#While having made adjustments to some

1 messages · Page 1 of 1 (latest)

weak python
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thread for visibility

unreal forge
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well, you can always upload whatever you want. Depending on the object it might be good to label it appropriately

weak python
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ok, so that's good.. but what's the practical difference, as in, how do I only upload a saved object as compared to a complete game mod?

unreal forge
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you upload a full mod with just one object in it

weak python
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ah ok, I had that fear. I had hoped, not knowing much about it all, you could upload an object as an object. so I guess just the things on a standard table and instruct people to save it to their own saved objects?

unreal forge
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yeah, or use additive load.

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you can share the json for a saved object, but that way people need to download it and put it in the right folder outside of steam, which is hardly better