#Socket exception, address already in use. Help

12 messages · Page 1 of 1 (latest)

old wasp
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Can someone help, I haven't done anything other than update stuff and nor sure what this is. Wasn't sure if it's because of unity or mirror. Any help is appreciated

steady estuary
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Most likely you are trying to host two servers from the same computer

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@old wasp

old wasp
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How do i stop this as I dont remember doing anything of the sort

steady estuary
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Well check to see if you are running a server on your computer, are you running a host and then trying to do another host?

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You got the network manager hud going.

You are most likely clicking host or server and then on the build or another editor clicking one of the two.

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It's a very simple fix.

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@old wasp

topaz garden
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Happens to me multiple times daily, as some sort of bug, with only one instance. Restart Unity or change the port in your transport.

old wasp
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Thanks @topaz garden .definitely helped. Changed it to 7000. Had no idea what ports I could change it to but found 7000 online

topaz garden