#Physics hulls still considering bricks with collisions disabled (in specific situations)

1 messages · Page 1 of 1 (latest)

tulip zephyr
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It seems the setting that disables physics collisions on bricks doesn't always work, and I have no idea what specific shape causes it. I tried doing a similar shaped build to try and see what might cause it and reproduce the issue, but to no avail. (I didn't build this train so I do not want to distribute it here, but I can DM it to a dev if needed)
What's weirder is that sometimes if you copy and paste the whole grid while the collisions are "broken", it just magically fixes itself.
Happens both in a listen server and a dedicated server.

mighty flame
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simplified collision is not generated with unlimited detail

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that brick is likely too small to be in a high enough octobvh node for it to matter at the level of detail considered by the convex generator

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to make it hidden from the collision you will have to find all other bricks in the same node and disable them too