#General discussion

1 messages · Page 14 of 1

ebon bear
#

yeah lmao

#

ignore that

#

fix later

sterile rivet
#

will do

ebon bear
#

thanks

neon obsidian
#

the chamber e x i s t s

nice tho

sterile rivet
#

existence of chamber

ebon bear
#

But thanks

fading spire
#

Damn

#

how tf it 7 jan

#

oh wait i sleep late

brazen crag
#

CHAMBER EXIST 🗣️ 🔥

fading spire
#

IT EXIST??/

#

ok so yeah spell mistake

ebon bear
#

No i mistyped

lament marsh
#

its exist

ebon bear
finite cosmos
#

bro we need a hadron collider revamp for qserf, we've had the same collider ever since the game was released for the public

ebon bear
#

but the main thing is SL2 - 4

#

lmao

#

the hadron collider was had a longer desk

#

in wild stream

#

but i guess it never come

finite cosmos
coral hull
finite cosmos
#

didnt they mention that they were working on it?

coral hull
#

im gonna explain this in #☢️┃qserf because rule 5

ebon bear
#

it now only Exit

brazen crag
#

awe

brazen crag
fresh rampart
#

U think I can get Engineer with that?

#

I should get SST with that fr

ebon bear
fresh rampart
#

😭

ebon bear
#

You still need improve

fresh rampart
#

(It was meant sarcastic btw)

ebon bear
#

Like dont using 3D text

#

Use surface gui instead

fresh rampart
finite cosmos
fresh rampart
#

oh

#

I cant read

#

well Ima stick to Posing

#

(GFX)

#

building isnt for me

ebon bear
#

I mean yeah

#

Not for everyone

#

But you can try

fresh rampart
#

ima stick to making this

shadow orbit
#

created a date board based on a mix of the old and new QSERF boards (this is a little old but i waited to share this until now)

ebon bear
lament marsh
fresh rampart
#

lol

hoary orchid
ebon bear
#

Yes

hoary orchid
ebon bear
#

Yeah

hoary orchid
ebon bear
#

Oh wait

#

Yeah

hoary orchid
#

Is it a QSERF recreation or are you just making areas

ebon bear
#

recreation

#

that all

#

some asset are by me but some are borrow (did ask for perm to use them)

modern maple
#

alright

#

id say this area is done now

#

im getting a lot more cry of fear vibes from this place than i expected

sterile rivet
#

CRY OF FEAR MENTIONED‼️

sterile rivet
#

my favorite game

rich kettle
#

I dont think i've posted this yet

#

Basically Two Neutron stars bound to collide

buoyant lake
#

decided to pick up a game that i found lying around in my games page called "omni labs", i think its supposed to be like an scp game mixed with qserf but i cant tell

#

the map (last actually updated around early 2023)

#

this game has a bit of history behind it. my friend and i used to love developing roblox games and we actually (when we were in i think 5th grade) made a game called "roblox science" and it eventually evolved into this mess, which i made in late 7th or early 8th grade.

#

we would really only use freemodels since neither of us knew how to use blender, and this is what that map looked like

#

you can tell that this was made when i was in 5th grade

normal locust
#

more high quality than doishalft

warm fable
naive elm
#

I used to be called omni

#

so I named the game that

#

there's two people in this server that used to call me that

naive elm
#

I can pull up screenshots of some ancient ones

fallow vault
#

really good builder

naive elm
#

if you know a server named bgd then I might be that guy

#

I doubt it though

fallow vault
#

nah i knew him in pinewood

#

and he used to be in qs

naive elm
#

Def not me then lmao

fallow vault
#

lol

naive elm
#

I like to play around with Roblox to make it not look like Roblox

#

don't do much average building

warm fable
#

im made chili

naive elm
naive elm
#

post it

warm fable
#

nah

naive elm
warm fable
#

chair

crisp bay
lament marsh
worn apex
naive elm
#

dumont style ui

naive elm
#

@cursive mulch ui

cursive mulch
#

it looks really, really clean!

#

Personally I'd add a teensy bit more padding to the images but otherwise it's hot as hell

#

Love the colors tho

#

How do you decide your palette?

naive elm
#

typically for dark themes, i use more pastel/desaturated colours

#

i usually don't use my own colours though

cursive mulch
#

I need to invest in a better program

#

As much as I loath- err I mean Love inkscape

naive elm
#

but if you're looking for something good for a ui

cursive mulch
#

Yeah I just mean for making icons and such

naive elm
cursive mulch
#

I've heard uh

naive elm
#

figma's also good for icons

cursive mulch
#

what's it called

#

Starts with an A

#

affinity

#

I've heard affinity is reeeeeeallly good

naive elm
#

haven't tried it

brisk crescent
#

***Big Egg Thing ***
One of the best movies of 2024! - Craig Shitsman
A must-watch for any egg enthusiast! - James Hetfield
EHEJEIEHWVEVSAUAIQKJEBEVRVDDH. - Sid Wilson

stoic tapir
#

That looks like the one I did

#

Tbh I like yours better

ebon bear
#

Anyway thanks

stoic tapir
#

Np 👍
Keep up the good work

ebon bear
#

You too steamhappy

naive elm
#

night time

ebon bear
naive elm
naive elm
#

couple freemodels to test how structures would look in the ambient

fading spire
#

Thats cool

#

Specially the UI design.

crystal grail
brisk crescent
#

rku 12 street light

halcyon oak
surreal vine
buoyant lake
naive elm
halcyon oak
#

I didn't handle the machines well

muted pivot
#

now, thats cool.

naive elm
ebon bear
halcyon oak
ebon bear
#

🔥🔥

fleet zealot
covert stag
#

minecraft

sterile rivet
hoary nacelle
#

Nice one man

verbal trail
#

bread

plush folio
hoary orchid
#

Damn it's amazing

naive elm
fleet zealot
#

i see

naive elm
brisk crescent
#

another light

#

based on this (oyc-250)

sterile rivet
#

QSP mfs will overengineer a street light

glacial junco
sterile rivet
#

yes

sterile rivet
brisk crescent
brisk crescent
brisk crescent
#

might get different materials at some point but it's basically finished

halcyon oak
#

Scripted by ME...

hoary orchid
halcyon oak
#

Mid-Late March

naive elm
#

inventory stuff

naive elm
#

vegetation!!!!! yipee

crystal grail
rich kettle
naive elm
naive elm
#

flashlihgt :D

naive elm
fading spire
#

fish rain

mortal jay
fading spire
#

low poly game.exe

#

anyways.

naive elm
mortal jay
fading spire
rich kettle
quaint sentinel
#

Made a little archive room some days ago

mellow jungle
#

sexy

ebon bear
#

Update Tu-144 Skin version

mental crypt
#

my first reacta

sleek hatch
#

thats pretty good

rich kettle
#

Oceanic Waves
Not my first Abstract Wallpaper

fleet zealot
#

reminds me of an alien atmosphere on a rouge planet

naive elm
#

tree

crystal grail
fading spire
naive elm
mental crypt
sterile rivet
buoyant lake
#

how do remotefunctions work

open bronze
# buoyant lake how do remotefunctions work

If you're familiar with RemoteEvents and how they work think of a RemoteFunction as a very similar thing but for when you need something to be returned.

With a RemoteEvent you'd :Connect() to its .OnServerEvent/.OnClientEvent and pass in a function to run with whatever args it receives. With a RemoteFunction you assign a callback function to .OnServerInvoke/.OnClientInvoke -

type Dictionary<keyType, valueType> = { [keyType] : valueType }

--> example of a server script returning a client's points from a dictionary

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local getPointsFunction: RemoteFunction = ReplicatedStorage:WaitForChild("GetPoints")

local points: Dictionary<number, number> = {
  [000000] = 420, --> pretend 000000 is a valid userid lol
}


getPointsFunction.OnServerInvoke = function(clientWhoInvoked: Player): number
  return ((points[clientWhoInvoked.UserId]) or -1) --> -1 in this case means no entry exists for that userid
end

To get the points on the client with that in a server script somewhere, you'd do something like:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local getPointsFunction: RemoteFunction = ReplicatedStorage:WaitForChild("GetPoints")

local points: number = getPointsFunction:InvokeServer()

You can pass in whatever you want to :InvokeServer() and it works the same way as a RemoteEvent, you'd just have to add it as a parameter to the callback function you assigned to .OnServerInvoke.

https://create.roblox.com/docs/reference/engine/classes/RemoteFunction

An object which facilitates synchronous, two-way communication across the
client-server boundary. Scripts invoking a Class.RemoteFunction yield until
they receive a response from the recipient.

rich kettle
fading spire
fading spire
#

Now I think it shall ready to port into roadblox

gilded cedar
#

parking lot

worn apex
#

unfinished TECH_RnD_HzdLab upper project KG-348 reception in gemini exoplanet solutions NerdCat

#

plus some cool looking screenshots

worn apex
warm fable
#

that is genuinely so good

worn apex
#

I could not be bothered to apply when I send a message here every 2 months

sterile rivet
#

absolute stoic

rich kettle
#

What is bro on?

obtuse yoke
fading spire
ebon bear
#

a very very very basic sphere

#

but i made it in blender for the first time

fallow vault
#

bros evolving to blender

ebon bear
#

bye union

fading spire
fading spire
#

2 blender

ebon bear
#

barrel

fading spire
#

my result are bruhcat

#

Is there anyway to bake texture correctly

#

or high qualitility????

ebon bear
#

mine are non texture

hoary orchid
#

*auto shading

gilded cedar
naive elm
naive elm
#

this is technically the first texture i've created

#

albeit the flower itself is an svg from online

fleet zealot
#

not tryna be picky or anything but

#

i think you should make the flowers curved a bit

#

unless thats the vibe ur goin for then nevermind please do continue

fallow vault
#

make the flowers slanted

naive elm
#

already done

errant pond
#

very cool

crystal grail
ebon bear
fading spire
#

pootis

crystal grail
tawny flare
#

shrimp

sterile rivet
#

odd shrimp

fleet zealot
#

its as shrimple as that..

crystal grail
#

game developing is crazy

crystal grail
halcyon oak
gritty terrace
tawny flare
#

hooray!!!

#

yagr n101

crystal grail
halcyon oak
crystal grail
#

oh

#

when will it be public?

brisk crescent
worn apex
crystal grail
ebon bear
crystal grail
#

die

stoic tapir
#

Go work for a big game company my guy

#

You got it in you

naive elm
neon obsidian
#

niceee

worn apex
tawny flare
worn apex
#

Kinda

tawny flare
worn apex
#

It's good 😊

tawny flare
#

showWawaCatStatic

naive elm
#

tree update

covert stag
#

it shrink 😭

naive elm
#

true

#

writing terrain system yipee

halcyon oak
#

I've always had issues with turret elevation

#

so it just has a mind of its fucking own

regal patrol
#

cool announcement blocks

crystal grail
#

i was told i can post it here so

sacred steppe
#

INSPECT ANIMATION ON THE FUCKING FLASHLIGHT

#

LOL

gritty moss
#

song i made a long time ago

worn apex
brisk gale
naive elm
gilded cedar
naive elm
#

doesnt run because emoji

gilded cedar
naive elm
#

yues

fleet zealot
#

maybe make like two more tree versions and use them all

crystal grail
crystal grail
halcyon oak
neon obsidian
#

ooh nice touch on the fact the player sorta move along with the bridge

halcyon oak
#

Players move along with tweening objects

ebon bear
#

wondering is there way to fix this

paper falcon
ebon bear
ebon bear
#

Boeing 737-100

mortal jay
#

nice

ebon bear
#

improve soon

rich kettle
shadow orbit
#

note to self: use paste at original location to paste things in faster

ebon bear
# rich kettle

sound like oppenheimer mixed with universe sandbox ost

stoic tapir
#

Is that a custom alien isolation reactor?

shadow orbit
#

i found an impressive daylight cycle today and im actually testing it on some private places

lament marsh
rich kettle
lament marsh
#

i wish i knew anything about music

rich kettle
stoic tapir
#

Not a lot of parts 3d printed

#

sorry that showed some stuff yall didn't need to see

#

Incase you all don't know what this is, I'm building a Proton Pack from Ghostbusters Afterlife

#

Afterlife is like 40 years after the first two movies, so the equipment they use has been used a ton, and extremely dirty. As well as being upgraded to keep it all running

#

The pack I'm building is the phoebe pack/ Spengler pack
Which has been used and upgraded the most, due to story reasons I won't spoil

ebon bear
stoic tapir
#

Basically its a nuclear Accelerator that an unhinged scientist kept running for decades so he could battle ghosts

#

I've bought exact parts used in the movies

#

As well as learned techniques to age certain things or make them look old

#

Via weathering

lament marsh
#

i cant get the jupiter out of my head when i read proton pack

stoic tapir
#

That part on the bottom is a aircraft cannon plug
It's not exact to the movie but it looks pretty damn close

#

I also aged all the brass pieces using salt and vinegar

#

Can't find em though

warm fable
#

im so sorry

warm fable
#

looks beautiful though

crystal grail
merry radish
#

32x18 screen

#

60hz 🔥

fresh rampart
#

tried some R6 posing instead of R15, what do you guys think?

merry radish
#

👍

hoary orchid
#

That's fortnite!???

#

Bro made fortnite

fresh rampart
#

tried modelling in blender for the first time

sterile rivet
#

THE FISH

fading spire
#

THE FISH

fading spire
fallow abyss
#

🐟

safe raptor
#

i have made custom badge images for the forbidden microwave and like a bunch of mannequins badges

crystal grail
misty sequoia
#

working on desk

i got this so far

ebon bear
#

update abit

stoic tapir
ebon bear
#

haven't update my showcase game for a half year...
-replaced these old barrel with the mesh barrel one

#

Old barrel look like this

#

(yes yes it made with parts and unions, meanwhile new one was made in blender)

lament marsh
naive elm
#

biome generation yipee

#

still figuring out painting mechanics

naive elm
fleet zealot
#

havent seen plane crazy in a while

sterile rivet
#

good game

exotic sun
#

rate the lore characters

fleet zealot
#

r millers photo seems off because of the plain plastic vest. the light reflection off of it doesnt look all that nice. but other than that its good

paper falcon
lament marsh
#

trying to make saiga in plane crazy it keeps turning full auto the atf will not like this

lament marsh
#

i hate this game sometimes

gilded cedar
lament marsh
#

magazne

rich kettle
#

dumbass lighting (inspired from Cobalt Science)

neon obsidian
#

pretty neat

crystal grail
rich kettle
#

another update: had to remove caps

rich kettle
#

Its nice operating a 95 Kg Sphere of Plutonium infused with Uranium on June 8th, 1996
Hi squidward-
AAAAAAAAAAAAAA-

rich kettle
#

Coming Soon (Never)

crystal grail
#

501st and 332nd clone troopers that i made cuz i was bored, ended up liking them a lot lol

#

textures were made in substance painter if anyones curious

crystal grail
crystal grail
lament marsh
crystal grail
lament marsh
true falcon
crystal grail
lament marsh
halcyon oak
#

WIP generator

#

gonna work on the power bar animations so they are more fluid and dont look so linear

#

like how the bar kinda goes up and down looks a bit weird so ill work on that

#

more sounds, more functions,

mystic pawn
sterile rivet
#

the rustiest safety shower ever

rich kettle
#

Industrial Hell

copper marsh
# mystic pawn safety first

that is some really good attention to detail wow, I'd just say watch out for smooth shading on the shower head as it looks a bit funny

ebon bear
brazen crag
brazen crag
worn apex
mystic pawn
#

closer up shots and the wireframe

lament marsh
#

create world build steamhappy

neon obsidian
#

i have bit heard nibiru for a long ass time holy shit (end of the world 2012 stuff LOL

awesome work tho

lament marsh
#

thanks

worn apex
#

redid the nest lighting and added volumetric stuff

#

also added volumetrics to the reactor and redid hallway lighting

hearty python
#

Need more details TrollHD

gleaming shard
neon obsidian
#

space is fuckin cool, actually my second sort of hobby

this is some real nice orbitals

#

👍

lament marsh
#

yay

#

earf for the reference scale

lament marsh
#

the egg

rich kettle
lament marsh
lament marsh
#

it don

crystal grail
crystal grail
normal locust
naive elm
gilded pine
#

yes

copper marsh
#

whos world

brazen crag
#

from gundam

lament marsh
brazen crag
#

no

#

flying cylinder

lament marsh
#

lame as fuck

crystal grail
sterile rivet
#

you knwow you fucked up when the eldritch horror creature lifts up a blast door like it's a paper weight

open bronze
#

ive always loved the soul of cinder's 5 star wombo combo from dark souls 3 so i did a thing

lament marsh
#

cool poster

rich kettle
ebon bear
thorn prism
#

Does anyone know what’s the font for these two?

ebon bear
#

you doesnt need to pay

#

just search the text name on google

wheat verge
#

can someone help make an panel upon touched makes the player wear a costume (like in space sailors)

rich kettle
river moss
rich kettle
#

Fr

rich kettle
#

wallpaper me made

coral hull
shadow orbit
#

ive gotten 5 consecutive bogus audio takedowns that i cant appeal (if i do they claim within 12 hours that it cant be done)

#

so apparently featuring music of any kind in your audio gets it taken down, this is totally not 1984

lament marsh
naive elm
halcyon oak
finite cosmos
halcyon oak
sterile rivet
ebon bear
fallow vault
#

looks great tho

fleet zealot
#

is there a tutorial i can find anywhere that explains how to make infinite rooms? i want a script that can generate a repeating set of rooms that go up, down, left, right, forward and backwards

#

basically this, and then have this set repeat

#

id arrange it a certain way so it repeats seamlessly but i dunno how to script

gilded pine
sterile rivet
#

something tells me that's a bit overkill for the top of a train

covert stag
#

yeah

gilded cedar
#

introducing: shitty mk18 model

rich kettle
crystal grail
stoic tapir
#

Even if it's parts and unions

halcyon oak
#

skybox needs some work

worn apex
#

added reactor walls

amber grail
#

Not rblx but I gotta show something for a year's worth of work (Only about 3 weeks of real work)

shadow orbit
#

One of my earliest public games ever, the MRC Custom Topside (currently closed, comparison may come soon)

#

Modern comparison with a slightly dated rigging set (i think i have improved really well over those years)

worn apex
#

crashed derelict on LV246

gilded pine
#

Looking cool

lament marsh
crystal grail
primal river
# crystal grail

no hearing protection with 2 jet engines next your ears sounds like a deafness speedrun

#

banger design tho

crystal grail
ebon bear
#

@crystal grail sorry friend but i must

#

(tao deo theo phe nam viet nam)

crystal grail
ebon bear
#

real life image

rich kettle
lament marsh
dense dawn
#

Can someone tell me how to fix this error? Everytime i try to get death cola (bloxy cola) by just clicking on it, it doesn`t work.

-- 3 in 1 script.
-- Selection and click function.
-- Credits to lan25025 (me) for this!

local selection = script.Parent.Parent.SelectionBox
local clickdetector = script.Parent

local tweenInfo = TweenInfo.new(0.2, Enum.EasingStyle.Sine)

local tween = game:GetService("TweenService"):Create(selection, tweenInfo, {Transparency = 0})
local tween1 = game:GetService("TweenService"):Create(selection, tweenInfo, {Transparency = 1})

local function selected()
    tween:Play()
end

local function deselected()
    tween1:Play()
end

local function clicked()
    local player = game.Players.LocalPlayer
>    local character = player.Character
    
    if character then
        local ClonedThing = game.ServerStorage.Tools["Death Cola"]:Clone()
        ClonedThing.Parent = character
    end
end

clickdetector.MouseHoverEnter:Connect(selected)
clickdetector.MouseHoverLeave:Connect(deselected)
clickdetector.MouseClick:Connect(clicked)
Workspace.Death Cola.ClickDetector.Script:23: attempt to index nil with 'Character'
paper falcon
paper falcon
dense dawn
paper falcon
#
local function clicked(player) -- First argument of a clickdetector is ALWAYS the player that clicked it
    local backpack = player.Backpack
    
    if backpack then
        local ClonedThing = game.ServerStorage.Tools["Death Cola"]:Clone()
        ClonedThing.Parent = backpack
    end
end
#

I personally find it more reliable to just put it in the backpack of the player in case the player was already holding something

A container object that holds a player's inventory. Any Class.Tool in a
player's Backpack will be displayed in their inventory at the bottom of their
screen.

dense dawn
naive elm
mortal jay
#

die

lament marsh
#

jupiter difficulty

exotic sun
#

how would I create a smooth sort of roof to fill this area

#

its a 90 degrees turn corridor

#

got an arched roof but I can't figure out how to fill this area

blazing sigil
naive elm
#

it would've been easier to build that using wedges

lament marsh
fleet zealot
# exotic sun

when you find a solution can u pls share it with me cuz id like to know for the future

stoic tapir
mortal jay
#

but painfully

river moss
#

blender takes a painfully long time

#

just use unions

#

the geometry wont be that bad

exotic sun
dense dawn
crystal grail
humble cedar
#

made some more mechs (with spec sheets)

#

the name stands for Humanoid Advanced Loader Frame

#

and here's the mk1 custom's nuclear reactor

naive elm
#

maths rendering website thing i made

tawny flare
tawny flare
ebon bear
#

kill me

tawny flare
tawny flare
humble cedar
tawny flare
#

i love exposed radiators with extreme heat hazard!!!!

humble cedar
#

also in lore the plasma engines on that thing are just repurposed starship plasma radiators

tawny flare
#

the thrusters looking funny tho

humble cedar
tawny flare
#

yeah

#

dont you think that it disperses some of the thrust

humble cedar
tawny flare
#

besides…

#

why do you need thrust vectoring for a thruster being positioned on the back

tawny flare
humble cedar
#

reusing engine assets

tawny flare
#

ah alr

#

oh and in my opinion

#

i think 2 small thrusters will look much better for a mech

#

variable thrust👍

humble cedar
#

the gaps are cause i wanted that aesthetic of a few flaps as opposed to a moving cone

tawny flare
#

o ok

humble cedar
tawny flare
#

ah alr

#

its my opinion

humble cedar
#

ah ic ic
well its always good to hear other opinions

rich kettle
#

mmmmm orchestral

urban mural
#

working on a remaster of an old roblox game called Darkness 2

gilded pine
#

based on this

gilded cedar
#

big wall.

ebon bear
crystal grail
fading spire
rich kettle
crystal grail
gilded cedar
#

something feels crappy about this but oh well

cursive mulch
#

the sign go brr

crystal grail
#

out of order!

fading spire
#

When In of order

#

Since there is out there shall be in

naive elm
#

never

fading spire
#

So in of orde

fading spire
quaint sentinel
cursive mulch
#

the punchcards go hard

ebon bear
quaint sentinel
ebon bear
#

@crystal grail

crystal grail
ebon bear
ebon bear
#

@crystal grail

#

uhh

#

the mesh

crystal grail
#

like this fucker

fleet zealot
#

you could try making something like these

gilded cedar
#

also the brick texture looks iffy
i thought itd be a neat contrast with the concrete to show how old the building is (used to be brick, later coated in concrete, ventilation shaft wasnt as nobody goes in there)

fleet zealot
#

the brick texture on roblox just isnt that great honestly

worn apex
#

decided that from now on I'll remake everything fully 1:1 including text, prop and image placement so I spent the entire day on this airlock, also started using pbr textures for detail which can be seen on the floor, etc

neon obsidian
#

slickkk, the pbr especially made it look extra nice, im impressed

fading spire
#

Look delicious

gilded cedar
fleet zealot
stoic tapir
fading spire
#

Roblox texture is like just a regular texture

#

With nothing

#

The new one

crystal grail
#

@ebon bear

#

I HATE DRAWING TREES ARIGHT

ebon bear
#

🔥

inner cove
# crystal grail

Do simple and don't bother. It's looks fine and fits pretty well with your style

crystal grail
#

aw thank you so much

stoic tapir
stoic tapir
#

no way

ebon bear
halcyon oak
gilded cedar
inner cove
#

I guess I'll contribute to this as well with something.
(Raiders might recognise the location)

copper marsh
#

Dude's cooking 🗣️ (literally)

cedar nebula
#

Alright, haven't used studio in A LOT and wondering why my upside bar is disappearing when 😭 i click on the part

#

help

hoary orchid
#

I might have been wrong tho

cedar nebula
#

Uhm let's try

cedar nebula
#

nope

#

nothing to do

worn apex
dense dawn
#

So... I need human help

dense dawn
#

Tried to make it simple but this attempt is failed

naive elm
#

breakpoints tell roblox to stop code execution at a certain point
one of the uses of that is to check if your code ran somewhere

dense dawn
naive elm
#

you can also just do print("got here!") but it's good practise to do breakpoints instead

#

you can click the space here to add one

naive elm
naive elm
#

(you HAVE to do something like:) ```lua
local highlight = script.Parent.Parent.Highlight;

local function onSelect()
highlight.OutlineTransparency = 0
end

dense dawn
#

Like this?

naive elm
#

yes

#

by the way, the dot has to be filled in to be enabled

#

it won't actually use the breakpoint if it's empty

#

(you can click it to enable it)

dense dawn
#

Done

naive elm
#

so when you test your game

#

roblox will pause everything and tell you that breakpoint has been hit

#

if nothing happens

#

then the breakpoint wasn't triggered

#

go ahead and try it out

naive elm
dense dawn
#

No

#

the highlight didnt show up

naive elm
#

but is roblox pausing the game?

dense dawn
#

No

naive elm
#

that means the click detector isn't detecting a hover

#

show the explorer heirarchy

dense dawn
#

wait what

naive elm
#

ill show you

#

this is what should happen if it were triggered

dense dawn
#

Variable is showing the correct way

naive elm
#

alright, so is the code you're showing in the local script or the other one

dense dawn
#

The one that is selected

naive elm
#

that's called a localscript yes

#

so essentially, here's your issue

#

those types of scripts do not work in the workspace

#

(roblox is going to change that soon thankfully)

#

but if a script is under the workspace

#

it needs to be this

#

that's the only way it can run

#

these are commonly referred to as "server scripts"

gilded cedar
#

if you want it to be on client just set the RunContext to client btw

naive elm
#

dont depend on it*

gilded cedar
#

probably better to use starterplayerscripts tho

naive elm
#

it's still bugged last time i used it (like yesterday)

gilded cedar
naive elm
#

should fix your issue

naive elm
gilded cedar
#

ah

naive elm
#

which bugs out a lot of higher level code

#

that's why i say don't depend on it

#

it'd be really nice if it was fixed

gilded cedar
#

ive been using them for temporary stuff until i decide to move it to starterplayerscripts

dense dawn
naive elm
#

move it to this file

dense dawn
#

theres no part called baseplate

#

i removed it

naive elm
#

sigh

#

in your context

#

the scripts in the click detector

#

if this is too complicated for you i'd recommend deleting both scripts and starting over

#

so that it looks like this

dense dawn
#

am i stupid

naive elm
#

i can show you in vc real quick what im asking you to do

#

i don't think you're stupid, i just think you're not understanding what i'm saying

#

it'll take 30 seconds

dense dawn
#

I have chores right now.

naive elm
#

uh ok

#

convenient timing

naive elm
#

you've misconfigured your events

dense dawn
#

oh

naive elm
#

these should be

dense dawn
#

Fixed

naive elm
#

alrighty

#

does it work now

dense dawn
#

one second

#

Yes

naive elm
#

good

dense dawn
#

Also that fix is decreasing the perfomance

#

When you`re just chilling on the other room of the facility

#

And you see that outline

#

It is likely annoying

#

Alright i already fixed it

naive elm
#

it's what you used originally so

modern maple
copper marsh
#

looks real good

fading spire
inner cove
#

I like it

cedar nebula
inner cove
#

Here's more before I change again

brazen crag
#

eva 2

#

frfr

brazen crag
inner cove
brazen crag
inner cove
#

I like original more than Rework

modern maple
#

unit 2 wearing clothes is kinda cool though

inner cove
#

Here's more

brazen crag
#

😭

#

still cool tho

inner cove
#

Yeah. Just if the EVAs were close to human proportions

#

Here, another one

rich kettle
#

Apple should hire me. (Not)

#

Title: Orbit.

naive elm
crystal grail
naive elm
crystal grail
#

I copied a cmd colour palette

naive elm
#

One Dark is the name of that theme so yes we do

crystal grail
#

yeah we do

naive elm
#

pretty colour ..

covert stag
#

one dark thumb

#

maybe ill use that in roblox too

rich kettle
hoary orchid
rich kettle
#

Nope

#

I made a concept tho

gilded cedar
rich kettle
lament marsh
ebon bear
ebon bear
worn apex
neon obsidian
#

if only we can dream,,,,

(assuming a skybox trick or that wack roblox visual bug?

river moss
fleet zealot
#

amazing reflection is a bug?

#

or did robloxupdate reflections and it just looks worse than usual

worn apex
#

oh and make sure that there's a part above the room that the part is in because otherwise it counts as it being outside aka it won't have reflections

#

it IS a roblox feature

neon obsidian
#

niceee

river moss
#

its not AMAZING but its cool

crystal grail
inner cove
#

Nice.

#

I don't like the glitch filter, but I guess it's your artistic touch

naive elm
#

it doesn't add anything to the overall picture

ebon bear
#

but yeah

#

the art is nice

crystal grail
#

well if you all say glitch effect is not nice sooo

#

i really love the effect tho

inner cove
#

We've seen it already, but yeah. It's fine.

crystal grail
#

wip radial engine!!1!1!111!!!!

#

(dont ask me what model it is)

#

close up some some more detailed areas (pluh)

crystal grail
#

it has a frame noww!!!!! :D

brazen crag
#

and u made that on btools?

#

nice cool

thorny hemlock
#

i love it.

tawny flare
crystal grail
surreal vine
hoary orchid
#

Snl hallways

#

ik the models twoards the top have to be remade

rich kettle
#

hhhhhhhhhh

fading spire
#

hmmm

rich kettle
ebon bear
#

Pumps (made in blender)

fading spire
fading spire
#

s

ebon bear
#

forgot

#

to check

#

the wireframe isnt that bad

ebon bear
humble cedar
thorn prism
ebon bear
#

no

thorn prism
ebon bear
#

no

thorn prism
lament marsh
#

orbolox

dense dawn
humble cedar
hearty python
#

but very cool

brazen crag
brazen crag
#

NAW

ebon bear
inner cove
#

We all know where it's going

lament marsh
crystal grail
true falcon
lament marsh
crystal grail
lament marsh
crystal grail
#

ROBERT NO

rich kettle
crystal grail
lament marsh
#

do not ask why i did this with a mouse on roblox

inner cove
lament marsh
primal river
brazen crag
#

i swear to god

lament marsh
#

i mean

#

4

surreal vine
#

the real question is how many sides do you use on your cylinders

noble moth
#

aircraft carrier or smthn idk i was bored

ebon bear
#

Some arent

halcyon oak
#

Make sure to post the raw file for everyone to take

brazen crag
rich kettle
crystal grail
#

i think more to a freezedown, because its dark and sounds more of in a chilling, dark way

lament marsh
#

freezedown ❌ ‼️ 💠🇵🇼

rich kettle
hoary orchid
#

@vale birch

#

someone made some lemmnis fan ost

vale birch
#

holy

unique sparrow
sharp orbit
ebon bear
gilded cedar
fading spire
fresh rampart
#

ok so

#

I have a dev question

#

can I ask it here?

#

because its not really a script question so I cant ask it in #1191508375842869248

naive elm
fresh rampart
#

ok I kinda foirgot my question

#

or wairt

#

I remember

#

So, in a game im making with a friend, we have this larges fan thing, and we want, that you get flung/spun around if you stay on it

naive elm
#

flung in what way?

fresh rampart
#

like in qserf

#

when u hop on these big spinners by the tartarus seal

naive elm
#

I'll have to see a video on it but my guess would be they use precise collisions

#

which basically means your character would be able to fall in-between the blades of the fan

#

based on your model, it may be a bit difficult to do that since the blades are so close together

#

there may also be a physics object you could attach to it to make it even spin the player when they're just on top of it

naive elm
#

use this to spin the fan

#

then it'll also spin the player

gilded pine
#

g

hoary orchid
#

goofy ah nixie tube

#

with no "glass"

#

deleted some dumb things

neon obsidian
#

nicee

hoary orchid
#

this ok?

#

it aint yours but its a improvment lmao

naive elm
#

keep the glass

#

the tube will burn out without it

hoary orchid
#

k

naive elm
#

also, is that a blender mesh or is it made with parts

#

or a mix

hoary orchid
#

blenderb

naive elm
#

ok

hoary orchid
#

its a lot of verts lmao

naive elm
#

if that's the case

#

for all of the small wire things

#

make them cylinders with 3 sides

#

so a triangular prism