#Spherical Reactor Operations Complex
6 messages · Page 1 of 1 (latest)
Looks cool so far
https://www.roblox.com/games/16466233262/Spherical-Reactor-Operations-Complex the beginning of the startup is gonna be improved by the way
Check out Spherical Reactor Operations Complex. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Welcome to Spherical Reactor Operations Complex. This is another project from Noobys (me) check out my other project here : https://www.roblox.com/games/13422322474/cylinder-core
This is a core game, but with a m...
Spherical Reactor Operations Complex
Well I did give this game a look so I'll give my thoughts on it
Overall, it's pretty decent. Albeit pretty bare bones at the moment, but I suppose that's expected for a work in progress.
About those switches on the left of the startup control, they're a little bit hard to interact with because the click detector is parented only to the part of the handle which you grab and not the entire thing. I can see why you did that, but if you're being that specific with click detectors then its bound to get annoying for some people. I also don't like how you need to do that four times to turn on some lights. There's not really any practical reason to be doing it that way whereas you can just press one control and it does that for you, better yet the game handles it automatically. The shading on the top of them is a bit odd too. If you did them in blender I recommend using mark sharp whilst in edit mode to make it not appear that way. Lastly, in my personal opinion, they turn weird, but that doesn't really matter.
The plants are pretty out of place with the whole aesthetic of the room, at least the texture of them do. They're also stored in pots that are sharp on every edge, which I recommend changing for consistency and to keep it aesthetically pleasing.
Make the tiles (the ground and ceiling) into a material. They're both laggier and harder to work with. Also, give the ceiling lights a material as well to give them some life.
The power lasers being held up by only a small amount of trusses with nothing inside them makes almost no sense. In the real world, these trusses would be crushed easily unless you spent an ungodly amount of money making them strong enough to withstand that weight. Use actual structures to keep them in place if you're looking for something realistic, or just use the excuse that they're twice as long as they appear to adjust for the difference in weight.
Hope this helps. Also, I included some building inconsistencies in the attachments. Good luck.
@jaunty arrow