#Remote Startup Gadget

12 messages · Page 1 of 1 (latest)

lime sorrel
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A gadget that allows the player to remotely start a linked locomotive. Example use case would be 4 de2s chained together, with more de2s being started as necessary for "genset at home".

oblique rock
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I feel like this would work better as a >=2-part thing, where you have a starter receiver (could be a general receiver for other stuff, if need be) and it can be set a channel of sorts. Then, a gadget that sends the signal to the starter receiver to start the locomotive, which can select between different channels. Could be limited to a range similar or a bit smaller than the loco remote.

lime sorrel
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Agreed. I should've conveyed that better in the original post.

polar gyro
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It's a somewhat different problem, but the solution is pretty much the same

lime sorrel
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I understand, but this gadget is more meant to control multiple locomotives from one cab, instead of teleporting between 4 cabs, for better immersion

polar gyro
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When you bring immersion into the equation, the remote startup gadget isn't really that immersive. It's more for convenience than immersion. In real trains, there's no such thing as a remote startup like there is in cars. There is an "auto startup" that automatically primes and starts the motor with just the push of a button, but no remote startup. An example of an "auto startup" sequence can be found in this video https://www.youtube.com/watch?v=3_f1cE3lCwk

lime sorrel
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The main purpose of this idea is to operate multiple de2s as a makeshift genset locomotive.

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yes I understand running a de6 would just be better

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this is for fun

polar gyro
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I... stand corrected by Google.

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There is remote starting on locomotives