#General discussion
1 messages Β· Page 39 of 1
wip
basing it off of thhis
@limber shadow l o o k .
holy fire
w o a
i'll keep yall updated
far as i can tell ya just need the disk
i still need to work on gravitational lensing
alr
god help me
quasar
@neon obsidian @limber shadow @sharp apex
not the most realistic but it gets the job done, here you go
very pretty
without the special visuals
very dangerous deadly pit
probably the insurance won't cover this 100%
Umh I think you pinged the wrong-
Just saying, I don't think that pings work after you edit the message
ping em again
@limber shadow
whoa
i was asleep >:(
THE THE
Can someone explain to me how I can edit text or logos to make them look somewhat faded over time? Using QSERF as a reference.
find good grunge maps online and use them as masks in software like photoshop or photopea
repost
hmm okay thanks!
hello again wonderful chat system
Ngl, the orange placeholder texture looks kinda fire
aim_ag_texture_arena
It's the Source engine dev texture, amazing
holy shit. good job
Thanks π
im shocked theres even an engine to release smoke
Holy peak
Peak.
Hidraulic system?
holy smokes
Does anyone know how to detect when a localplayer has their mouse hovering over a group? I tried mouse.target but that only returns parts and because of nesting I can't guarantee that the group is the parent of the part being hovered over. I also tried using clickdetector mousehoverenter and mousehoverleave but that yielded other issues.
mouse.Target:FindFirstAncestorWhichIsA("Model");
if you need something more specific
is there a way to have it continue iterating if that model isn't tagged?
local targetModel: Model = ...
local checkModel: Instance = mouse.Target
repeat checkModel = checkModel.Parent until checkModel == workspace or checkModel == targetModel
if checkModel == targetModel then
-- ...
end
you're amazing thank you
how do I prevent it from error out with "attempt to index nil with 'Parent'" on the repeat line?
a VNL enjoyer? Nice
I like the kenworth w900
I thought the check could be ended early, I guess not
change workspace to nil
Yep hydraulic
no luck, returns the same error
probably try ```lua
local targetModel: Model = ...
local checkModel: Instance = mouse.Target
if checkModel then
repeat checkModel = checkModel.Parent until checkModel == workspace or checkModel == targetModel
end
if checkModel == targetModel then
-- ...
end
setting target model to an actual model returns nothing while replacing it with HasTag returns an error about indexing nil with HasTag. I also tried having it check and make sure it's not nil before it checks tags and that returns nothing
id recommend using breakpoints
something's not right
Anyone who has any experience in scripting trains here? Is it actually recommend to put script into locomotive model in workspace or unified script in servervscript service?
I found myself having trouble scripting each trains as each of them does not have same systems I.e 2 cab sides 1 cab, different headlight, different throttle and brakes methods speed etc.
You could make a module script for a specific train, and connect it to the respective train.
like a master script for the train in which you require the module.
from there the usual gist of making connections trough remote events and functions, either by the train, making a certain filter so it doesnt shoot to a different train, or another master script in ServerScript Service so it would either identify the player controling it (if that is your intention), or again, another filter to identify the train.
some door system i made in 2004
Quite good make it a little too wobbly personally
Or setting
Because that if play in full screen would give me dizziness somehow
Alright i will decrease intensity thanks π
Ah yes my grammar it was saying try make it little wobbly a bit something like that
But yep that will do
how about now ?
Good but I think change the tween to kind of a little bit intense the enum type back should be shorter?
Maybe we wait for other comment see what other think I might dumb sometime
spihn
Shouldn't those solar arrays face the sun or am i trippin
I use no tween
I use pure math
I use lerp
Anyways you think it bounces too much?
I can change damping
jello legs
low priority task so we havent worked on it yet
Ah
Yep
Object 279
Is that Alexandra
few more hour before the entire Lunarity explode
The fact that it 48 while this post was 49
Lunar moon base still exist?
ofc it getting even bigger and more lore deeper
especially the city wasn't made by human at the first place
human claimed it
Then who made it, moontian
it made of these guy
the only circle and wires around the head
as they see dead human bodies they simply
By the time you drawing i got insanely addicted into tanks
some fortunately enough the memories uploaded into these guy called alen so they still have
memories
but some infected well
The style change abit i see
you're fucked
dude you havent seen what im been up to
m
do you have any lore in your mind btw
no
I wipe out my memory for something useful
Zammmmm
i also burned all the memories i was in this fucking server and leave only my lore to developed itself
including my art style
jesus
How tf the lore is living
u would like to make a game out of these tank fr
It is involved
It is my life now
since my life is only draw draw and draw
i have no else talent
Noppee
zammm idk if you should try or shouldn't try as it violence as hell
but their model like tank n guns are petty similar to your
except the tank cannot work and it major by guns
Rbrbrbrbrbrbrb

Mine was average detail
THIS IS WHAT IM MAKING
YOU LOVE REALISTIC SO DO I?
Lunarity core (i fuckin love pinterest
Talk later my phone dead
I love how the outline is getting thinner lol
i learned my line art before really sucks so i'm become fewer thick lines
especially background when i mainly done by highlighter
Yeah i get it
Well done
fixing Pre production turret
Boeing 707 Cockpit attemp
made this because yes
feels a bit too jelly with the neck when you steer back and forth, in a real car you'd sway some yeah, but not that much
good
viewport frames correct?
oh really?
sick
hang on heres some glass related things i did
all the bulbs are white
Nope
reflections are up side down :(
@ebon bear is back omg
grf whatsapp car
i'm making a core game
rate p3 vfx
very cool
have not posted here a single day in my life so here have this
I create Win 11 and Big Sur inspired design
Nice one Euro
thank
Refresh the entire F-9 control panels style
i'm super pro coder
i love improvement π€
we love funny noises and physics props
i love it!!! you should make it breakable
LOL maybe
I was inspired off your stuff tbf, I had always dreamed of making something like this but only recently have I had the time to try and implement it
i used free model glass for now as a test
i plan to hopefully improve it with more accurate fluid sim noises β’
also peep the animated bushes
i love it too ^^
btw although the breakable thing was a joke, IT IS POSSIBLE
ooh
how the heck
do you replace it with a broken variant when it hits a certain velocity?
yea!!!
esentially deleting the original model and swapping it with a broken varient
with its momentum preserved
interesting
i take it you just copy + paste the original dimensions, location and rotation as well as velocities applied when swapping the model out
that way it looks like a 1:1 replacement
yeah pretty much
i have it already implemented for las cherung, though atm its just only bottles and crates i decided to make it destructable
Coconut hit newton -> robloxβs physics
coconut??
tf2
modified missile truck for a game concept model
based off the zvezda 1/72 SS-26 kit

out of curiosity what games do poeple get those SFX from. also liek the alarms in qserf as well
Those flickering sounds are from Portal 2
Same with a couple of the alarms as you said
Keep in mind that there's more flicker sounds from the same game, however those sounds are the most used
thought i'd share this here, but testing lens flare on a fnaf game im working on woahh
found on the devforum, open source and i highly recommend anyone to take a look
https://devforum.roblox.com/t/lens-flare-system-easily-usable-by-builders-or-scripters/4021857
Hello all, Today Iβm releasing a simple lens flare system I wrote for an upcoming game of mine. This uses ParticleEmitters to achieve a lens flare effect, which also gives nice bloom and also allows for additive blending. This system is meant to be simple to use, so customization of lens flares is mainly achieved by using CollectionService to...
beats to uhh, umm, idk
rwd NO differential HORRIBLE weight distribution
Is the suspension raycast?
yes!
Yoo i liked it very good
I asssume itβs Connected to a stepped loop from run service
thank you
its connected to the prerender function
since its actually calculated on the client
First off really cool, secondly, music name pls π
ty!
the revision 2 in question
thats beautiful
117tb
Could I maybe have 28 of those TB
i reduced it to 780gb
we are NOT hauling the entire VGS database to ac25
nuh uh
How much storage does it have in total lol
200TB
And how big is it
improved the car and added sfx and an engine shake effect thing
Peak.
working on making a fan version of the QSERF DMR for vrchat. scripting is gonna be hell for me, and also re-making every single effect/detail work.
Sidenote (I suck at modeling and paid someone to make the DMR model you see here)
WAHT
?
a fan made version. but yes. I plan on it
Crazy work my guy
I have yet to see any reactor sim in vrchat. so ima do it
Anyways QSML3 v1.5 fnamade jumpscare
Oh oops
Wrong picture
Give me a sec
There ya go
Yes this is my QSML3 game just very inspiried by QSML3 V1 edited
nice
No this is not QSML3 aphla recontinued which is another QSML3 project Iβm working on
once I get this first version based off of DMR 02 I plan to go with the QSML Version
This one is called QSML3 V1.5 fanmade
?
the one they released from archive recently
Do you wanna see the CR?
Let me get a pic rq
sure
Itβs almost done as it needs alarms to be placed around
Just ignore the one in the middle
cool
Iβm just adding sounds to it
so far from what ive seen making a reactor sim in roblox is hella lot easier than vrc
Crazy
I mean yeah
VRC is more advanced in every (really) way
ye, they recently added and sdk for interactions is the main reason im doing it. making buttons is now actually easy.
Also I meant to put (not really) in the really part lol
Typo error
water level (m)
80%
fixed a long time ago
its more of they make it harder to do simple things. like network sync is a pain
Non-Euclidean game cool
Cheers man
oops
bleh i need smth to script
if thats going to be part of a map, I highly recomend something I dont see a lot of people do
guardrails
as well as proper road signage, traffic lights and such
wont be part of a map i was just testing a car
but youre right
only because its probably illegal tho
Screensaver thing
so glad i watched chernobyl or id be like ???
real
i have a plan.
also does anyone know what other games QSERF uses for sounds? like alarms and such. I already got portal 2 stuff but is there any other games?
I believe thereβs at least one from infra
sister location
#general message
hate to break it to ya, but either the dmr model is stolen and the guy you paid ripped you off, or the dmr is EXTREMELY ACCURATE to 2019 qserf.
I paid a lot so it better be a legit one. its impossible for me to get that money back
.
uh
yeeeaaah i noticed a couple things, i think you were ripped off soβ¦
π
I paid $300 and it took them 2 months to make it.
hmmm
it looks like the dmr from qserf alpha/2019
infact hold on
I did ask for a replica of a qserf dmr, as I wanted to make a fan version on vrc
ya know qserf alpha is uncopylocked right?
ya didnβt need to fork out 300 dollars for that π
why would they uncopylock it?
well, thatβs a story for another day
but for now iβll send you link in dms to the official one
please. I wanna check their model and see if I got ripped off
Check out [FREE] QSERF Alpha . Itβs one of the millions of unique, user-generated 3D experiences created on Roblox. Flagship QS project - features the first, and eventually scrapped, version of QSERF.
Giving this away as a reminder of what's been accomplished since then. All copyright claims or other appropriate measures of discipline have...
this
ok its not the same. there are some decent differences in it. so I think I got someone to make a legit one. one the main things is the gantry on the core and the panels on it as well.
hmmm
if itβs legit, why does it look like the megaupdate oneβ¦
theres a differnt one?
infact yk what @waxen vapor check this, idk if this is a real replica or if this is taken from a copy.
hate to ruin your day but if you paid somebody to do that you got scammed because thats exported straight from qserf
thought so
infact even worse that's alpha right?
so literally free
oh my god
yeah
you got ripped off im sorry
there's no reason that'd take 2 months
Bruh
I knew something was off
About the guy who made him that model
also jesus christ 300$ for a dmr
ikr that is basically overpaying for that model
wtf
yeah, im probably gonna pay about $30 for a fusion reactor with an interior and components, so $300 is def a scam
:>
is that fish at the top??
was originally gonna be wo'er
but since its asentyl corp
and nothing here is supposed to make sense
why not put 'eternal' butterflies and crystals up there
now i just need ideas for what could be behind those big arch entrances
something that can be somewhat repetitive
siince theres gonna be like more than one ofc
maybe a cafeteria of some sort
sadly i have no ideas 
gonna give my 2 cents this is definitely exported, real artists use modifiers and don't model the entire thing at once (dmr + cr)
Iβm used to paying a lot as for vrc stuff itβs usually more but fuuuuuu
yes
i also see the union export normal issues
how did you pay them, are you sure there's no way to get it back
It was on fiver.
I tried to file a claim but they say I canβt since itβs a digital item. I showed support the evidence and they still declined it
damn
is there anywhere that states who owns the model. like the legit one. I waana see if I can find enough material to convince them he scammed me
Really good, one thing i just thought of tho, how many tris and such

Can someone explain how I can program lights to give a glitch effect? ββFor example, lights that turns off at asymmetrical intervals.
anyone know a good way to connect these two edge loops at the angle of the slope behind them?
I wanna say bridge edge loops but idkk
bridge edge loops looks like this
lore logo i made
low poly truh
Based scania
Fix the top a little since itβs rounder and higher irl
the R series is shorter irl
the size
Are you sure someone made it for you?
You do realize they'd make the file and import it, right
you know that the directory for my pc right. that my widnows pc user acocunt name

they gave me an .obj .mtl and a few textures
yeah, so you import it and boom

ive already scarpped that one, and have been working on porting the uncopylocked version, having to do it in peices as when I try to export the entire thing a lot of stuff is just missing in the .obj file
Took about 5 files of seperate areas just to get the control room to import correctly.
Wait, uncopylocked QSERF?
The pre-alpha version by Wild
airlock
The shredder
Iβm making a vrchat version
electric state mentioned
peak mentioned
"Very good. We'll take it from here."
loud warning maybe
you must make a poinlight for every pixel fot accurate lighting
black hole using raycast renderer
some rays get bent toward the black hole depending on their distance to it
Dont you mean surfacelight?
Get real 
oh right i remade the 2025 report one a bit
Just to know. Who can help me with creating games?
comission build, wip
Reactor Diagram WIP
i know theres was susposed to be like 4 lasers but i couldn't fit it
quick update:
"Overhead capacitors to one oh five percent."
maybe bit loud
is that the mcreactor from mcdonalds?!(for context the colors are the mcdonalds logo colors xD)
yes limited time only
damn
it might be looks like that because uh i tried to make like lambda reactor*ish
still i take that joke as an good feedback
Collectionists:
print(βποΈπποΈβ)
I found out how to use blender, Are we not men? We are peak
took me a lobotomy and a half to figure out how it works
it's ok it gets worse
rugbok
Where is the Rugbok R6?
i ate it
scania W
can I send you the model they gave me and can you comapre it to the actual one. to see if it is infact a ripped model
You donβt need to, I can tell itβs the same model by just looking at it
hamh
dammit. alrighty then.
yeah one way to tell its ripped straight from roblox is how the shapes look
for example the cone on the grav lasers are not smooth and flush with the actual laser
thats a roblox trait
atleast i think
im not that experinced in roblox, thats why I did a commision, and the model is not even for roblox. but its alright im using the uncopylocked version instead, as its an NFP project anyways.
That's just how the old lasers were constructed
for whatever reason they never bothered getting cones that actually matched the rest of the body
Clock
TEACH ME YOUR WAYS
what do you think of my type 90
ππ
vacation's lenght
it looks like one
just mark sharp the cheeks I think
other than different style it looks good
oh yeah i forgot about rhat thanks for pointing it out
and thank you for your feedback goodsir
u could make it slightly more detailed but if thats the look ur going for u did it well
yeah most of the details will be added in the texture stage since this is the average vehicle size in my game
do u think it would solo one of them
Is that
I canβt recall the name but I think it was evagan or some
not a chance
cool lightpole
overly complicated keycard reader\
clearance identification added
Half a the screen render??
-# nevermind that was dumb
SSG 08 β€οΈβπ©Ή
Rare bob post
Fictional map I made to practice and learn new skills in photoshop
Someone's been snooping around Xero's forum hmmmm
It is honestly kind of a coincidence as it's for something outside of QS but yes I did do a little bit of peeking
I don't like the mountains but don't know how to do them
Updated version
ooh awesome!!
i love it ^^
always big fan of cartography (i think thats what its called?) stuff
especially with the fabric overlay
thank you!! and yes that's what it's called
Perhaps use the before one torso, arms and legs model for the after one and keep afterβs helmet
Yup that works too
tombstones
sh idk
thats just a supernova
THIS is the big bang kinda'
Scary.......
thats highkey tuff...
same with the supernova
might as well showcase the ui i designed for this website
How did you make it
that reminds me, how tf do i open the console in ats, whatever key it is, doesnt work
Making it i guess
Iβve accidentally went to the very start of this forum
tsx and scss
- close game
- modify the values in docs/ATS/config.cfg:
- g_developer 1
- g_console 1
- open game
- use grave character
Uh
Go to docs and click on ATS and then look for uh config
And open with notepad
And find g_developer and g_console and set both to 1
did bro just copy what i said
also forgot closing the game
otherwise changes will not save
Nuh uh
i feel like if you knew what you're talking about then you'd use the actual names of the files and folders
do you even know what ATS is π
air traffic surveillance
Ofc
I used to play it a lot before I moved it aside when I started to be a Roblox developer
This is one of the last trucks I drove before I became a dev
Cargo props with changeable colors and decals
new WIP
old
why so gnarp gnarp
Whar
(cool)
thank
A new era, a new star.
update:
lore docs im workin on
why is it doing that
https://youtu.be/MBvT6RiSEj0?si=Rx-9fG-0ukdPQlr7&t=773 I am trying to achieve this
Jumping into the deep end and taking a look at advanced use cases of the array modifier and other operations that are very similar like instancing and Curve arrays. We'll be covering the deep end of blender here so take it bit by bit. We're covering arrays along a curve, the power of instancing and even curve geometry and Instnace arrays, doing ...
the object you wanna curve might be too wide
wdym
I used a 1x1 square curve
I believe so
for some reason it works if I rotate it by ~3 ish degrees or a small ass degree
Alarm system a friend made for one of my QSML3 projects (this is not aphla recontinued this project is V1.5 fanmade btw this project is older than aphla recontinued)
made another tank and textured
hes in a game too
actual peak
its about 11k triangles so not super low poly but i think its ok
Use bindable events π
And itβs cool tho
Idek what that isπ
Also thanks
Iβm only a modeler and uh
Idk how to script
I was bored, so i made Garlands
man started texturing before gta 6
congratulations!!
Official Leak video for MT FNRC V7 prior to release. Some of these are not final. Do not expect them to look the same at release
Do not steal at all, as this is under MT FNRC's ownership.
Video by AccelArc
finally updated my link-in-bio
https://realsgii2.dev/
how tf u model this so fast bro π
the texture work is not bad
you can probably add like a oxidization effect on the nozzles
idk
it took like 4 hours in total
speed run
You math nerd
guys rate 0/10
There is an Emergency
12/07/2004
disclaimer: valid tones + its kinda loud so
Ok bud
looks like something youd see on an oil rig
22:22 my time
Half-Life 2 confrinmed
oml ts so portal 2
apfsds
40mm flak π₯
hecu animation
*compressed to be playable
doing very good progress rn
but the only one thing messes my brain should i keep the textures or not?
@naive elm @tawny flare hello leopard 1a3!!
i fwthis
thnx...
old leak, final product will be different
make 2018 vnl 860...
Cool but repetitive texture
Ok
Nah W900
if you wanna make a mid truck go for a 2025 vnl
I mean I like the textures but I don't know much the textures might affect performance. If they don't then you're chillin
I used some lower quality textures make the performance balanced
That new VNL looks hota$$
Also are you saying the W900 is mid?
A Turbine
poker-themed wallpaper (static and animated)
QS Devs be like 
thats interesting
a dusty trip grab system but better
thanks tho
i got a lot of work in it
what game is this i wanna play this
Very blue
a circular thing
kinda ahh
The IITPP dev team should hire you 
Small request
I've been making a music project on FL Studio trial version and I've reached a really good progress, but it has crashed and I'm unable to revert it back through the back up file, so, all I need is a person who has full FL Studio version to open the project and record it or render it, thank you.
Dm me and I will send you the file
π
(Please dont tell me to Crack FL studio I don't wanna risk)
If buying isn't owning, pirating isn't stealing.
what floor size would be ideal for an HQ building?
this quite literally hits hard
Then why upload it here
i need a discord file link for gmod's stream radio addon
was making a car that had a radio in it
Then use a music channel?
You canβt load your saved files with trial mode
You must purchase a licensed version
Theyβre still saved tho
So donβt worry
its worth getting the full version of fl studio especially if its on sale (specifically the producer edition)
That's what I'm saying
I'm too poor
Well guys, I've recorded some videos of its progress, I managed to stitch them together through a video editor and I've finally formed the full soundtrack
war
warmachines
not random sci fi stuff but a recreation of my homelan
physics
Is that
That train station in Bangkok
I was literally there last year π
Absolutely
Next I would continue the THE THE 
forklift
Are you forklift certified tho? 
Can it lift a fork?
yes
Holy shit electric state?
Yes π½
i think the lead guy there or someone reached out for me to do vehicles there
The dealer of the ship
I just made a whole fleet of them today
Dwag
ui concept for 8.5
Hello Creators, We are thrilled to announce that 4k Texture Rendering is now available in Studio Beta for instances that support Texture Streaming! The texture streaming system will use 4k textures if it determines that a resolution above 1k is needed for a given object based on its importance in the scene and if the device has enough resources...
concepts
fake
And I have to re upload most of pbr and texture stuff again?

any textures that you uploaded previously above 1k will automatically start being shown up to 4k, if you did do that
elastic body no see somewhere else
back at it again
updated 2nd screen
I like it!
bethesda game studios
nawh..
how many triangles
yum
just curious but are the decals from a pack or custom? I absolutely love them, love the texturing too of course
π
thank you!!
the decals are all custom, yeah
minus the uhh
avon logo
damn those look super good
do you make them yourself or do you work in a team where someone else makes them?
i use substance's base alpha maps and work up from there
this is the main ref
any additional details, decals i came up with myself
holy shit what you made is like the same quality
ngl i think yours is better
never expected to see literal aaa quality here
i kinda fumbled with the metallic look of the model but the decals saved the day
and indentns
i love indents
ah that's supposed to be metal?
all in substance or did you bake
mostly in substance
some details are baked in
does anyone know how to order the teams correctly
such as administration security etc
As far as I know, the team order goes based off of how you added them
in my defense thats for everything and it was modeled as a hero prop
You'd have to move your teams to something like SoundService and then move then back into Teams in the order you want them in.
Teams are ordered based off of when they were added.
ye its alr im not judging
Not sure if this is the right channel to ask, does anyone have SCP CB textures (yk, like building ones) on their pc, I kinda need the images themselves so I can upscale em for smth
the game's free to download, I'm sure it wouldn't be hard to get the assets
what
you can find them here!
https://github.com/Regalis11/scpcb/tree/master/GFX
tip for if you wanna try and do shit with it, you will need Blitz3D i believe
or that too
You're goated for this
where can i find the sound that qserf uses for double doors (not sliding ones)
Portal 2
fictional tank turret
D-1B "Jaguar 1"
Yes it has interior
Albeit not a good one
do you guys play roblox
wireframe
I used like
13 sides for the barrel part because that is about the minimum number of sides I can use without the cylinder looking weird
a
I love flickering lights I need to know how
Which part, the lights?
That was intentional
To show off the effects in a short period of time
The flicker is Uhhm visually too fast for such small period as you said
My tip, is lowering the frequency of flickers
Not time, simply how fast it flickers
Yeah thats easy, like I said I increased the frequency
Ill adjust it later
But thanks for the feedback :)
What in the TDS is this
Does it give off TDS vibes π
I do not play that game at all
But it's a CIWS
And the sequel
I use a system inspired from the HPL3 engine which uses five numbers:
- min and max time off
- min and max time on
- fade time
I'd pull up a video of a game that uses it but I'm in bed 
new NECo original?
is this new or old ui
old
Because bread tastes better than key
PLEASE I BEG YOU
does anyone know an imposter baker addon for Blender that still works in 5.0 and is free?
thx gio for help
Think's Core Game 
That game was certainly smth
hell yeah
Working on a small train station for a personal project.
comfort over freedom
or "security" over freedom
because he can easily fit through the rails
4k bumeprs
Finished it:
yoo looks so cool
Thank you!
prob not from roblox studio or art but i made for avatar cause im bored and i want sth cool and classic
nice!
why you made em gay (sarcasm)
Yyyeeeeeeeeyyβ¦.
thxxxxx 
his first time in war he so gay and innocent
π
does anyone possibly have an alarm that goes ppppppr prrrrr that is really deep and is used at the end of qsml3 v3's meltdown where it goes all white and sh
thats really general discussion
π₯
Mate
Hold on
There ya go
Just be sure to speed it up to 1.2
Is this too dark?
Light models are still placeholders but I want to figure out the feel of the game first
Id say personally that feels super close, maybe change the color just a hair?
Mhhh i'll say maybe try to make it less dark
Like try light grey
I could change the light brightness from 0.5 to 0.6 and see how it looks
Yes
I want a feedback from you guys, does this soundtrack fit into meltdown?
perfect id say
making a septagon (its just a musuem)
yep
explodes
The drums feel a bit out of place but it's pretty good
Lore
can i get a dev hereοΌ
?
Made an old computer :D
-# Orion Inc. is not responsible of physical or psychological harm of users caused by any of the products as a result of their mishandling, combustion or use in multiversal research.
Also, it is made just out of parts.
uh huh
you should totally try blender
you could make this in blender in less than an hour
I tried importing a model once there and my laptop would just crash π
how many polygons are on your computer π₯
Idk, but the model was a bit modeled. And the crash would happen either when I'd try importing it or it's textures
mashenblob
this wouldn't be hard to recreate in blender
usually, importing and cleaning up a model doesn't always work
at least in my experience
Roblox is too unoptimised π
its not impossible
sure it is easier to make it in blender and paint it in substance or something
but its not the hardest thing to clean
My ahh thought it was onion inc π§
hello i got this jeep right there and the smooth drive depends on the material of the road for some reason and well it does awful on concrete i want it to be the same on every material i thought they were just decorative
Which material it drives smooth?
You might want to consider using another chassis
spring based cam shake effect
i shall be your tester my lord
is the jeep a freemodel
if so try to look into the scripts
or you can change the part properties in the Properties window
My presentation presentings
thank you for the thank you! :^)
ofc!! ^^
AWWWHHHH BUTY THATS CUTE
DONT MAKE ME CRY WHILE IM SLOWLY BEING DRUNK
π
thank you kanye very cool
Looks cool
Im not if you can but you should make a rusty version or a broken version of it
i think you need to model the pins


