First, when someone acquires the (medium) bag.. It says it adds 20 more slots but unlocks another tab with 24 slots. Medium slots should be changed to (24).
Secondly, there is an issue with UI animation. When equipping the Axe & Seax, it doesn't show on the character UI instantly like the others. Close it and reopen it, then it shows. (Delayed Equip)
Thirdly, item stacks. All the items need to have much much higher "stack" sizes. Keys are a problem, I had x4 of the same keys yet they were individual, why?
Additionally, auto-looting needs to be a thing, at least for all currency/crafting items. Doesn't need to apply for gear. I don't wish to click every pile of gold, auto-pickup within a few meters is great.
First of all, the overall gameplay is quite different from other games. Since it is a whole different style it should be different from Wolcen: Lords of Mayhem. (GOAT GAME) Wish it stayed alive but I guess its living vicariously in this new game Gods, Death & Reapers. The art style is great, character animations are okay, still need works, enemy archetypes/architypes are unique and refreshing. Not a huge fan of the open world for PvP. Would prefer to have players be "marked" for PvP in their game settings rather than being forced to compete against players.
I didn't get a chance to play a long time, 71 minutes, some would say its enough but not to test thoroughly. Alas, there will be more playtests.
Wolcen Studio! Please keep "COOKING" on the game! It has a lot of great elements that players are looking for new and seasoned players. Its got a long road ahead and I certainly can't wait to test more. Thanks for the opportunity!!