hello I'm trying to create a simple game where player can enter a village and interact with npc.
however there is global map where villages are represented with smaller models and when player click on the village, the player can enter the village and change scene to load the entier village.
now I don't know how I can do that using mirror where player can switch scene and the network stuff still existing without creating new ones.
there could be 100 village in the global map, and I want to load each scene according to the player entering a village (similar to mount and blade logic) but simpler.