Hello all, I have a plane model with several states, each being a different skin. I want to place the model on a hex token raised above it. The goal is to have a key or button that will raise or lower the plane 1 altitude level (9 levels total). And when I move the hex token the plane will move with it. I know I could make states for the heights, but then I’d lose the model skin states correct?
#Question: How to achieve plane altitudes
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