I'm trying to make a physics driven game but am encountering an issue that I can't seem to wrap my head around.
To boil down the issue to the simplest version:
I have a big ball that can be pushed. Currently when a player tries to push it, it does not move. Only the owner of said object is able to push it.
One solution could be granting authority to the player that is touching it, but then another playing that simultaneously wants to push it will also not be able to push it.
How would I be able to make this work?