#Gizmos don't highlight themselves when behind nearly-opaque translucent objects

3 messages · Page 1 of 1 (latest)

agile path
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this may technically not qualify as a bug, more-so an oversight, but it very much feels unintended, and inconsistent, it can make building difficult when translucent objects are involved, as it's difficult to even find the gizmos/outlines when objects are sufficiently opaque

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another example under more absurd conditions

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IMO these should probably highlight regardless of whether the object blocking them is translucent or not