#second player camera movement is slow
15 messages · Page 1 of 1 (latest)
Is it possible that e.g. u always run the first player inside unity editor and the second player from a build? Probably editor has uncapped fps and build doesn't...or vice versa. So your camera-movement logic is just not framerate independent.
That’s exactly what I’m doing 😂 I’ll give it a test on two builds later today. I never knew the editor was different to the build
Ok so I have tested it on two builds and the host is fine but the other player still has the issue...
@thick bough
So i've tested the build as the host and editor as the second player.
On the right you can see the look is fine usually between (-10 to 10) but it's not moving the players camera that much
So I have noticed something through debugging.
Host: https://i.imgur.com/QVSjMiY.png
Build: https://i.imgur.com/xnienib.png
- Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player...
Found this, what unity version are you using?
I'm in 2021.3.17f1