#Sounds start to die out after extended play

3 messages · Page 1 of 1 (latest)

graceful horizon
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I've noticed that the sounds play fine for a while, but perhaps when I'm activating a lot of sound events it stops playing monster sound or weapon hit sounds. Then if I sit around not activating many sounds, eventually all the sounds come back from every source.

Not sure if this is an issue unique to my setup or a common issue.
Restarting the game fixes the issue for a while.

lone timber
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Yes, there is no other solution but to restart the game at the moment, this is a bug that affects all players.

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If you have detailed information on what causes it, please do report it on Redmine link in #1034919612229353603