i use lots of physics in my ragdolls, not only for posing them, but also to add details since x1 micro bricks are not possible due to the game being 90% if not 100% based on a x2 micro scale.
The current physics can go very unstable very quickly, which makes things take much more time than it needs to be, including the fact that most ragdolls can get ruined by physics if not carefully moved with the physic tool.
I don't know what is wrong, if it is the physic tool or if it is the physics themselves.
If it is the physics themselves, i hope they get improved over the updates.
If it is a problem concerning the physic tool, it can only go in both ways, the tool's maybe too weak to move very heavy objects or it's too powerful and the physics start breaking apart.
Considering how physics can become unstable, most the time, it doesn't allow me to make detailed ragdolls. Which is important for me to give them a soul, give them life.
For now it's still early access, Brickadia is only at it's very beginning, even tho there's some issues, i am having fun playing.
I hope the best for Brickadia to his final stages, and i have to say that the upcoming updates are looking very promising for the future.