I found a bug while working on a map with @spark ingot . Let's imagine that we have a physical object - a door or a car. Players can move it. The host can also move these objects by shooting at them or blowing up something near them, but other players cannot. It was sad when we realized that the server host can coolly open a door with a shotgun, but mere mortals in the form of connecting clients cannot do this.
#bullets don't interact with physics
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bullets don't interact with physics
that does seem like an oversight. it kinda fits into the same motivating reason i wanted to see a gravity gun—lower stakes physics manipulation with different permissions
we just made a room with edz. To understand what kind of thing this bug spoils - during shootouts in a kitchen filled with physic plates, everything flies apart, knocks, rings, and turns into a blockbuster with full immersion. But this is only available to the host, that's how it is 
should be fixed now
yea we tested a couple hours ago after the update got pushed, thanks zeb 