#Question: How to achieve plane altitudes

1 messages · Page 1 of 1 (latest)

misty pilot
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Hello all, I have a plane model with several states, each being a different skin. I want to place the model on a hex token raised above it. The goal is to have a key or button that will raise or lower the plane 1 altitude level (9 levels total). And when I move the hex token the plane will move with it. I know I could make states for the heights, but then I’d lose the model skin states correct?

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So, any ideas on how I can achieve the objective?

obtuse flint
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I view states as something that exists out of convenience, or for people who cannot script

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That said, you can keep your "skin" (I assume it is changing a custom model's image/diffuse that applies it)

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with states, or without states, it's just different scripting