#Disty's Suggestions #2

1 messages · Page 1 of 1 (latest)

deft horizon
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FIRST POST: https://discord.com/channels/341536616759820298/1394476676494397700

WHEN commenting please tag the specific suggestion that you wish to speak about or several
Also as for upvoting, I know it maybe confusing if you agree with one particular idea & disagree with another, so I do not particularly care how many upvotes it gets!

[Suggestion #1]: Brickadia Workshop Mode
A mode listed in main menu that allows players to enter an offline server instance that in real time allows them to make animations for models, various things for in-game use, or particles for emitters and various other effects that wouldn't be optimal to simulate in an actual network server.

[Suggestion #2]: Guild/Clan/Group
System that allows players to join a guild/clan/group to represent with an abbreviation and/or tag, similar to Discords representation system. This can also have other implications but so far this is all I got for the suggestion.

[Suggestion #3]: Toggleable Mechanics for Optimization
Basically, it would be a great idea if a server owner could disable or enable dynamic mechanics that cause overhead. For example some people may not want a build that uses wires/logic, or any form of physics. Would be nice to take a mechanic that has a lot of overhead, and making it completely toggable to improve server performance. Reason why this is good, because of scalability. If you were to make a server designed for the future when player capacity increases, you could do it in an optimized way.

deft horizon
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I wanted to bump it since I added a new suggestion, I will do this in singles or chunks when adding suggestions. I like to keep my suggestions compact so I don't take up too much space ya know.