#Hermit | Physical unarmed build

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grave hinge
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This heroe was made from my curiosity. I was wondering, how far can I progres trought the game without dieing and it turned out I made it to the end.

The strenght of this heroe comes from items. I tried to accomulate as much raw dmg as I can and here is the resoult.

My second priority was survability and that comes from hale prefixes from my items and from the heart of the oak skill from nature mastery.

The third priority was ofenzive ability. Most of oa comes from cerberus collar and from 2 marks of Ares. The rest of oa comes from my base dexterity.

Main atributes where to spend points: strenght and dexterity.

Dmg of this heroe comes from 2700 - 50 000 per hit, it deppends on lucky rolls from items.

Pros: Ineresting heroe to play. She is quite tanky although she can suffer a bit from elemental attacks. She can heal herself thx to the healing skill from nature mastery. She is fast and she attack fast. She is lowering heavilly resistances of her enemies (thx to plague and abdicate). She is also lowering dmg of her enemies (expecially to bosses).

Cons: She is interesting but also pretty damn boring to play later on since she cant do anything else but punching. She suffer heavilly againts elements (last Ragnarok location + EE Egypt). She deals unstable dmg, you cannot trust your attacks that will deal still the same amount of dmg. It is annoying that you are autoequiping every weapon, that you pickup from the ground.

narrow breach
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oh wow, that sounds interesting, dont think i have ever seen a build with no weapons