#General discussion
1 messages ยท Page 4 of 1
yknow how the qserf menu gui has that blue header part where only the top part is rounded, how would i do that?
you could maybe use a uicorner and then hide the other corners, or you could use an image for the corner
how do i hide the other corners? do i just make a frame to hide them?
i was thinking you could move it against a side o the screen
more of a notif gui, so its hard to put it into the screen
i'll try doing the image thing
alr ty, got this bae inspired ui
QSERF uses image slicing
so they have like a square image of that header
then they use Slicing in the imagelabel's props to extend it
yeah i saw, checked the game
๐
Made the cat a hat lmfao
newest stuff
Nice

@rocky brook I draw my self
it's not very accurate
stupid computer
his ass is having a hat
THE END IS NEAR THE END IS NEAR THE END IS NEAR THE END IS NEAR
I just noticed โTHE END IS NEARโ In the computer lol
2036 heat death of the universe 
real update
fijaly
finally
we liek it

cook
Thabk
(Note: Images below are NOT MADE BY ME, I'm modeling it based off said images) This is gonna be a pain in the ASS to make. Especially those coils
Need some advice on the coils specifically
I could model each piece seperatly and rotate them around an origin but thats gonna be a hassle
I think I tried that and it just did not work
create single coil add array modifier
then
create empty sphere
and set offset relative to the sphere
rotate the sphere
should work (it will work)
alright Ill test it on a simpler model
I quickly show you the steps on how to use the array modifier to rotate an array of objects around a single point
There is a new version of this video - https://youtu.be/BVGW3fyOkEc
Affiliate Links
++++++++++++++++++++++++++
Extreme PBR Library
https://blendermarket.com/products/extreme-pbr-addon-for-blender-279-2/?ref=100
Garment Tool
https...
for not using a reference image thats pretty impressive
i only went off one at the end for that piece thats sticking out
good job thats the first thing that came to mind mind after seeing that image
@granite valley
noโฆ.
holy
amazeing
๐
what do I add to the base of this crane
You could look up real life cranes to get ideas
Idk what you should add, supports?
the base is the support
results for sci fi crane don't really show what I'm trying to do
That not look like a crane
Look like a box
Zamn
I'm building it based off this
Ok
rx-0 unicorn cube (unicorn mode)
sounds i added to an adonis custom theme that i colored purple for no particular reason, picked the theme back up after forgetting about it in like december
It made me miss the rice cooker reactor
this sounds nice but you should tween it hella smooth as much as possible
try modifying this
i heard you can mess around a lot with the adonis gui stuff things
without breaking it
yeah, it's very simple to modify things with adonis ui, everything is customizable to one's likings as far as i'm aware
bro said he knew a spot
that's a very long catwalk
Reminds me of liminal space
game is meant to be very liminal
This is some good flashlight effect and the door animation
very well ๐
gonna be redoing the entire mission
decided to make thes platforms more retro
lot of labor, but its worth it i think
because these just arent as interesting
Looks like those myth games
Now im interested
bro summoned @fading spire
I like liminal space anyway lfma
how big is the maze
maz
Computer
this has been done along with a very evil window redesign and also outputs tween
Tbh, despite being made of parts the screen displays somehow don't look like it to me
Comments and opinions appreciated
I LOVE THIS!!!!
||also, is there any other command that has a custom design, for example like ;cmds, !help, or !ping? i would love to see this be expanded more theres a lot that looks really good in operation!||
I ALSO LOVE THIS TOO!!!
although i dont know what that is
It's an Air Traffic Control Radar Screen
are you planning on making it completely functional?
i heard atc radars are complex
putting that into roblox would be hard
Not fully functional no but I might add an aircraft just overflying
good luck!
cmds/changelog/ping/usage etc are all considered lists by Adonis, and lists are windows decorated with text inside them, there is some additional stuff though such as credits which is it's own custom module that uses tabs and slightly better design instead of a list as of 2021, and !info which is also opening the userpanel, a window decorated with the userpanel shit
gonna send a userpanel screenshot in a few
Slight expansion, T04 Kanto South Station is now done with Omiya, Chiba and Musashi subsector stations as well as the central monitoring station
Still need to sort the top screens but too lazy atm tbh
Watch the walking cloud and millions of other Roblox videos on Medal, the largest Game Clip Platform.
Not all modified
those are just the
already existing UI shit from Adonis
this theme is mostly recoloring and sometimes adding tweens to stuff
additional theme changes, such as the -/+ now being a visibility icon
but i might change it
and it of course changes if you minimize it
while not true do
updated theme, now with slightly different notifications and minimize button also being different
i mean the size is accurate
tower
@regal patrol nice theme, may i ask how you made the prefix automatically appear when you open the console
changed a line in the Console.Config.Code module, one of the quotes that are supposed to make the text blank after opening it
whered you change it from
i like the gently rolling hills
did you like manually insert the mainmodule since i cant figure out how to change it
yeah I develop by building Adonis from file system using rojo and vsc
with this method you can use vsc for code edits and studio for ui/rbxmx edits
so how would i change it in studio
if you have rojo synced it should change in studio as well
oh yeah by the way if you're deploying from github then please switch to release branch as master isn't stable and won't compile
after that:
- download rojo into visual studio code [if you havent]
download your fork of adonis to your computer, and maybe dont edit on master branch, create a new branch for your fork's special changes - set up rojo and edit
aftman.tomlto sayrojo = "rojo-rbx/[email protected]", otherwise your fork will not compile properly [if it already says 7.3.0 then great] - build the project
- you can edit from studo, and right click on a ui in studio > save to file... > open your default repository/the repository of your current theme > save it accordingly, or if its a non-default theme, save the entire theme as an rbxmx. basically, save it to file
if you are editing client ui modules or other modulescripts like lists/userpanel or other non-ui stuff you can sync rojo to vsc and just edit it in vsc, the changes will save into studio
why is everyone talking about the ground ๐ฟ
anyone interested in a small project? i was thinking of making jetpacks inspired by qserf but I suck at modelling lol
Nobody starts out good
And never let anyone bring you down because of that
Try watching some videos and practicing
Zerobio ie a great channel
he's a scripter, not a builder
Didn't notice that at first..
yeah no i planned that if i team with a builder, i can combine my scripting skills and make a good final product
i dont really bother with building since my dev team just hires additional builders if we really need it
i tend to script while taking into account of all possible scenarios, bug free and full of needed features 
I kinda wanted to create a modern qserf-style jetpack with tons of cool features, but yeah i dont really like to build much
or perhaps just styled similar to the original but without some bugs and some more features. it's not for qserf or anything, was just a "for fun" project
i made this one
LOL
lovely
i sentence you to script the qserf doors from the ground up
why
spawn function is laggy
coroutines are faster
yeah for sure
coroutine.wrap(huhu)()
thats all
when was that introduced
more than a year for sure
yeah i was mostly active in studio years ago
i occasionally do projects now
there's loads of new stuff i have to learn
coroutine.wrap was introduced when coroutines were added
hmm
i'm going to look at my past scripts
there is a chance i just forgot about it
I've almost developed to the part in the walking cloud where Samsonus gets introduced
That's when the game gets real as fuck
I've already got back and forth dialog prepared for how conversations between Amiah and Samsonus will go
I would IF I HAD TIME TO GO ON MY COMPUTER
I love those models, I have a few complaints about how it would actually look irl but other than that, amazing
for i = -math.huge, math.huge, 1 / math.huge do local h = Instance.new 'Humanoid'; h.Parent = workspace; game:GetService('ChangeHistoryService'):ResetWaypoints(); end
ok yeah i found a script with it
thanks for reminding me otherwise i wouldn't have remembered
i did find instances of that bad method, i think it probably built as a bad habit
now me and @mortal jay can agree that loop is even more cursed
task.spawn:
script:Clone()
real
carpet
flag
drew my oc as gwen stacy 
@naive elm i kinda wanted to make a warhead concept which is more 1980s styled imo, want to do it
7 seg displays also
yo that looks cool af
also spc i remember i was friends with u on roblox
i think we met on qsml2
yeah ik lol
ty!
maybe
np!!
i didnt play qsml2 much ๐ญ
i hardly remember a lot of people
what was it b4
some idiotic username
was it a diff account
wait whar
@river moss btw i can send u the uh
an picture of my old game that u visited
sure
tho i cant do it rn
removed the screenshot too dw
@naive elm lets make a 1980s warhead control room concept inspired by qserf one but improved
i like the one in qserf but it seems too modern with the screen
OHHH NOW I REMEMBER
god that was a long time ago
Crisismas tree
btw can i add you back or nah
yea lmao
real
fictional indian napoleonic era regiment "ashoka's sharpe rifles"
shit ton of flin #1113029161288732692
i typically dont add people, especially ones i dont know well, sorry
what about me ๐ฅบ
hi sorry I haven't posted much dev stuff but here's something I'm conjuring up
The elevation and azimuth systems are based on the high gain 30m antenna at Weilheim
๐ก
๐ก
beep beep boop
custom adonis wow https://gyazo.com/5afefa15c909b8dbb06eb0ebfb951f57.mp4
i will always vouch for rojo
rojo is >>
Mhmm
]
Dang
We need more sneak peaks of models and stuff from the devs
Doesn't even have to be for the main games

its a ladder
http://metalgearplanet.com
One of the greatest boss fights of all time. The Ladder in metal gear solid 3.
mgs3 ladder climb in hd
its a very, very direct reference to this
I love it
amazing
how long is that thing
long enough so that the whole song finishes by the time you reach the top
dont know how long it is exactly
but i think its 1000-1200 studs
better than 2048 studs
also if you noticed at 0:30 i put in a non-euclidean impossibility of space dynamic
bigger on the inside like the tardis
Damn
You using PBRs or just texture n decals
tram (you can change the path as you want)
epic

The back of the server is using the same vent image of the IBM 729 
@crystal grail @fading spire
@brazen crag
oo that looks great 
i maybe turn mainframe into image
yea
that would be optimize
i like the server model
reminds me of the server model from portal
i havent look into any image to build it
simply
Whar
Less wireframes
Lol
Better than my build
progress (with dummy for scale)
the
textures
Just wait(10000000000000000)
I see
a song my brother made
the name is written in a conlang he made
it means like "rest area" or some shit so thats what i usually call it
game is called "The Walking Cloud"
yea
its a surreal adventure game
my small brain doesnt have the ability to understand the thing by the name sorry
lmao
thats okay
its a very lore heavy game
not really directly inspired by anything
its a thing of its own
my motivations to make the game are very complicated
it means a lot to me
i forgot if i posted this or not
made this pouch looking thing for @hallow surge
๐
you did not
interesting- did we accidentally stumble upon similar designs ๐ ?
h
what
h
major update for TWC
we at chapter 2 now baybey
check it out
you aint expecting this
show wireframe
white dude goes into a forest falls in a hole and enters a house
best game ever
the newest edition in all the other goodies ive built on this game
also sidenote
basement is inspired off of a king of the hill episode
this basement
which is chill as hell
Noo....
I may or may not have been inspired from your video 
@naive elm I was thinking of making a warhead concept that is more 1980s like lol
especially the control panel
no i dont
I like to make models from games and recreate them
I made a control room inspired by innovation labs and it ended up with the owner having to ban anyone who commented hate LOL
probably like 10 years ago though
First time making a chair in blender
ported to roblox, dev lead wanted me to optimize the chair so i removed the subdivision surface on the metal parts, ~850 tris in this photo
cough @woven stone
1738 tris to 836 
uh, ackshully 1864 to 868
other chair, pretty much just copied portal's
ew acg ๐
/jk
very chair
I love physics!!!
wtf
woober
quacky valve
OMG IT CHAR
I like chairs ๐
oh damn that looks like a great chair ngl
Drank some rperry fucking powerful energetik that my doredom kinda cooked some nice doodle
@naive elm when will you ever make stuff with me ๐ข
you've literally never told me to make anything
no i thoughty ou'd go on
on what
#1110041192856551464 message crossposting a radial progress bar spritesheet I made for my game, anyone can use it :)
(cells are 250px*250px)
im redoing the pillars soon they SUCK
Something I question a lot..
I get it's for ambience but, why are some areas in core games so dark
They just never wanted to spend the money to light up an area like that..?
came back to the project after some days, and now i made the title centered and minimized windows retain the x scale they had before
updated version
when silverwind lore
never
bobm :3
say
would anyone know if its possible to make a ring shaped map
i was thinkin of using a wallstick script i found but i dont want people walking on buildings and such so the only other thing i can think of is clever use of teleports or somethin
specifically i want to do a game set on a stanford torus, which would need some funky gravity
09
I wanted to do this a long time ago but it never happened
only thing I can think of is some complicated cframing to make the map and other players rotate so that the client is always straight up
(kinda like a hamster wheel if you know what I mean)
cant see anything
roblox terrian is okay
atleast it doesnt laggy
that suprises me
pain fr
BRO IS MAKING THE GUNDAM COLONY
ended up going for an alternate design
sorta but not really
gonna be a pretty small structure inside a hollow out asteroid
gonna go for something like the PLANTs from SEED
specifically this is the structure i wanna go for
sorta-ish
same function, no reactions involved
in terms of why a small colony needs a reactor, i dont wanna reveal just yet, i have a preeetty interesting setting idea
old torrens but in roblox project
EXTREMELY LARGE NEGATIVE PART
i made this
i have no idea what it means
(i can kinda read it)
first time dealing with any sort of hardware though
made another branded typeface
small details from JetBrains Sans and some inspiration from IBM Plex Sans
the readability things (i forgor what they are called) are from idk (there's a spcific font i had in mind for them)
(these)
@brazen crag this door will leads you to the bigger cave area
Isn't there some open source game that changes the gravity so that you can stand on any surface you stand on
yea
I once tried doing this too
and then I gave up after making a hole in a cylinder
yeah but then you have the issue of people standing on buildings and such
so i changed the design of the map to have a different kinda habitat
the middle i'll just excuse with technological gravity since the setting does have that, it's just not used in the colony for reliability and efficiency reasons
if its gonna be an showcase how abt make those not touchable?
if its gonna be an normal game idk then
not sure what kinda game but i prolly want buildings to work
ZAMN
Crappy bad unintuitive uniforms I hate it
Alice frame for my proton pack project
The straps themselves I might do some touch ups when it's fully complete
But currently I couldn't be happier with it
I think I did something
yet another copied portal sign!
oh wow that looks awesome
also DAMN
amazing equipment you getting
ty! this is the first time i've ever made a sign like this
it is really good for a first time
oh sick
i love cold war era rigs
Yeah the gear is supposed to look like it being upgraded and maintained, but not very clean
Infact super oily, dusty, and dirty
would you like an actual "branding" perspective on it or is it just for the looks
Mini rocket engines
starting a scenic thing
does anyone know how to lower the roblox respawn height?
at a certain height, players respawn and i want to move it since my map is deep, is it possible to do this?
i have been summoned
thanks
ambient test i did
epic
i dont know your time 
you can still move parts using the command bar
im running a looping script in it
that's how it's moving
ty
Rock
leganize nuclear bomb
Basically finished, though I still have to buy the large neoprene layer that goes over the "neck padding"
4th image is supposed to be a burn mark
god damn that is so good
Here's one of the pack used in the movie
So yeah mines more dirty than torn but I'm still happy
None of the gear is the same, even if you want it to be
And it doesn't have to be
Because the scientist in the movie kinda cobbled it together, so that's what we're doing
got bored, started to make a phone thing
could make this a social experiment game where you have to mess around on your phone idk
bluetooth nuclear bomb
@crystal grail the wire that will detonate the bomb
๐ฅ
having both am and pm is very bad ux
especially with that contrast
moment
bobm :3 lore
i mean the LOX and LHx fuel tank look kinda like a bomb
they all highly explosive
๐ฅ
LISTEN UP EVERYONE
I NEED HELP
do i
A: be more historically accurate and use the color scheme from BEFORE 2009
B: use the color scheme from after 2009
my game is supposed to be set in 2001
before 2009
after 2009
Before
before
This is cool
Prototype stuff is always cool
Because it's all "disassembled"
hell
wires
the model contain 1835 parts
@crystal grail fence moment

dose anyone know how to make teams in a custom order?(In Roblox Studio)
make your teams, drag them out of the teams folder, then drag them back in the order you want them to be in
So I whant R.o to be below Security? Its Not Working
@gilded cedar ??????
playtest the game
it should work
or you just did it wrong
drag everything but administration out, then drag in security, then drag in reactor operations
@gilded cedar
yeah you did it fine
in the explorer, it orders alphabetically
if you playtest it should work
Thanks @gilded cedar
Random black hole that I made because I was bored
pretty procedural valleys i made a year ago :3
My latest attempt
bep
work in progress
this progress will be remove to new one or i will continue drawing
that looks cool af
Small test of volumetric fog particle that I made
thats actually sick
i didnt know particles interacted with lighting
they have since like 2015
blahaj
:3
born to :3
forced to :)
you are legally required to :3
where is half of bro's head
aw hel naw
THAT MAN IS BLUEBERRY CAKE
real
@ebon bear office
amazing
Now donโt burn it down.
Or Euriplexnโt
first time using moon animator.
thanks
epic
BLENDER PEOPLE I NEED YOUR HELP
I'm trying to bake this texture but it seems that even though the bake worked, the texture isn't displaying correctly on the model! If there's anything I can do to fix this please lmk ๐
Needs more time in the oven
Iโm not very knowledgeable about blender, but it looks like you baked the object to a UV that you didnโt apply to the object itself
So you end up with a texture that doesnโt properly appear on the object
It shouldnโt be too hard of a fix tho
anyone got a pressure gauge model/mesh?
thats very well made but did you just tilt the entire train by getting on
I set everything to massless while expirmenting with their mass
@rocky brook @ebon bear @fading spire @brazen crag @spiral bronze @split tiger
Fuck you, steal the DMR and got chase by QSO
real
DMR heist
also with that many qso ur dead in 1 second


yeah indeed
pinging people too much
will make automod mute you
@fiery holly then why you don't action
i said automod
i dont know why, but the blinking is oddly horrifying
๐ฅ
too late
Also nice drawing

ohh man those are some nice textures
they're modified textures from CGBookcase with free stain decals overlayed
oh ty
He got the dmr back from Detroit
Uuu cool
Looks pretty good
I tried to recreated SNL turbine
Made in roblox studio
Am new to modeling so its not that good
i was hoping you'd get the reference
I got it
yay
Bunker from gz
yes
I am working on a control panel
Pretty good
Ty
oooo you started to improve
Thanks
Looks great mate
Ty !
Headrest for my proton pack project
made of..get this
a mousepad
the ones used in film had neoprene fabric wrapped around copper pipe insulation
mousepads are made of neoprene
so
win win
I needed a new one anyway]
ecto 1 when?
Find me the car
it's a 1959 Cadillac Miller-Meteor
no it was meant to be a group thing
cos i have no clue, far away tho
not too far I guess
whar
probably
v o i d field
it's a better way of doing fade outs that isn't just a series of parts
will look much better soonโข๏ธ
(i am off to work now)
data heist
We've got something major here...
Today I did the Data Heist in QSERF. I was successful, escaped with the car, and we got the ending.
Note: If youre saying I am giving myself credit: I got softlocked in the raider cutscene and I had to rejoin. Overall, enjoy the game.
recorded the ending
im just here to show the thumbnail doe
writing issue
are pivoits broken for anyone else rn
PLACE and SEAPLACE
(small game i started working on, not the best at modeling tho)
I'm building the DMR Control room in Source (Under the P2 branch) I prefer Hammer rather than Roblox Studio as I'm more comfortable in it
ooo thats interesting
Can't be bothered to import the QS logo
you should use hl2 and mount p2 so you can publish to gmod
are you trying to do the current control room or the upcoming one
The current one
As I don't have many images of the new one
Noooooo
I'm not going to be building the DMR in this btw
At least I don't think...
we're currently actively testing the update to make sure everything works (greenlighting) so it should be released within a few days
I better take a lot of photos of the old control room then
FINALLY
GM_QUANTUMSCIENCE_v2
I could design a mesh if:
- you know how to mount custom content; and,
- you have permission to make a replica
I have a funky blender addon to export as valve files
same
How it looks right now
why are you not using nodraw textures
I will later
Sometimes I wish Roblox Studio has some of Hammer's features
yeah
Like VisGroups
so true
proper decal systems too
Yeah
where they're more like projections
particles are also very limited in relation to other engines
HPL particles are much better
prop_door_rotating ๐๐๐
Also the whole logic system
proper prefab system
You can script without knowing how to script
that's something that could be done with a plugin probably
I tried a few on Roblox and still didn't understand
the logic system was complicated for me tbh
so true (
)
I would also love an easier way to import custom textures
Although it is relatively easy
how could it be any easier?
Just a drag-and-drop solution
fair
they could also improve the embedded image selector thing when using asset ID fields
Yeah
this is the kinda thing that makes unity really cool though
Displacements almost never go right for me
Paint alpha stopped working for me recently
Roblox has displacements?
I'm talking in Hammer
oh
Ah, onto the front wall now
Is that supposed to be the current dmr control room or the new one
It's meant to be the current control room
ah okay
wiki template i made for a thing, it sorta fits in here
Nice
ohhh awesome
would be awesome to play it on a gmod gamenight
random thing
Fellas, rate the setup.
why is your wall literally medium stone gray plastic
what are you gonna paint it as
Im not sure if thats roblox or not, but its just a bunch of lights copied and pasted over and over
Change up the textures
Add those grid frames
make the textures have depth as if they were layered like panels
its roblox, im working on making props to cover up the walls
https://www.youtube.com/watch?v=imAtUnSLXnw
ik this is hammer but apply this
Behind the scenes is probably the second hardest style to map in for portal 2. I made this tutorial to help people with mapping and visuals.
alr i'll look at it
Not sure yet
banned
fuck
Itโs a breaker based off Jurassic park
Iโve decided to waste my life away trying to finish/restart cpi again
Iโm actually going to commit a DMR irl if I canโt make this lever, lever
/e owner
Fuck
Changed the design of the front panels a bit
Nicee
Design of the front window might be changed slightly
hey guys i just want a quick question rq
has anyone been having issues uploading meshes?
apparentally for me it seems like the service for it went down (yields me errors upon uploading)
i just want to know if anyone else has this issue this and isnt just only me
was trying to test something when this happen lol
yes
I'm really happy how the window looks
Only had to adjust the design a little
This map is going to have so many leaks...
Do you want a diagram for the DMR or any control panel?
Cause I can make one
Uh
I have a lot of screenshots of the control room to base this map of so I don't really need a diagram
But thanks anyway
Np
Not planning to put the DMR in this btw








