that and just focus on the gameplay.

dusky basin
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arguably

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recording without alpha is better

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because post-production tools (i.e. video editors) often have better chroma keyers

barren knoll
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Fair, lol

noble arrow
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Hey you all. i'm using the obs zoom to mouse script. and everytime i zoom in it "transforms" the display capture even when it's locked. i don't want it to do that. only zoom in on the display. not change the actual display capture window by transforming it. anyone know how to prevent this? thanks

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this is how it's supposed to work. but can only get it to work like that if it's full screen

quaint sedge
hallow vale
quaint sedge
hallow vale
quaint sedge
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@hallow vale I don't know how you have it set up, but I think HEVC mode with the highest rate is the setting with the least latency right?

hallow vale
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!ndi Here's the NDI discord for that question

oblique yewBOT
quaint sedge
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Thanks, I also realised this question is not really related to OBS, but more to my camera

cobalt nest
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lol help me please when i record on top of a game due to the sounds overlapping i can hardly hear my voice.

basically i want obs to half the volume of the game when im using my voice

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like if the game reaches a certain db treshold and im also using voice, half the volume of the game

hallow vale
hallow vale
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!ducking Dang

oblique yewBOT
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If you're experiencing sound volume reduction when OBS is opened, try checking the "Disable Windows audio ducking" option in Settings > Audio > Advanced, in OBS. Then restart OBS to see if the issue is resolved.

hallow vale
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Nope not it

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!sidechain

oblique yewBOT
hallow vale
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Yay!

wintry wedge
harsh topaz
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<@&715347355565817879>

sleek lynx
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playing around with obs ducking... it ducks when the video plays, but does it again like a second later, ideas?

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so it ducks for the video, then does it again with no sound/video playing

mortal harbor
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screenshot the filter properties

sleek lynx
mortal harbor
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how'd you come up with those settings?

sleek lynx
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youtube video

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i dont know if you remember me, but I SUCK at audio, my weekest link

mortal harbor
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delete the filter, add a new one and don't change any of the settings apart from the threshold

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lower threshold = more ducking

sleek lynx
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still messed up, is it because im monitoring the audio?

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the vids with me turning off monitoring, so I dunno wtf

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the toasty is on a "downstreme keyer" layer, wonder if that would affect the normal compressor filter

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nope

mortal harbor
wintry wedge
sleek lynx
wintry wedge
sleek lynx
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*only got it (man my eyes are getting bad)

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well im going to bed, another day of nothing accomplished, necer gonna dinish this thing

wintry wedge
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Directly in OBS? Or just a player in general? Because if you need a player. You can also use 6klabs Amuse widget
https://6klabs.com/amuse

solemn canopy
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Hello c: does anyone know if there is a way to have a "sound" or notification when i press my "save replay" like the nvidia software? :0

mortal harbor
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Kind of a work-a-round would be to use the advanced scene switcher plugin and set a macro to play the sound when you press save replay

warm flax
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i am using source record plugin while streaming and for some reason it makes 2 files basicly the same recording just a few moments before

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is it safe to delete the 1st file?

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im trying to record just the gameplay and audio from gameplay not anything else in order to make a video from it

mortal harbor
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what is the point of source record in this case? you could just do a normal recording with only your game capture source and it's audio.

warm flax
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its cause the stream has overlays and i dont want those to appear while recording the stream

warm flax
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i have no idea why it makes 2 files thuogh

mortal harbor
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sorry i didn't realize you were streaming also.

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i'm not very familiar with source record but if there are two recordings i'd guess it is either your normal recording + source record, or you have two source record filters.

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i personally have only used the vertical canvas plugin in this way, which gives you a second canvas to record where you could place a game capture source.

warm flax
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i do have 2 source record filters but for different things is there a way to enable and disable them

warm flax
mortal harbor
warm flax
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nice

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thanks

tight pebble
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Hello!
I'm using the "Move Transition" Plugin to create a Fade Out on the Audio volume and then a Fade In using the "Move Value" in the Filters for the Audio Track.
The Fade Out goes to "1.00%" of the Volume and the Fade In sets it back to "100.00%"
It works well, but the issue is that, when I start OBS again, it defaults the values to "100.00%" of the Audio and when I try to play them, they don't work at all until I set the values again. It happens every time OBS is closed and opened again. Is there any way I can fix this?

mortal harbor
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create a move value filter for whatever you want it to start out as and set a start trigger for it that happens when the source first shows or something similar

tight pebble
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Ooh, that's smart, I'll give it a try

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Dang, doesn't seem to be working either. After restarting OBS, the Filters seem to not work until set again

weak escarp
wintry wedge
# tight pebble Hello! I'm using the "Move Transition" Plugin to create a Fade Out on the Audio ...

Its easier to create faders with the ADV-SS imo...
This is how I have stuff set up with Audio Sources nested, and as part of the DSK.

That way music is max on starting soon, breaks, and ending. But it fades the music down 15db. Then unmutes the mic and fades it in for every scene not the first three mentioned. Works smoothly and consistently. Plus you only need 2 macros. Unless you have some other unique set ups?

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I just noticed my BRB screen is not added in there yet... But I'm still working on how i wanna set it up.
Also something I'm putting in the DSK since I have some ideas on how I wanna it to work with every other scene

lunar ledge
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Hello, good morning, I downloaded the rtmp plugin but the plugin does not appear, I reinstalled obs and formatted my pc but it still does not work

flat venture
# noble arrow Hey you all. i'm using the obs zoom to mouse script. and everytime i zoom in it ...

would love to be pinged if this gets answered. I have the same issue and haven't figured it out in the past year. I do art streams (or...used to) and wanted to try this like I've seen others do but the closest it's come to working transforms the frame size dramatically and is wildly erratic in zooming in A LOT (ie very distorted frame as it squashes and stretches its size instead of just tracking and zooming somewhat). The closest I've come to solving this is maybe for me it has to do with it being attached to an abnormal screen (a 4k cintiq), but hearing someone using a normal monitor adds to this.

wintry wedge
sleek lynx
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If I have a group, with say 10 sources, besides making a bunch of or conditions, is their an easier way to include all sources in a group in one condition in adv-ss?

wintry wedge
tight pebble
tight pebble
tight pebble
#

@weak escarp would you like me to DM you a video of me replicating the bug?

wintry wedge
weak escarp
weak escarp
tight pebble
cedar yew
oblique yewBOT
# cedar yew https://obsproject.com/logs/LjDvMtVOrLIbL5Ha
🛑 Critical
  • Auto-Config Wizard
  • Insufficient Hardware
⚠️ Warning
  • Integrated GPU
  • Wi-Fi Streaming
  • Windows 10 Game DVR
ℹ️ Info
  • Windows 11 23H2 (OK)
  • No Output Session
  • 1.0% Rendering Lag
Hardware Check

Intel Celeron N5095 @ 2.00GHz - Below cpu encoding requirements / Intel UHD Graphics - Possible bottleneck

oblique yewBOT
slate bluff
hallow jackal
terse sand
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I'm trying to get obs-multi-rtmp for multistreaming but I can't see the Multiple Output dock. Log files show Module '../../obs-plugins/64bit/obs-multi-rtmp.dll' not loaded. I tried using the installer but I can't change the directory (at least by copy pasting the file location, I'm currently trying to manually do it) (it defaults to C drive but I moved OBS to D)

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Can confirm that the installer doesn't work for me

mortal harbor
#

!log @terse sand

oblique yewBOT
#

To help resolve your issue, we need to view a log file. Follow these instructions to upload your current log file:

  1. In OBS Studio, click the Help menu → Log Files → Upload Current Log File
  2. Click the Copy URL button
  3. Paste the URL into this Discord channel
oblique yewBOT
mortal harbor
#

probably need to update OBS

terse sand
#

Rip stream fx 6704_Pepe_sad

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Understandable!

mortal harbor
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streamfx doesnt work on the current version of OBS?

untold jay
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@terse sand Look through older versions of obs-multi-rtmp and pick one that's compatible with 29.x.

terse sand
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I think it's the paid version? Though I never really had the opportunity to use it

mortal harbor
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i just don't think there is any reason that updating from your version to 30.1.2 would break streamfx compatibility

fossil wyvern
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it 100% will

mortal harbor
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generally speaking when trying to fix something like this the logical path forward is to make sure everything is up to date rather than trying to find old versions and patch things together

fossil wyvern
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but as far as I can see they're only using it for blur

terse sand
fossil wyvern
terse sand
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Is there a way to check which plugins still work / that's currently downloaded on my pc

fossil wyvern
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what for?

terse sand
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Pruning

fossil wyvern
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generally speaking streamfx is the only one that's really touchy like that

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check the "solutions/full analysis" button under the bot's response to your log

terse sand
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Thank you very much guys doggolul Got to learn how to read these logs now blobsweats

bleak imp
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Possibly a dumb question with a simple answer, but I just got a avermedia livegamer ultra 2.1 and it is working sort of... except when I add the video capture device it seems to want to only fill a 720p portion of my 4k canvas... If I fire up reccentral 4, it comes up beautifully in 4k.

vapid charm
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Do Ctrl+R and Ctrl+F

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Do note this is more appropriate for the support channels.

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You also need to set the resolution in the properties to match what you want.

bleak imp
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Ok, well it feels a bit like a bug maybe

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I mean that sort of fixed it, but it just seems to be stretching and upscaling possibly

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it looks like absolute crap on a resultant 4k stream

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And yeah, I probably don't know the best place to ask actually 🙂 sorry

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I can take it over there

wheat hamlet
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trying to use teleport but my second screen isn't mirroring my first its just a black screen

hallow vale
oblique yewBOT
tribal knot
#

Does anyone know of a good speech to text for OBS that supports fadeout and smooth animations for switching to the next line?

cyan moss
#

does anyone use the soundboard plug in? i think i got it to work but i can hear it even though i can see it working where it shows the volume. i would like to test/hear it before i launch a stream since this is new. want to test to make sure the sounds do spike or anything

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new to me*

faint wraith
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is there a plugin or method of toggling a filter on a (looping) timer? currently using a combination of exeldros move plugin and autohotkey, but since i run OBS as admin AHK sometimes doesnt get the hotkey through (even if i launch the AHK script as admin), i have to basically leave my mouse hovering over OBS for it to trigger reliably. its kindof okay since its just the stream PC not the one im gaming on but im just wondering if there a way easier solution that i missed

vale vine
#

Ass can probably do that

#

!advss

oblique yewBOT
#

You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.

To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.

faint wraith
#

ill chevk it out. thanks matty!

vale vine
#

👍

supple roost
#

Hello people, how i can stream on twich and youtube at the same time?
I saw a couple of download links, but those who downloaded it wrote that there were miners inside

oblique yewBOT
versed egret
#

hey does anybody here use jlab mics?

versed egret
#

Asking cuz I let someone else borrow my mic and they lost the cord that came with my mic and I need a bit of help with figuring out a suitable replacement

#

Also just been years since I actually used it

fossil wyvern
#

what do you need figured out?

versed egret
fossil wyvern
#

well yeah you can very likely replace it

versed egret
#

Ok. How do I go about replacing it? Bc I tried a USB c o found in my room but I can't get the mic to turn on and work

fossil wyvern
#

have you considered asking jlab's support?

sharp oak
#

i'll look into it. thanks

fossil wyvern
sharp oak
#

i havent seen on stream elements any way to do stream clips though

sharp oak
#

oh, what bot do you guys use for music requests?

#

any of the popular ones like SE or nightbot havent worked well in my experience

mortal harbor
#

streamelements always worked fine for me

sharp oak
#

i remember videos not playing like they're supposed to and sometimes commands dont work well

mortal harbor
#

🤷‍♂️

cyan moss
#

And one see my message from yesterday and can assist?..... does anyone use the soundboard plug in? i think i got it to work but i can hear it even though i can see it working where it shows the volume. i would like to test/hear it before i launch a stream since this is new to me... want to test to make sure the sounds do spike or anything

oblique yewBOT
# cyan moss And one see my message from yesterday and can assist?..... does anyone use the ...

To hear your audio sources through your own speakers/headset:

1. In OBS Settings → Audio, set your Monitoring Device to the speakers/headset through which you wish to hear the source audio, then click OK
2. Click the Edit menu → Advanced Audio Properties
3. For each device you wish to hear, change Audio Monitoring to:

  • Monitor Off: only hear in your stream/recording
  • Monitor and Output: hear through your device and your stream/recording
  • Monitor Only: only hear through your device; don't hear in your stream/recording

Note: ensure you use a different monitoring device than any device you capture. Otherwise, your stream/recording will contain an echo.

cyan moss
mortal harbor
#

can someone please help with the move transition plugin

#

I have a few questions

oblique yewBOT
# mortal harbor can someone please help with the move transition plugin

Welcome to the OBS community support channel. If you have a question, go ahead and ask it, and if someone is available to help they'll respond. Try to be detailed, and provide a log if you are having issues with streaming/recording (Help -> Log Files -> Upload Current Log). Please be patient if someone doesn't respond right away!

mortal harbor
#

yes thanks for running the "don't ask to ask" command

#

it's not like i spent the past 3 hours in #scripting asking about it

#

aaaaaaaaaaaaaaaaaaaaand silence

oblique yewBOT
#

@mortal harbor

If you need help or have questions about OBS, check out our #support-portal first!

#

@mortal harbor

✨ If you're new to OBS Studio:

🎞️ If you prefer to learn with videos, check out:

mortal harbor
#

people normally haven't read all the chat history in every other channel, generally you'd want to actually ask your question like the command you were linked originally says.

mortal harbor
#

as in this example

#

How should I do this?

#

this would be a source that is doing this?

mortal harbor
#

I am at a loss as to how to do this

#

Users have suggested the move transition but it is missing 2 crucial features which I feel are necessary for this to work

#

i wasn't asking how to do it, i am asking if the thing that is sliding in and then zooming would be a source in the scenario you are picturing.

#

I thought I could get around with making it a stinger

#

I can't

#

I had to download like 3 different plugins and a bunch of other irrelevancies to try and still fail to do it

#

pretty easy to do with move, yeah.

mortal harbor
#

once you notice that there is not one but two main motions

#

none of the curve presets allow you to do this

#

Not only, but there's no inbuilt setting to set a start and end time

#
  • this layer must show on top
#
  • there should be a squashed, upside down instance of the scene in the transition too to fill in the reflection portion
#

Move does NOT satisfy my desires for this

mortal harbor
#

wtf

#

how

#

i've been fucking around with settings for hours and wasn't able to get THIS

obsidian agate
#

and you can get the little bounce in and out with move as well. just need to break the animations down into separate filters

mortal harbor
#

oh mein gott

obsidian agate
#

there is a lot of them 🙂

mortal harbor
#

diamonds

obsidian agate
#

welcome to jurassic park

mortal harbor
#

yes so i have a move transition, all default settings. then two move source filters on the 2nd scene, one to zoom with a 500ms start delay and one to reset its transform when i switch back to another scene.

obsidian agate
#

"Move" plugin is an amazing toolbox

mortal harbor
#

hold on

#

so looking at the events right now

#

is there anything for when I switch scenes

obsidian agate
#

i need to clean it up more, but i am using...

  • Move (exeldro)
  • Downstream Keyer (exeldro)
  • Scene as Transition (andilippi)
mortal harbor
#

but what do I do here

obsidian agate
#

AND optimize it so its not pushing my frame render time past 16.6ms

mortal harbor
#

new question guys

#

so I'm using the filters now

#

nvm I think I am just stupid

#

alright new question fr now

#

how do I use stingers with this plugin

mortal harbor
obsidian agate
#

"stingers" as they are in OBS are just videos, nothing more or less.

I dont use the "transition" part of "move" myself, instead opting for Scene as Transition.

mortal harbor
#

what I want to do is to have the media as a frame for the scene

obsidian agate
mortal harbor
#

can i just get an article

#

like a wiki article that isn't just talking about the transitions and not the filters

obsidian agate
#

not really articles, ive got more links for videos from folks that go into great details on the plugins and filters

#

Andilippi, for example, has videos for the "Move Source", "Move Value", and the Nvidia AR move filters

fervent marsh
#

The move plugin is amazing, but I'm definitely nowhere near smart enough to figure out how to do anything interesting with it, with the documentation that's available, heh. (...I wonder if I could sponsor exeldro to do up some proper documentation for it...)

hard jay
#

I'm in this photo and I don't like it.

wintry wedge
mortal harbor
#

I think I got it

#

but one last question

#

How do I replace one source with another seamlessly?

#

I don't want to redo all the transformation filters on every single scene

wintry wedge
#

You can copy past all your filters at once btw. With what you're trying to do. How often is this gonna be activating? Because there's a few ways you can set it up to be done probably just once, and switch out content dynamically

mortal harbor
#

say I want to apply the filters to a game capture instead of a display capture

#

when I change the filters to the display capture, their position parameter resets

#

and I have to save all of the positions for each of the filters in order for them to work right

wintry wedge
#

So if you're just switching it out. What you'll wanna do is first left or right click and choose the option copy all filters.
Then when it's pasted. Go into what you currently have set. Copy the setting and paste them into the filters on the new source so you don't have to re do it.

I know that it's definitely an issue when pasting the filters onto a new source. Thankfully if you still have the filters on the previous tested source, you can copy the sizing/positions, etc...

You'll have have to re paste those after pasting all filters at once.

If you need a video, I can record one real quick

#

OH WAIT! You might be able to use Exeldros source copy plugin to avoid the as well. One sec...

mortal harbor
#

that's not the point

#

if I were to replace one of the sources with another one, and then I changed the settings for the scene to include the new source instead of the old one, then the Transform attribute here gets reset

#

It gets reset to the source's current position every time you change the source in the scene filter

wintry wedge
#

^ you can copy this and paste it. I do it all the time when I test effects elsewhere. Trust me

quiet bramble
#

Put the changing content in one scene, put the filters on the scene instead of the source. Toggling individual sources visibility will then switch sources and the scene filters will apply to it. Nest this scene inside of other scenes as needed.

wintry wedge
#

Btw a note for the future, another thing you can do which would save time. Create a nested scene with anything you'd want to transform. Then paste the filters, and the transform onto that. Then you can swap content in the nested scene and you'll never have to recreate that effect on other sources that you swap...

quiet bramble
#

Followup: If you're putting Game Capture and Desktop capture in the same scene, make sure they're never enabled together. Disable the one first, then enable the other. Best done with macros or similar, or perhaps with Exeldro's Source Switcher

mortal harbor
#

i just have two separate scenes like this

mortal harbor
#

is there a bogo cat plugin for linux?

fossil wyvern
#

afaik no, and tbh the windows one has been unmaintained for quite a bit

mortal harbor
fossil wyvern
mortal harbor
fossil wyvern
#

not capturing an actual browser

#

although, on wayland, you might have issues with inputs altogether

untold jay
serene echo
teal tide
#

Does anyone here use Stream Deck to control OBS? If so, is there a way to set it up to control these settings?

bright sapphire
oblique yewBOT
remote swallow
#

Hello, I am having problems with setting up a Move Source sequence.......I think I have the sequence "chained" or "linked" incorrectly because when I switch from one scene to the scene that has the sequence to test it out for order and speed it does not automatically start the sequence. I have created a Word document with a list of the chaining of the sequencing for both starting and ending positions for the plugin sequencing along with screen shots.

untold jay
#

@remote swallow Could you record the Filters window with all filter properties visible in one window and show the properties for all of them?

remote swallow
#

Certainly.....be right back with that....

untold jay
#

@remote swallow Are you sure that's the correct recording? I hope you didn't have "hide obs windows from screen capture" enabled.

remote swallow
#

Where is that setting for me to check?

untold jay
remote swallow
#

Not enabled

untold jay
#

@remote swallow The recording you posted above doesn't seem to have any filter settings, it's a Word window that disappears after a few seconds, then 2 minutes of nothing at 9 Mbps.

remote swallow
#

Ok, yes, looking at the recording now....let me try that again...

#

It did the same recording again....it isn't recording the OBS window.....

untold jay
#

@remote swallow Window capture can't be used to capture obs-studio itself, there is a failsafe against that. You'd have to use display capture.

remote swallow
#

how do I set that up?

untold jay
#

@remote swallow You'd add a display capture source and select which display to capture.

remote swallow
#

ok, can do that

untold jay
#

@remote swallow If you want these movements to occur one after another, you should use "next move", not "simultaneous move".

remote swallow
#

Ok, didn't pick up on that.....You see I had it all set up right but then I decided to add in another item/object/element/source, that being the dozer only and I had it working perfectly before adding that in and I thought it was all set up properly and all of the items other than the dozer only were already showing set up with simultaneous and it was working. My 2nd question is why isn't the sequence triggering/starting when I switch from one scene to the "Targets" scene so I can tweak the order and speed?

untold jay
#

@remote swallow Triggering more than 1 move transition on a single source simultaneously usually either does nothing, or results in erratic motion, don't expect it to work.

remote swallow
#

eh? Don't understand......I am only going in a single chain of one to the next to the next to the next within the same scene.....I am not using multiple within each source.

untold jay
#

@remote swallow If you want effects to trigger one after another, you should configure them as "next move", but you have configured as "simultaneous move", which causes multiple move effects to trigger all at once.

remote swallow
#

Ok, I got that, and I corrected that but why is it when I switch from one scene to the next scene, (i.e. Information scene to the Targets scene) the sequence does not run/trigger?

obsidian agate
#

multiple move filters on a single source is fine, as long as they dont step on eachother

untold jay
obsidian agate
untold jay
#

@remote swallow Here's an example of how to create a chain of move transitions.
Since the move transition plugin doesn't automatically undo its own transitions, you have to start with a transition that moves the source back to its "initial" position.

remote swallow
#

I have that already set up......That is what all of the "01" & "02" is about. Right now I don't understand why the sequence will not trigger when I switch from the Information SCENE into the Targets SCENE so I can view the timing and see if I want it slower or faster....

obsidian agate
remote swallow
#

It is supposed to just automatically start when I switch from the Information scene into the targets scene......

obsidian agate
#

something needs to enable the first filter to get the ball rolling

remote swallow
#

It was working perfectly until I decided to add the Dozer

#

The first item in the sequence is set to the start trigger being "Source Activate: When the source becomes actively shown"

obsidian agate
#

lemme open my copy of OBS so i can look at some of the filter options.

Which filter specifically was this again?

remote swallow
#

It is called Move Source

obsidian agate
#

hmmm, not entirely sure. I use the "Move Value" filter more than anything in that plugin. That trigger should work, unless the source/scene/group it is applied to is being rendered already and you just dont know about it

remote swallow
#

What I am getting is when I switch from the scene called "Information" to the "Targets" scene the sequence in the "Targets" scene is not triggering to run....

oblique yewBOT
remote swallow
oblique yewBOT
obsidian agate
#

one moment

remote swallow
#

Thank you

obsidian agate
#

so if you have the Filters window open and you switch scenes, that first filter never triggers?

I just tested that trigger method on my copy of OBS and it triggered fine.

#

try setting the end delay of it to something like 2000 ms

#

noticed in the video you posted that it is all set to 0ms (which is fine, but set one to 1000ms or higher for testing)

remote swallow
#

Nope....I switch from the "Information" scene to the "Targets" scene and I remain on the empty landfill background

obsidian agate
#

specifically asking about if the filter itself becomes active or not.

set it to 1000ms or more for an ending or starting delay, have the filter window for "Targets" scene open, switch from Info to Targets, and see if that first filter stays active for the full amount of delay

remote swallow
#

Ignore the last part with the green flames - that is for the scene after the Targets

obsidian agate
#

i dont need to see what it is supposed to look like in the end.

#

i understand that

remote swallow
#

and I had not fully built up the information scene with the different sources yet when I recorded that.

#

But what was working was the text flying in and the final batch of thumbnails dropping down.

obsidian agate
#
  • open the **Filters ** window for the scene "Targets"
  • Select "Bash Em 01"
  • Set that filter's Start Delay to "2000ms"
  • While the filters window is open, switch to the "Information" scene.
  • Wait a moment, then switch to "Targets" scene.
  • Does the "Bash Em 01" filter become active for the 2000ms?
remote swallow
#

no, never triggers at all it just stays on the empty landfill

obsidian agate
#

okay, that means something is preventing the actual trigger from happening

#

if the filter doesnt turn on and stay on for 2 seconds

#

if you enable the filter manually, does it delay for 2 seconds, then trigger the rest of the filter-chain/animation?

remote swallow
#

When you say enable manually do you mean in the filters window clicking on the eye?

obsidian agate
#

yes, manually enabling the filter by clicking the eye

remote swallow
#

Nope, the only thing that happens is when I click they eye I eventually get the Dozer 01 eye flash

obsidian agate
#

there is something else going on in your filter chain.

my suggestion for troubleshooting this would be to add a delay to each filter (either start or end delay is fine, but do all the same type of delay so its uniform)

this will help you visually see what all is triggering when. Change them back to 0ms or whatever is needed.

Move filter chains can get very complex very fast

remote swallow
#

Yes, I am learning the complexity......frustrating but learning can be frustrating

mortal harbor
#

best thing to do is to disable any next/simultaneous moves and trigger each manually to make sure things are moving how you expect them to

#

then setting the order and adding delays is easy afterwards.

obsidian agate
#

yee

#

oh HUGE suggestion : find a free "Flow Chart" website

remote swallow
#

Should I back up what I have and then scrap the current filter and rebuild from scratch? Would that be less of a problem than troubleshooting the existing?

#

Or should I remove the dozer filter and try to create it again?

obsidian agate
#

ive used this for planning out a studio rewiring awhile back

remote swallow
#

I am new to all of this and trying to develop a YT channel that will mostly be based on livestreams with a few videos.

#

I am actually quite lucky because I have multiple computers. This is a newly self built custom desktop and I have my original 13 yr old HP DV7 laptop next to me. The desktop is based on Win11 Pro and the laptop is on Win10 Pro and I have a second laptop in another room that is 3 yrs old based on Win11 Pro. I have a previously backed up/exported OBS config for this project that I am going to import into my 13 yr old HP to examine the way the project is set up. I don't remember if that exported scene collection was exported before I built the scene with the working sequence or not but I will find out.

mortal harbor
#

i personally think drawing out a flow chart for a few move filters is an overkill, there is no reason to overcomplicate how you are thinking about something when it is simple. you place an item where you want it to start, create a move filter and get the transformation. then you place it where you want it to go, create another move filter and get that transformation.

#

thinking of something as "complex" doesn't serve much purpose when trying to understand it.

remote swallow
mortal harbor
#

i get where your head is it, but it ends up with you only knowing how to copy settings to recreate what you have already made rather than understand the concept.

#

when you understand the high level concept of something you can apply that to anything you want to do, so it doesn't feel so confusing when you are trying to add something to it down the road like you are now.

#

you place an item where you want it to start, create a move filter and get the transformation. then you place it where you want it to go, create another move filter and get that transformation.

#

this is essentially all you will be doing for any of what you're asking.

remote swallow
#

My head/brain has 2 problems.......first I have Adult Attention Deficit Disorder. I am 57 and they didn't have any diagnosis back when I was a child for that only for hyperactivity and definitely no meds and two, creativity isn't my thing. My stick figures look like they need to be in a hospital...LOL

mortal harbor
#

this kind of reaffirms how i feel about my approach then, simple is better. as far as the creativity part goes, you may feel that way but it seems you've come up with a concept and have a clear idea of how you want it to work so i don't see lack of creativity as a problem here.

#

so what exactly is the issue here? i know many weeks ago we had all set up how you expected it to be but it seems like you are wanting to add more?

remote swallow
#

Thank you....that just made me feel better......Problem is I have a higher bar in my head than my hands can create...LOL

#

This is interesting. I have imported the exported scene collection to my 13 yr old laptop for reference but when I pull up the filters window each of the effects filters comes up with "No properties available"

mortal harbor
#

probably need to install the move plugin

remote swallow
#

I was hoping to do a visual comparison for the settings.....

#

Good thought.....doing that now....

#

BINGO, thank you....

mortal harbor
#

i will be around but i am also working at the moment, may have some delayed responses.

remote swallow
#

Ok on the laptop when I open the filters window and switch over to the information scene and then switch to the targets scene I stay statically on the landfill with the images scattered on the ground. I don't get anything triggering at all on that. When I click on the eye for the bash em 01 (starting position) I get the eye flashing for the bash em 02 along with the & 02 along with the trash em 02 (all end positions) flashing but it stays statically on the landfill with the images on the ground and nothing at all happens.

#

Ok, I am going to back up/export what I have to save it and try to create it from scratch.....If I have more issues I will be back......sometimes as a tech you need to know when to stop troubleshooting and just rebuild....

quiet bramble
remote swallow
#

Thank you for letting me know.....I am almost all the way through rebuilding the sequence and having great success.....I also just saw the announcement about the scammer/hacker. I just got hit by one of those last week. I lost this account to them because I wasn't paying attention as I was multi-tasking. I reported my account being hacked to Discord Support through their website and they were able to change the hacker's/scammer's email back to my own to get my account back......

remote swallow
#

Hello again....I have rebuilt the sequence and I think I have it the way I want it. How can I "run" or "trigger" what I have set up to test it out? Do I need to be in Studio Mode to do that?

mortal harbor
#

you would just press the eye next to the first filter that you would want to trigger

remote swallow
#

Ok, would that run the entire sequence?

#

Nevermind....Got it and I think I have it working perfectly now!

#

Thank you for all of your help!

#

One final question, how do I get the sequence to start when I switch from one scene into the scene with the sequence in it automatically? What is the setting I would use?

mortal harbor
#

the "start trigger" for the first filter in the sequence, you'd want to set it to something that happens when you first go to the scene like the filter being shown in the final mix.

remote swallow
#

Ok perfect thank you

#

That suggestion worked perfectly. I just have 2 last tweaks to make and then I will be done with that Scene/Sequence. I need to start the sequence with a blank landfill image but I am currently getting this:

#

The beginning of that video is the previous scene, the part that I need to tweak is the fact that the new scene starts with the sequence at the end and then running in reverse and then running forward.....

mortal harbor
#

you need to move all the items off screen where you want them to start, then create move source filters with those transformations set, then trigger those to all run with a custom duration of 0ms when you first switch to the scene before the other stuff runs.

remote swallow
#

So would I set up one more filter in the sequence with everything off the screen and then put it at the beginning at the chain/sequence? Am I understanding correctly?

mortal harbor
#

it would be one filter per source, but yes.

#

that point is to reset them to their starting position before anything runs.

remote swallow
#

So add one more to this list that is the landfill background with everything positioned off the screen then link that to the Bash Em Start?

mortal harbor
#

sounds about right

remote swallow
#

I think I might know what I did wrong......I set up the first filter for the Bash Em Start with possibly everything on the screen just hidden so I could get everything into position one at a time as I was creating the filters......I think I need to look at the Bash Em Start and see what I've got

remote swallow
#

Nope.....I am really struggling with this......I tried both ideas to fix this problem and it still does the same thing. I tried the following: resetting everything for each "Start Level" filter where each one is starting with everything moved off the screen and then reacquiring the transform, I tried creating a new filter with the landfill and everything moved off the screen and getting the transform......I cannot figure out why I keep getting the sequence end and then running backwards and then running forwards when I switch from the previous scene to the scene with the sequence.....I took a new screen recording with the each filter's properties......

#

Is there anybody here?

hard jay
#

People are here, but you might need to wait until someone who knows how to answer is available.

mortal harbor
remote swallow
#

I don't understand.....which filter do I apply that to and which setting is it?

mortal harbor
#

The filters that are moving things off the screen at the beginning of the video, and it is called custom duration.

remote swallow
#

Ok, I just changed the custom duration for the first filter which is called Landfill Start Sequence but it didn't change anything. It still starts with everything on the screen and moves them off

mortal harbor
#

it should all of the filters that are moving things off the screen that you have set a custom duration to 0ms.

remote swallow
#

Isn't the custom duration the speed at which the items move?

mortal harbor
#

it is how long it lasts, not exactly the speed. so 0ms would mean it is instant and you do not see them move off screen, which is what you are saying you want i think.

remote swallow
#

Now I understand you and yes, that is exactly what was incorrect.

#

Thank you for catching that....

#

It is working perfectly now.......

mortal harbor
#

👍

remote swallow
mortal harbor
#

nice!

remote swallow
#

Well worth the hard work.....

#

I am working on creating a YT channel calling out the SM platforms and big tech companies as corrupt lying hypocrites as well as all of the criminal scumbags they intentionally allow on their platforms and monetize even though they are violating the TOS and the SM platforms know it.

fervent marsh
ruby lichen
#

asking the broader community here
what's a good way for a plugin to have "trigger output" meaning if it detects something to allow other OBS functions to respond
beyond writing something to a text file (easy) - is there a standard way to publish custom events?
AdvSS can monitor settings.. streamer.bot can do the same and more (e.g. files, websocket)
is there another way so the plugin can be more useful for other plugins or functions on OBS?

mortal harbor
#

i would think advss would be the gold standard of examples for this

torpid pivot
#

websocket might be the way to go

#

to let clients subscribe to notifications

idle ember
#

I am facing a problem with kbps. The internet rate is good and my device is very powerful. This problem is not solved؟؟؟
????????

obsidian agate
idle ember
#

I apologize, but I am suffering from this problem and have not found a solution yet

hallow vale
high scroll
#

is there a good plugin that allows u to stream to yt and twitch at the same time

#

i feel twitch is easier to get monetized on but already linked it to yt but now just want it on both

oblique yewBOT
dry sigil
#

My elgato wont connect to my OBS

high scroll
# oblique yew

how r we supposed to download this then? any video tutorials or a simple guide? im not good at github stuff

spiral ruin
dry sigil
#

Anyone know why my elgato wont let me connect to my obs

high scroll
#

theres2 github links

hallow vale
high scroll
#

and apparently people say it needs an update

dry sigil
#

yes but i cant get obs to pop up from my elgato

#

to stream on YT

hallow vale
dry sigil
#

yes

spiral ruin
hallow vale
dry sigil
#

ok

high scroll
#

would be happy with any working one tbh idc

#

is there ANY OTHER good plugin that allows u to stream to yt and twitch at the same time

#

hurr bot no speak

spiral ruin
hallow vale
high scroll
spiral ruin
# high scroll hurr bot no speak

Bot posts are activated by user commands.
You can also look at the vertical plugin, but it has more issues sometimes than the multi-rtmp plugin.

high scroll
high scroll
hallow vale
high scroll
#

bc ik to download a windows one but like which one man

#

i wish i still had a mac

#

omg i got it tysm for the help @hallow vale

hallow vale
mortal harbor
#

How can I check if my PC setup can actually handle the multi RTMP plugin’s workload (including running games / other streaming software) in the background?

spiral ruin
#

Set up and do it all. See how it performs.

mortal harbor
#

I want to do a test stream on both YT and Twitch, but idk how to set it as just a private thing…

hallow vale
#

You'll use YT in the multiple outputs dock for now.

Later you will want to switch them for ease of use

mortal harbor
#

Not just my streaming software alone, I might be also running a game in the background (optimise the best said game can)

silent cloud
#

Hey, any OBS forum mods here?
We are waiting for Andilippi's plugin: OBS Chapter Marker Manager
Could you beta-test and approve?

#

Or are you waiting for OBS beta to be a stable release?

quiet bramble
#

Forum resource submissions are not processed on a regular scheduled basis from what we understand, they are more when one of the project members has some time to get around to it. It usually happens within a week or so typically, however sometimes when someone brings it up here like you just did, it gets a bump. 🙂

silent cloud
#

Ah, hope someone sees my message

quiet bramble
#

Yeah, they probably will. It's 3:30am EST though, and most of them are in North America I believe.

#

Unless they have sleep disorder like me LOL

vale vine
#

<@&715347355565817879>

peak hollow
#

no shitposting please, see the #rules

serene echo
quiet bramble
#

Yeah exactly, at busy times I'd expect other things to be a priority. Bug fixing, etc.

silver topaz
#

whats the deal with the streamlabs plug in tool?

vapid charm
#

That's something you'd need to speak with them about as I don't think anyone here happens to use it (much less know anything about it).

untold jay
#

@silver topaz It allows the use of some services previously exclusive to streamlabs desktop (like their proprietary overlay packages), with lesser performance impact compared to running their software.

silver topaz
obsidian agate
#

not everyone uses that plugin, and it is fairly new

silver topaz
obsidian agate
#

!sld if you need specific support with their plugin, StreamLabs has their own Discord server

oblique yewBOT
untold jay
#

@silver topaz Wait, does that mean the plugin installs itself?

silver topaz
obsidian agate
#

its a plugin that you installed

untold jay
#

@silver topaz This is a third-party plugin, obs-studio does not ship with that. You'd have to install it yourself, or perhaps streamlabs would install it automatically if they detect that obs-studio is installed.

obsidian agate
untold jay
#

@obsidian agate I hope this is wrong, but if @silver topaz is right, that seems to be the case. Their help channels are closed, so I can't ask.

obsidian agate
silver topaz
strong sun
#

is there a plugin that makes the stuff i add to my stream appear on my screen too

vapid charm
obsidian agate
obsidian agate
untold jay
#

@silver topaz Much like most open-source software, obs-studio's main selling point is that you can extend its functionality, with or without the original author's approval or permission, and obs-studio in particular was designed to make it easy. This resulted in the creation of many great plugins - and while subjectively I find Streamlabs' plugin just as desirable as Streamelements' - that is to say, not at all - I respect their right and their decision to make and distribute it. I suppose it's an upgrade over using their fork of obs-studio, at least.

silver topaz
untold jay
#

@silver topaz It's true that some third party applications install plugins into obs-studio and obs-studio doesn't ask for user's consent before loading them. Perhaps eventually they'll adopt the same approach as Mozilla did with Firefox, allowing third party apps to install addons but leaving them disabled initially.

#

But that's currently a low priority ordeal, obs-studio would first need a first-party plugin manager, and there are always a dozen more important things to add, as evidenced by its past updates and newly-made plugins.

#

Now that I think about it, obs-studio has come a very long way between version 20 and version 30, both as a standalone application and in regards to how much you can extend it with plugins.

silver topaz
obsidian agate
#

the question still remains, how did they install the StreamLabs plugin in the first place. Did they manually do it? Did it happen thru SLD?

untold jay
#

But in re: to your original question, either you installed this plugin yourself or Streamlabs downloads it automatically if it sees obs-studio.

obsidian agate
silver topaz
obsidian agate
#

nope the only time i went there is to down load OBS

if you went to streamlabs to download OBS, then you didnt download OBS, you downloaded StreamLabs Desktop

#

unless you somehow went back to the OBS site after going to the SL one

#

and just to be clear, i am not trying to make you look like a fool or implying you are one. my apologies if i have

silver topaz
#

I have both my dude stream labs and OBS as 2 seperate programs I didnt go there to download a streamlabs plugin to embed in to my OBS thats why it was weird to me. but i got it understood. it was a me problem not an obs community problem and my bad for asking. sorry

untold jay
#

I'd rather not install streamlabs desktop just to find out whether they'll install the plugin for me.

obsidian agate
#

I have both my dude stream labs and OBS as 2 separate programs

Thank you. This leads me to think that SLD could potentially be auto-installing the plugin into the standard OBS plugin directories. This isnt something new, as i mentioned earlier as well, Logitech did this with one of their plugins i believe. The GHub one.

Something useful for some folks here to test out

serene echo
silver topaz
vale vine
#

Portable obs installs ftw to avoid sneaky plugins

obsidian agate
#

YUP

#

i did my best to explain Portable OBS to folks at St Jude Summit

#

once I told them how they can test plugins, OBS updates, and just plain backup everything with ease, all of them went...

serene echo
#

Also, portable OBS installs, so that you can have dozens of OBS installs on your machine, and forget which ones are for dev, and which ones are for streaming.. 😄

obsidian agate
#

thats why they invented folder naming 🙂

#

PRODUCTION COPY - DONT DELETE, YOU ASS

serene echo
quiet bramble
#

I had several reasons for switching to OBS portable mode installs, but one of the secondary reasons was to prevent other software from installing plugins into my working OBS setup without my knowledge or permission. A few slipped in anyway via C:\ProgramData, however newer OBS releases have changed portable mode to ignore plugins in that directory now so all is good.

obsidian agate
#

i only started using portable installs this way in 2022, but both Portable + Source Copy is SO useful for scene rebuilding

quiet bramble
#

The only downside is that I have to manually copy the streamdeck plugins into each of my OBS installations that I want to use them in. The upside is no Logitech or other unwanted plugins breaking my OBS 🙂

obsidian agate
#

thats when ya write a script to do it for ya

#

i need to get back to writing up an OBS Consolidation script for media files

quiet bramble
obsidian agate
#

keeping a clean copy to dupe from

serene echo
#

Its the "then delete the directory" part that I forget... too many -devs. I guess I should do some cleanup.

obsidian agate
#

nest them in folders.

OBS Installs

  • Clean Copies
  • Dev
  • Test
  • Production
quiet bramble
#

I usually name them "obs-<version>-<use-case>-<suffixtag>", where use-case is something like "YouTube", "Twitch", "Journalling", "Recording" or similar. I stopped using Scene Collections a few years ago and now use Scene Portable Installs 🙂

obsidian agate
#

same in regards to Scene Collections

#

i have too many sources so switching collections live would be a struggle

quiet bramble
#

Yeah, I have a pristine install folder named "Releases" that is an unzipped copy of every version of OBS which I've added portable.txt too. I just clone the dir, rename it, then go in bin and set a shortcut to obs64 with an identifiable name and pin it to the start menu.

obsidian agate
#

i was tempted to have a pass-through OBS running at one point

quiet bramble
#

Yeah, in the past I encountered too many bugs with switching Scene Collections and having race conditions that hosed my setup. Some of those bugs were fixed but I still had others and didn't want to rely on other bugs popping up in the future, so I'd rather have all scenes that I might use during a stream or recording session all in one big scene collection, and use different installs for different purposes that do not share scenes.

#

There was a trick that could get around some of the corruptions, by making a new scene collection and calling it "Blank" and never putting anything in it, then when you want to change collections, you switch to Blank, wait a few seconds, then switch to the desired one, but I found that too hacktastic.

obsidian agate
obsidian agate
strong sun
#

Ok thanks

strong sun
obsidian agate
#

unsure

strong sun
#

Ok I’ll check it out

obsidian agate
#

though i believe it lets you add in more than just twitch chat. it might support YT as well, i dont use it myself

vapid charm
harsh topaz
#

Steve HYPERS

untold jay
#

!advss @west lava The advanced scene switcher plugin can edit and refresh source properties (try the "Refresh source settings" action). Ask here if you need help with it.

oblique yewBOT
#

@west lava

You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.

To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.

west lava
untold jay
#

@west lava If you're writing the page yourself, you should be able to trigger a page refresh using javascript. Failing that, you can refresh manually using browser source properties, or write a lua/python script (ask in #scripting ).

west lava
#

I tried forcing it via the page in JS and didn't work😔 but if it is possible to do it via python and supply people with the script I guess that is my best option, thank you for the info!

untold jay
#

@west lava (Lua may be preferable since python has to be installed manually and you'd have to enter the path to it manually, and a limited range of python versions can be used - I think it's python v3.6 through v3.11 for obs-studio v28 ~ v30)

west lava
#

Isn't python auto installed on newer windows machines?

untold jay
#

That's news to me.

west lava
#

Oh it's not apparently, dunno why I thought that

#

Myb, will use Lua then, will more than likely jump into #scripting sooner or later but I'm sure theres good resources online, Ty for the info again very knowledgeable ! 💪🙏

untold jay
#

!scripting @west lava I don't speak lua or python, but I can point you to this, at least:

oblique yewBOT
#

@west lava

A guide for getting started with development for scripting in OBS can be found on the wiki.

Additionally, you can find documentation for the scripting API here.

fleet summit
#

how can i remove the virtual output plugin?

chilly grotto
#

Hi Does anyone have experience with the move plugin? I would really really appreciate some guidance

hallow vale
oblique yewBOT
keen cairn
#

How to use PUBGM Team Status Tracker

#

@hard jay

hard jay
#

Don't ping random people please.

mortal harbor
#

How can I script transitions between scenes for perfect timing?

mortal harbor
#

not exactly what i meant

#

I already got that

#

let me explain my goal

#

Here's my stream start sequence:

  1. As long as I want, there is a looping video screen saying "Billions must die with us. Stream starting soon"
  2. I press a button. This screen slides out and a new screen is filled in for 5 seconds showcasing one or two things I am going to do on stream in a "now . . . . . . . . . . . . later" format. The timing is precise, somewhere between 9-10 seconds. Might possibly be done as a scene transition.
  3. The audio between these slides seamlessly continues since it is one track, albeit the second part of the audio could be triggered at any time, hence being separate from the first. A timer is displayed on screen for around 20-30 seconds.
  4. Whenever I choose to (usually at a 00 second mark), I will continue the sequence by displaying the short channel intro. This was reduced down into a scene transition and takes around 7-9 seconds.
  5. Actual content begins here
#

the goal was to imitate russian tv lol

#
  1. nothing special here, this is just a normal scene
  2. two way to accomplish this, either the advanced scene switcher plugin or the move plugin
  3. if you have the same audio source in all the scenes you are switching between this should work
  4. same answer as 2
mortal harbor
#

how can I script it so if I don't go through the schedule scene, then the sched.ogg part won't play?

#

I probably would have additional clocks for spacefiller purposes if necessary later on

#

it sounds like you probably should read up on the advanced scene switcher plugin, i'm sure anything you're talking about can be accomplished with macros there.

mortal harbor
#

you can just set macros to whatever you want, then either have them go in a sequence based on timing or set other triggers like events or hotkeys to handle this if you want to do something manually or out of sequence.

obsidian agate
#

You can also use Andilippi’s plugin “scene as transition”, or Exeldros “browser source transition” plugin (i may be off on the name)

mortal harbor
#

i dont see how those plugins assist with them timing out changes and creating a sequence of events

#

i think advanced scene switcher is what i need

#

thanks again OBS cord

#

one additional question

#

can I change object opacity using the move plugin?

#

nope you have reached your daily question limit

obsidian agate
mortal harbor
#

but yeah you can use a move value filter to adjust the opacity in a color correction filter.

obsidian agate
mortal harbor
#

you literally linked that to them originally 😄

obsidian agate
#

HA, didnt even realize

mortal harbor
obsidian agate
#

everyone was at one point

mortal harbor
obsidian agate
#

hell, sometimes simply asking the question will get ones brain rolling

mortal harbor
#

new question just dropped

#

How do I make the move filter activate on transition away from the current scene

obsidian agate
#

you would either do that via a trigger in Advanced Scene Switcher (which i dont use myself, so i am useless with AdvSS suggestions, lol), or you use Scene as Transition which gives you a specific option for enabling a filter, such as Move Value, or you script it via something like a StreamDeck to happen as you transition

#

lots of ways to attack the problem

mortal harbor
#

i'm starting to get a sense that rob may like overcomplicating things 😄

obsidian agate
#

possibly, but again, lots of ways to attack it, and to me (the person who uses StreamerBot), AdvSS complicates things (lol)

mortal harbor
#

budget setup

#

lol

vagrant minnow
#

Could substitute TouchPortal for StreamDeck, if ya went that route, and it's free!

obsidian agate
#

StreamerBot also has its own "Deck" feature

#

doing anything in OBS turns into potentially multiple rabbit holes you could go down to accomplish it, which is great but also can be daunting

mortal harbor
obsidian agate
# mortal harbor what is that

its desktop Twitch/YouTube channel bot software, very in depth much like OBS, pretty decent learning curve depending on your skill level going in

high scroll
#

how can i do smth like this?? have live twitch chat and viewer count on the side

#

How can i make this character portraying me act like a vtubers avatar

#

like yk tracking ur mouth movements

#

blinking moving up and down a little bit

warm flax
#

Does verticle canvas work with streaming

warm flax
red magnet
#

do someone know a good dice rolling for rpg?

#

plugin

shy gorge
#

Hello
Does anyone here know what is “move source swap filter” in the new update of Move Source plugin?

west lava
west lava
#

In advanced scene im having an issue setting this to 300000, any ideas?

harsh topaz
#

Why would you want to set that to 300000?

#

Normally you set it to 100-300~

west lava
#

because I want to check for the conditions every 300000ms? or every 5min?

#

it breaks my usecase if its lower than 20000ms

untold jay
#

@west lavaClick here and choose "for at least 300 seconds".

west lava
harsh topaz
#

Chiyo coming in hot. The other setting is the main interval which Adv-ss will check all macros.

You should indeed configure things for the individual macros 🙂

marble kestrel
#

Hey guys, is there anyone who knows how to add 7TV emote plugin to chat inside obs?

obsidian agate
obsidian agate
obsidian agate
#

welcome 🙂

high scroll
warm flax
#

like a chat overlay to see when peole type

high scroll
#

im not good with twitch

high scroll
warm flax
#

idk how to change background but i know how to just display the chat though

#

i use youtube though so idk if its different wtih twitch

mortal harbor
#

a little janky but I honestly think that it's my computer lagging

#

nice!

#

the audio still isn't perfect though

#

should I put it on its own scene which is present in both of the other scenes?

#

that wouldn't be any different than having source itself in each scene

#

hm

#

ok

#

Supposed to be a seamless thing between the two

noble fern
#

Anyone knows how to automate source switching, like in Exeldro's plugin, but so that the hidden sources stop playing, in preview mode, once we unhide and play another one?

spiral ruin
#

Adv-scene-switcher plugin should have options for that

bright sapphire
#

!advss 🙂

oblique yewBOT
#

You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.

To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.

noble fern
spiral ruin
noble fern
#

Well, it's just that, if you have a dozen sources to be played in various orders, and different ones for every show, then it is too many macros to be set in Advanced Scene Switcher

spiral ruin
#

maybe time for some spring cleaning, or organizing scenes into their own scene collections. I get it if you have a lot to create filters and conditions. Perhaps drop a suggestion on the plugin's site for a new feature.

noble fern
#

I did, yeah

noble fern
#

Just updated ADVSS and saw the option to stop all sources at once. Solved, thank you.

queen sierra
#

Oh snap! Am I reading the changelog for Source Record correctly? Is the crashing I was experiencing woth Source Record fixed? 😱

mossy lintel
#

I like how Advanced Scene Switcher and Move Transition plugins have evolved into big conglomerates compared what they were in the beginning :).

harsh topaz
#

@weak escarp Interesting update with the websocket vendor requests - is there an exhaustive list of the available requests, or are the ones listed for version 0.3.3 the ones that are available at this time?

fossil wyvern
#

lmao

harsh topaz
untold jay
harsh topaz
#

Even though I'm not sure how many of them have web socket support.

untold jay
#

Which is both funny and most impressive.

weak escarp
fossil wyvern
#

yeah it quite is

obsidian agate
#

though i dont use the more advanced aspects of that plugin yet

#

just the basic "yay, global overlays"

harsh topaz
harsh topaz
weak escarp
harsh topaz
fossil wyvern
obsidian agate
#

formatting of the filename i would assume you mean

fossil wyvern
#

yee yee mb

#

extending adv-ff for source record has been in the back of my mind for a bit

weak escarp
fossil wyvern
magic trout
#

I'm sure this has been asked a trillion times, so forgive me, but is there a way to remotely direct through OBS... my client just wants to load it and go, I would remotely be switching scenes.

obsidian agate
magic trout
#

^ Awesome. I know of things like Parsec, but I find there's lag. Maybe the OBS WebSocket thing is better.

#

Do you know of a tutorial for getting the OBS WebSocket off hand?

obsidian agate
#

Parsec is full desktop streaming, whereas WebSockets are just sending commands

magic trout
#

ok! excellent

oblique yewBOT
magic trout
#

Thank you! ❤️

obsidian agate
#

welcome 🙂

magic trout
#

Thanks y'all 🙂 I am trying both!

gaunt hill
#

Hello, I want to record FIFA with OBS, but unfortunately it lags when I watch the video. What can I do?

oblique yewBOT
rapid saffron
quiet bramble
# rapid saffron Hi, I was wondering if there was a way to do this melting glitch transition in O...

I'm not aware of any pre-existing plugins, scripts or shaders that can do similar effects in OBS, however it is technically possible. The video you linked to shows that it is using a pixel sort algorithm. Pixel sorting can be extremely burdensome on the GPU, so doing such effects in OBS on live video in realtime may be problematic, but it might be possible if one has a powerful enough graphics card. This is if one were to do it in a pixel shader, such as porting some pixel sort shaders from Shadertoy or similar. I have the notion that it might be possible to do things like this faster and less burdensome with CUDA (or theoretically ROCm on AMD), but it's just a hunch, and I don't know of any plugins doing anything like that for OBS currently.

#

So, TL;DR is that it is theoretically technically possible for someone to make a filter/transition like this, but unlikely that one exists currently, and it would probably need a powerful GPU to do realtime pixelsorting.

#

I've investigated pixelsorting algorithms in the past while trying to find a way to implement some cool FX I found in a music video (Sympathetic Symphony by Trashboat, directed by Polygon), but I did not successfully find a way to do it on live video yet.

#

If you do happen to find something, or someone creates a solution, please mention it here and tag me though. 🙂 I'm going to dive back into pixelsorting in the future as well sometime. Eventually we'll have FX like this for OBS but it may take time. 🙂

rapid saffron
#

ok thanks

mortal harbor
#

i am going to tag @serene echo on this one, he is pretty creative/crafty with these effects and although this one is a little different i have seen him do similar

#

(please let me know if you don't want to be pinged like this and i will never do it again 🙂 )

ruby lichen
#

hi everyone
does anyone have experience or knowlegde of 3D rendering in OBS?
presumably all the components are there. is there an existing plugin i can learn from?

fossil wyvern
ruby lichen
fossil wyvern
#

yeah, but afaik you'd need to literally completely rewrite the core of obs to get access to that

harsh topaz
#

You'd have better outcome using a proper tool for the 3D - and then displaying that in OBS.

fossil wyvern
#

basically yeah

#

or if you want smth more involved, a plugin of a source that renders the 3D thingie into a 2D texture, and then passes that texture to obs

ruby lichen
ruby lichen
fossil wyvern
harsh topaz
ruby lichen
#

sure i will flatten it on a texture, that's the easy part

harsh topaz
#

Doing the actual rendering in OBS seems... messy.

fossil wyvern
#

what are you actually trying to do

ruby lichen
#

augmented reality

fossil wyvern
#

obviously you don't need to detail any more :3

ruby lichen
#

just 3D rendering on top of the camera view
most of the rendering is transparent

fossil wyvern
#

then yeah you could render in the source internals and pass the texture to the compositor

#

but the compositor itself (i.e., what obs is) only works with 2D

ruby lichen
#

well... in the end everything is 2D - we have flat screens! 😄

#

(so far, who knows what head-worn stereo displays will do to OBS and streaming)

fossil wyvern
#

except with a row and column of 0 for the Z dimension

ruby lichen
#

did anyone attempt this in the past?

fossil wyvern
#

which is what I thought you were trying to get at

#

attempt what, rendering smth in 3D?

ruby lichen
#

yes, 3D rendering using the OBS rendering utils

fossil wyvern
#

check exeldro's 3D effect, not 100% sure, but likely

obsidian agate
harsh topaz
obsidian agate
#

yes, OBS, but technically via the Browser Source

harsh topaz
#

Either way, an application that actually is made for the purpose - and piping that result into OBS, is always going to be a better work flow I reckon.

obsidian agate
#

many of these should be fine in a browser source

harsh topaz
#

Again, they'd have to generate the augmented reality with some sort of software.

#

if they're planning on doing it real time - it'd probably a pipeline of sort connecting the app to OBS.

#

Not sure how webgl would play into that 🙂

obsidian agate
#

-maybe-, depends on how they come at it really.

#

what were the specifics of the augmented reality. im picturing a google glass type of thing, where visuals are layered over a camera view of some sort

#

ya got my gears turning with an interesting problem to solve, lol

harsh topaz
#

I mean, there were not many specifics, my immediate thought would be getting the frames from OBS, into an app that analyzes that. Then augments something over said frame, and sends that back to OBS to be broadcasted.

obsidian agate
#

yeah, thats a question i would have as well. Would it be augmenting based on the visual data being analyzed, or would there be other sensors like gyros, etc, that do the majority of the work

harsh topaz
#

Again, depending on what they're doing - if they doing IRL streams it'd probably be better to just pipe the feed directly into an app handling augmented things, and grabbing the final render into OBS.

ruby lichen
#

No external app
All inside OBS.
This is the best experience for the users

It's possible. Just some what of a yak shave
But I've started working on it
In fact Exeldro 3d effect has a bit of what I was looking for
But the rest is fairly "simple" (ain't nothing simple about 3d rendering tbh)
Just get the vertices to the rendering pipeline after setting up the right perspective projection.
The pipeline is fully 3d capable..
Getting materials, lighting and texture mapping to work would be a challenge but not insurmountable.

obsidian agate
#

is this just analyzing the camera video, or do you have other sensors like gyros, depth sensors, etc, to help deal with that?

ruby lichen
serene echo
viscid plaza
#

!plugins

oblique yewBOT
bright sapphire
#

<@&715347355565817879>

harsh topaz
#

@weak escarp Did the via FFmpeg options get removed from Source Record - or do you need to do something to enable them?

fossil wyvern
#

prolly not needed anymore can do zero-copy ones now

weak escarp
fossil wyvern
#

you could technically access it by putting smth invalid so it falls back but eh

harsh topaz
#

I need the option to determine interval type/interval.

harsh topaz
#

Was definitely here.

fossil wyvern
#

keyint? should still be there in the new nvenc

harsh topaz
#

It basically allows footage to have smooth seeking. Without it, life is painful.

fossil wyvern
harsh topaz
#

So OBS removed it?

weak escarp
# harsh topaz

that looks like an encoder you got from an other plugin

harsh topaz
#

Hmm..

#

What would yield that.

fossil wyvern
#

oh yeah might be the streamfx one

harsh topaz
#

Oh lord, don't tell me I need to deal with StreamFX...

fossil wyvern
#

yeah the obs ffmpeg one is named differently mb

harsh topaz
#

Is there an alternate way to set the interval frames without having to have another plugin involved? 😐

fossil wyvern
#

keyframe interval to 1 isn't enough for you?

untold jay
harsh topaz
untold jay
harsh topaz
untold jay
harsh topaz
fossil wyvern
#

yee was wondering whether 60 is enough for you or no

harsh topaz
#

I spent a lot of time trying to figure out why the player was hellish. Turns out not enough key frames to actually do smooth seeking.

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Took me way too long to figure out it was the files that simply were not good for what I was trying to do.

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This solved that.

harsh topaz
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The more dependencies the less pog 😦

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I see Chiyo had similar concerns.

harsh topaz
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That's an interesting naming scheme

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Capitalized first letter and . separator.

fossil wyvern
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same one used for the obs translation stuff

harsh topaz
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Normally only see camelcase or underscore.

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Don't think I've come across this before giggle

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Well, having to rely on StreamFX is honestly quite a disappointing bummer.

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I guess that's a problem for future me.

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How badly do you think it would crap itself if I sent a request to set the keyint_sec to 0.2 kappa

fossil wyvern
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it's worth trying, and might work

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some encoder parameters can actually be changed mid-encode

harsh topaz
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I would have to actually do a recording with it after attempting because I doubt the UI would give me a proper representation of the keyframe if it ended up working.

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Yea it just gives me "0"

fossil wyvern
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oh yeah only way to do it is to bypass the UI anyways, so you have to actually check

harsh topaz
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So who knows what goes on back-end 😛

fossil wyvern
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by request you mean websockets?

harsh topaz
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Would be amazing if that actually worked. I really want to make this work with Source Record alone.

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Yes

fossil wyvern
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try in obspython

harsh topaz
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no ty, I only do JS because I'm a pleb.

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Webside? JS.
Server? JS.
App? JS.

OS? .. 😏

fossil wyvern
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(only works with the main obs recording encoder)

harsh topaz
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That looks like.. a lot. What is this supposed to be for - checking if changing the key interval actually changes or?

fossil wyvern
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yup

harsh topaz
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Will take a look at it later aLindLove - Soccer EM just came on.

fossil wyvern
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basically it allows to load the recording encoder's properties while it's encoding, change them and attempts to apply that change

vast tusk
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Ok so
I downloaded an overlay for OBS
where do I get presets from
or where do I make em
or how

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Or who can I ask

spiral ruin
vast tusk
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Like keyboard overlay

rapid frost
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hey i have qwestion how do i use obs virtual camera i cant find it

vast tusk
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the most annoying thing for me is that Im not native english speaker and my head dam hurts from all the reading I need to do here is the main issue I have

spiral ruin
vast tusk
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and I downloaded some presets but...
they wont work for me

spiral ruin
rapid frost
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i dont find itt

vast tusk
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yeah IDK maybe there is someone who can make em really quick pls lmao

oblique yewBOT
vast tusk
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a specific preset

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IDK

spiral ruin
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A preset for what? the Keyboard layout? you have to configure that yourself within the plugin, for your keyboard. The plugin comes with preset or default layouts. Just have to pick the one you need or want to use.
I don't use the plugin personally, but you can get help for it through the link I provided you.

vast tusk
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I just cant understand how do I get rid of all buttons I dont need here and leave only buttons I need

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(IDK maybe its bcs its 11pm for me rn)

spiral ruin
vast tusk
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I guess Im going sleep and then figutre it out bcs my brain feels fried RN

vast tusk
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Ok what I actually need is a good keyboard preset, with arrow keys that will be seethrough

harsh topaz
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@fossil wyvern Daym, it actually returns 0.2 when you ws request what the keyint_sec is - but when you do a recording its still using a high keyframe. Sadge.

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So I guess they just round up or something back-end.

fossil wyvern