#LMB movement should not target breakables (jars etc.) while moving around

6 messages · Page 1 of 1 (latest)

smoky swift
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Clip to demonstrate what I mean: https://www.twitch.tv/videos/2529946819

But basically, for context-sensitive LMB movement (TQ1 style), it should not lock on to go break a jar if you happen to move your mouse over it while you've still been holding LMB to move around.
It should require a "new click" to target breakables, please :)

true oriole
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Agreed
Not an important aspect anyway, there's really nothing of relevance dropping from these considering the amount of time it requires to smash them all in some areas.

smoky swift
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that's a good point too. If there's going to be so many of them, they should offer a little bit more value. If not, then reduce the "clutter" of them perhaps

true oriole
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Or simply moving or dashing through them should break them all at once.
Or let me lightning bolt them. Or whatever AoE one might have. The width and might of a melee attack a character has doesnt do it justice.

harsh crown
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AoE seems to generally work

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At least the rogue skill that does the AoE projectile