CA4 - Feedback
First off, playing GDR while wearing GDR merch is a cool feeling. 😎
Secondly, I had a blast this playtest, but boy am I glad that it's over. Having the playtest last a week and holding contests for topping the leaderboards by the end of it, incentivized a level of no-lifing that I, in hindsight, should not have been okay with. I took sanity breaks here and there, but the grind still took its toll. I'm not gonna ask you guys to stop doing this, but I'm definitely gonna stop participating. I'd prefer if they were 'first to' type contests like the questline finish contests traditionally have been. First to 50 pvp/boss kills or 5000 ai kills sounds reasonable. I recognize that that gives a bit of an edge to EU players, but you can simply make the quota high enough to not be feasible in one day to mitigate this.
There's also the option of 'Fastest boss kill+extraction' now that there's a map that allows boss speedruns. (It's surprisingly fun to try and optimize. My pb so far is a 6:23)
With that out of the way, let me get into this playtest's essay (fair warning: my sanity hasn't fully returned yet, so I may ramble here and there):