#Rearranged SH282, an idea that became a mod, that we pester satiric for. *occasionally*

1 messages · Page 5 of 1

shadow raft
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It just looks bigger for some reason.

ornate spindle
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I get around!

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who knew that’s really easy here?

shadow raft
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But a lot of the stuff for the custom tenders ends up merged with CCL, then the aux tender mod only needs to actually provide the auxiliar part.

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After all, CCL will support tenders, and duplicating that over 2 mods when the aux tender already requires CCL too...

ornate spindle
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I mean, making a coast to coast would be the framework for CCL custom tender support,

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Thats basically half of steam locomotive support,

shadow raft
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It's quite a mix.

ornate spindle
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One half Steam engine support, other half tender support,

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Makes whole CCL steam support,

shadow raft
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Moving parts are actually available on all cars (handbrakes are part of it, for example, then doors, windows, controls...).

ornate spindle
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That’s if custom tenders are made before CCL support steam locomotives,

shadow raft
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Then the resources are part of locos. Tender ends up being a basic loco.

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The thing that makes a tender a tender is then a very small part compared to the overall work needed for everything to work properly.

ornate spindle
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Exactly,

tender root
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hey we hit 4000 messages in this thread 🥳

ornate spindle
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Congrats wiz,

shadow raft
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Damn

ornate spindle
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Thought it would have been me,

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Ah well,

olive sigil
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I had 800 tons out of the coal mine no wet rails and hit 50 kph with no struggle, only things you gotta watch for is wheel slip when you’re starting to move and wheel locking when coming down a hill

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Super fun to drive

silver prairie
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Yep

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Did also had a panic stop when the loco brakes locked up at the wye outside of the harbor

olive sigil
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My brakes aren’t glowing for some reason when I’m using them for extended periods idk if it’s my settings or what but other than that the wheel slip and locking goes crazy

tender root
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At least I get the 4014'th message

ornate spindle
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I don’t get anything these days,

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I mean apart from this mod,

tender root
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you got your high speed berkshire too

ornate spindle
tender root
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this update

shadow raft
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Brakes not glowing on the loco or auxiliary tender?

ornate spindle
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Ah,

olive sigil
shadow raft
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If it was a tender it's a known CCL bug, fixed for next version.

tender root
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Whenever I try to do this my game crashes lol. At least it's repeatable

silver prairie
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Hmmm,

gusty kestrel
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sorry for the late reply, but actually, lanterns don't seem to fall off too easy of where they are put, I actually figured out that the normal valve gear collision still exists in the same spot, and I normally run with a lantern there anyways, and the lanterns dont seem to fall off of that

silver prairie
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what happens if I shove a Blahaj into the reg of a 4-0-4

gusty kestrel
tender root
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Oops, accidentally made a 100 MB log file

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notepad is handling it surprisingly well

shadow raft
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Even when I accidentally printed all of DV's meshes multiple times it was just under 10MB.

tender root
gusty kestrel
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after about 1,000 tons from farm to food factory, and then half that from food factory to Machine factory....

gusty kestrel
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ye

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with the duplex

silver prairie
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lmao

fading sun
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WAIT IS THE DUPLEX OUT

silver prairie
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in public testing yes

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also the duplexes is just straight upgrade for the s282 lol

tender root
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Here's the files #1129933975406784552 message

inland garnet
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oh my god im so excited to fuck with this with the full release

gusty kestrel
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hehe, Im fixing to do the lightest run yet: 130 tons to harbor

silver prairie
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hmmm,

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Tomorrow I'm going to try doing a 1700 ton train with the duplex

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going by the theory that 1200 tons x 1.5 = 1800 tons

gusty kestrel
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I got a little overzelous coming onto the mainline.....

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And i figured out that in decreasing my shadows setting from ultra to very high, the gear light can illuminate the entirety of the valve gear

tender root
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interesting

inland garnet
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only the rear set of poppet is animated

tender root
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Ok WTF how did I never notice that

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I swear that worked before. I'll take a look

silver prairie
tender root
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you all have an excuse, but I've been looking at this thing for months haha

shadow raft
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It's easy to lose sight of what is right in front of us.

silver prairie
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the front is animated

inland garnet
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what

shadow raft
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lmao

silver prairie
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also does anyone else like the sound of the s282 duplex?

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bloody thing is loud as fuck

tender root
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I'm biased but I like it too. It can sound a bit strange when the exhaust pulses sync up but it's neat to hear the staggered pulse

shadow raft
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So always let it slip, got it.

proper turret
tender root
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it will go in mod news once it's out of beta

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hopefully later tonight

proper turret
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Nice

tender root
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unfortunately you have to be a mod to pin things (even the creator of the thread can't pin posts)

proper turret
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Ah darn

plush kraken
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articularted s282 when?

tender root
plush kraken
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yay

past flower
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Is there any specific way of sorting the Mesh splitter, or do i just put it into the UMM like the rest of the mods?

tender root
mellow yacht
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What the tractive effort for the 2-4-4-2?

silver prairie
mellow yacht
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thanks

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also totally didnt make the front set of drivers wheel slip at 100kph on the 2-4-4-2 just now

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whoops

olive sigil
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What happens when wheel damage gets to 0 hp anyway ?

regal tendon
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Question, will there be an option to replace the valve gear with the default gear on the duplexes in the future?

tender root
regal tendon
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Understandable

gusty kestrel
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what would the possibility of the wheel arrangements that currently have their valve gears hidden being modified to use Franklin?

tender root
tender root
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Forgot to mention, you should be able to reload saves now and have the mod still work. Is that working on other people's installs as well?

It'll still randomize the wheel arrangement, I'm looking into fixing that for a future release

shadow raft
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I recently learnt how to also inject data into the save file without causing much problems, you could do a similar thing.

tender root
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Yeah I was just gonna copy the way Skin Manager does it

shadow raft
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lol

silver prairie
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2-4-4-0 duplex?

ashen coyote
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0-4-4-0 when?

ornate spindle
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2-4-4-4 when?

gusty kestrel
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....

ashen coyote
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6-4-4-6 when?

ornate spindle
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Probably would need to make the driver’s smaller for that,

manic estuary
# silver prairie Here

Btw how does adhesion work with tractive effort? It is important only in acceleration from stand still/wet tracks after rain, correct?

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I.e. low adhesion basically lowers effective tractive effort in those cases?

vagrant tendon
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Its also important in uphill climbs

manic estuary
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Looks like leading wheels nuke adhesion

crude prism
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Does the 4-0-4 actually move in its own or is it just a meme?

ashen coyote
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it does move from what i have seen in game

vagrant tendon
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The downside to no leading/trailing wheels is it takes less speed to derail

tender root
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But I might have screwed something up

shadow raft
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It's the ghost of mods past

tender root
silver prairie
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S282 or S060 with inside cylinders?

tender root
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Gonna have to do inside cylinders for some of the S060 arrangements, since there's just not a lot of space on that thing. Hadn't considered it for the S282 though

gusty kestrel
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The S060 looks like it would make a fun 4-4-0

proper turret
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Asking for a friend

proper turret
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Oh

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Thanks

vagrant tendon
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installed the rearranged 282 mod for the first time, but when i use the laser pointer to change the locomotive and hit confirm, nothing happens. i already have the mesh splitter installed, is there any way to fix this?

tender root
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!log

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I guess the command still doesn't work in threads but it's in %AppData%/../LocalLow/Altfuture/Derail Valley/player.log

vagrant tendon
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standby, log too large for direct upload

tender root
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oh you can probably just send the first chunk of the log. I bet something was spamming the log every frame

vagrant tendon
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define 'first chunk'

tender root
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Scroll down until the log is clearly repeating itself, then delete everything past that

vagrant tendon
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NullReferenceException: Object reference not set to an instance of an object at DV.Simulation.Cars.DrivingForce.FixedUpdate () [0x00000] in <dada6c6fa778466988cb5a66bbff0984>:0 was being spammed

brittle glade
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i also have the exact same three mods for those GUIs lol
DV Utilities (i think), heads up display, and no cable mu
all very cool mods

vagrant tendon
brittle glade
solid elbow
tender root
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I'm looking into it, it's not a bug I've seen before

vagrant tendon
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could it also be due to me being in career mode?

brittle glade
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you did say it wouldnt let you change wheel arrangments

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the issue causing that might actually just be making those not exist

gusty kestrel
tender root
gusty kestrel
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yes, I had to restart game to get it to work again, but yes.

tender root
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Want to compare it to ae's

gusty kestrel
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sure

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rq, is there an easy document that has that, or should I just write all the one I have active down?

tender root
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you can send a screenshot of unity mod manager

vagrant tendon
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could you already see mine from the log

tender root
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yeah

vagrant tendon
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kk

gusty kestrel
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I know I was messing with dumbs282tweaks when it happened last

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mostly trying to select the other kind of deflectors

tender root
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AE doesn't have that

gusty kestrel
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huh.

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Imma load up the game and see if I can get it to ghappen

tender root
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would have been a good suspect though, I didn't have it installed at the time

brittle glade
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dumbs282tweaks does mess with the movement of the pilot on locos like the 0-10-0

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but

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idk about that

silver prairie
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wait really?

tender root
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It shouldn't affect the pilot at all

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The only mod that modifies the pilot is Loco Mesh Splitter as far as I know

gusty kestrel
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... my game is stuck at 93%....

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this happened last night and I didnt think to mess with it.

tender root
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Can you send a player log?

gusty kestrel
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I had to alt+f4 out, I tried setting the sandbox to standard.

tender root
gusty kestrel
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huh.

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im disabling it and trying again

tender root
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you can post about it in #mods-support-and-bugs . I think I remember seeing a bug like that a few days ago?

gusty kestrel
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alright

gusty kestrel
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alright, now that one mod bug has been reported, let us see if we can get the desired issue to pop up

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...

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in trying to recreate the bug with rearranged s282 in one of the ways I remembered it having happened, I managed to have the dumbs282tweaks mod do the same thing that the aux tender mod had done

vagrant tendon
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@tender root restart seemed to fix it

tender root
vagrant tendon
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unsure if this has anything to do with the bug, but that same locomotive i tried changing, when i ran it like normal the damper didnt seem to work

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like it ran as if it was fully open all the time

tender root
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Should work like normal on the non-duplex engines though

vagrant tendon
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that would probably mean the bugged 282 weirdly had the duplex performance profile on it, despite me selecting to give it the 260 configuration

tender root
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Which do people like better? First image is with one set of tanks scaled up by 20%, second image is the standard sized tanks, but two per side

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either way visibility is just not gonna be a thing lol

shadow raft
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Scaling probably.

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The steps on the side being duplicated looks kinda odd, especially in the middle.

vagrant tendon
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gotta say now that im set up for the mod im absolutely loving it

tender root
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Or something like this

swift island
tender root
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I will say it's a long way away. This is the very start of a long process

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Still trying to decide what will be in the next update

tender root
manic estuary
swift island
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Probably not as much as an S282 but not as little as an S060

manic estuary
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For low profile

shadow raft
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Honestly with it going up in the middle it may still look odd but ¯_(ツ)_/¯

manic estuary
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I.e. make them low and stack inside each other

tender root
manic estuary
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And leave final to be curved as usual

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Main question is how much water would this thing end up. And god forbid somebody tries TANKER DUPLEX

tender root
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Hmm, not bad

manic estuary
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Nice

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Can you still make window to be usable?

tender root
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not really

manic estuary
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Otherwise this one is probably the best

tender root
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Could also just bite the bullet and model a new tank

manic estuary
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Hm. Can you clip them into the cab itself?

tender root
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I mean I could

manic estuary
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Than this

shadow raft
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It really needs the 2nd trailing wheel for the tanks.

manic estuary
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2-8-4?

tender root
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yeah would make the extra trailing axles actually useful

manic estuary
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Can you shift center of mass in-game as well?

shadow raft
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That should be possible, it's an empty object in the hierarchy.

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Probably named [center of mass]

manic estuary
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Oh btw, where do you plan to make coal storage?

shadow raft
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Auxiliary coal only tender

manic estuary
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On the back of the cab 0-6-0 style?

tender root
tender root
shadow raft
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I used that [center of mass] trick to also shift it on the Big Boy Large Lad, so it wasn't leaning to the front so much.

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@tender root I think there's a reference to it in one of the sim components, if you already have a reference to that.

tender root
shadow raft
tender root
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Even the S282 by default has a changing mass depending on how much water is in the boiler and how much coal is in the firebox

manic estuary
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So it looks like this tanker should be 2-8-4 or 2-10-2 by the space available

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Oh firebox weight is actually calculated?

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Nice

tender root
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Steam weight isn't calculated for some reason

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the weight just dissapears as soon as the water turns into steam lol

shadow raft
manic estuary
tender root
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but before it goes into the cylinders

manic estuary
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Ok thats odd

tender root
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at least I think that's how that works

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Not really a big deal

shadow raft
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TrainCar.centerOfMassOverride I think.

tender root
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Maybe they didn't want to figure out the weight of a pressurized gas

shadow raft
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Technically wouldn't the weight not change?

manic estuary
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Yes it should not

tender root
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yeah the water would only leave through the stack, the cylinders or the appliances

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appliances? appertanences? well, the dynamo and the air pump

shadow raft
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The thingamabobs

vagrant tendon
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even if they dont have steam weight yet the fact theyve gone this far is great

quiet bobcat
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@jovial iris

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!log

vagrant tendon
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maybe its because ive only used 440s and 460s so far but it feels like they consume way less water than they should, and generates a ton more steam than it can use

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like even during uphill pushes with damper down the boiler pressure never goes below 13 bar

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and during level pulls the overpressure valve is going off continuously

tender root
manic estuary
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Btw, compound duplexes are possible in-game?

tender root
manic estuary
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So it isnt the hard requirement for all pistons to operate on the same pressure

tender root
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Nope. You'd just connect the exhaust of one set of cylinders to the inlet of the other set of cylinders. At least I think it's that easy

manic estuary
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No, I mean in-game

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I know how marine triple-expansion steam engines worked, and some european double-expansion steam engines for locomotives

tender root
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That's what I mean. The simulation is very modular so I think it would be basically the same as the duplex simulation, only with the front cylinders getting steam from the output of the rear cylinders

manic estuary
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Wait they have output in-game?

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Probably for blowout

tender root
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yeah the cylinders have an input pressure and temp, and an output pressure and temp. Nah the cylinder cocks are separate

manic estuary
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Oh thats interesting

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Surprising devs bothered to model it

tender root
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I guess they wanted to calculate the airflow through the exhaust correctly, so that the draft is vaguely correct

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That's why at slow speeds, the fire gets brighter with every chuff

manic estuary
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And because this is ancient tech, I assume both sets of cylinders had separate regulator control

manic estuary
tender root
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No, one regulator into both cylinders

manic estuary
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So just some linkage conversion?

tender root
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Yeah in-game, the throttle is just a linear interpolation from 0 psi to boiler pressure

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although I was thinking of making a mod that introduced a delayed throttle response, like you see IRL

manic estuary
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And especially on multiple expansion engines

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Irrc Big Boy had no separate controls for example

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Not a duplex but close enough

tender root
# manic estuary Oh btw I meant how it was on duplexes and such

Oh I see. I don't actually know if there was a secondary throttle or not. On compound expansion engines, to some extent the slip is managed automatically without touching the throttle. If the high pressure cylinders start to slip, the pressure in the receiver pipe will increase and the pressure differential across the HP cylinders will decrease, automatically decreasing power on the rear engine and increasing power on the front engine.

manic estuary
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So natural regulation

tender root
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Yeah. IDK how well it actually works in practice, but that's the theory

manic estuary
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Seems like at least Y6 had no separate regulator or reverser but I'm not familiar with american steam loco controls well enough

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I'm always underestimating how much automation you can get with mechanical systems

tender root
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Did a little more googling; I'm not sure any locomotives ever had more than one throttle (although now that I've said that, someone is bound to come up with an exception)

ashen coyote
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well, if we are posting Cab interiors, here the majority of a Victorian Railways K class 2-8-0

tender root
ashen coyote
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we drive on the British, proper side of the track, so yeah xD

tender root
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fair enough lol

ashen coyote
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currently in heavy overhaul at the Newport Workshops near Melbourne, where i volunteer sporadically

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while the context is that of a Driver Training run, it is easy to see this also also being a good example of a typical branchline working at any point in Victoria's history

manic estuary
ashen coyote
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depends on the railway company

manic estuary
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Because most stockers are right-handed

ashen coyote
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here in Aus, each state essentially ran their own company, so each state did things their way. all states drive on the left hand track in areas with 2 or more tracks, but the location of the driver varies

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hell, some locomotive classes of the same state could vary too

past flower
ashen coyote
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mix of different standards? particularly in late steam-early diesel, there was a good variety of America/British/local designs for Steam, and mixes of EMD/Alco/EE power for diesel, depending on the state

past flower
# ashen coyote mix of different standards? particularly in late steam-early diesel, there was a...

yeah. Sweden definetaly had a major EMD influence once Diesel traction became a bigger thing. NOHAB and EMD worked closly together. Also in the case of early Swedish steam, there was a strong British influence, as the go to company for engines between the 1850s to 1870s was Beyer Peacock, Sharp Stewart, and many more. 1860s to 1900s where a mix of German influence, and own development. late Swedish steam was very refined and standardised. some engine would be upgraded to fit Swedish standards and loading gauge. for example, SJ purchased a couple british Diesel electric locos (Similar to the BR class 11) from English Electric. they where delivered in the same shape as all the other british shunters, but not long after they were sent to the SJ workshops in Örebro, where the cabs were widened to fit the loading gauge. English Electric never had a big impact, definetaly compared to EMD, only those two where ordered, and from what i know, both happen to be preserved.

ashen coyote
past flower
# ashen coyote

oh yeah, those. werent they basically a narrow gauge version of the above diesel?

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1067mm gauge?

ashen coyote
#

Victoria is on 1600mm Irish Broad

past flower
# ashen coyote Victoria is on 1600mm Irish Broad

ah, ok. i got them mixed up with another similar looking loco, which ran on narrow gauge. Broad gauge is pretty epic. are those locos still outside framed? i guess they had to be built with a widened framework?

ashen coyote
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don't really know, sorry

past flower
#

ok.

past flower
# ashen coyote Victoria is on 1600mm Irish Broad

on the subject of Australian steam, and in this case narrow gauge. i found this interesting image on the Swedish National railway museum archive site. apparently taken 1892 of an incident at the Zig Zag Railway

past flower
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I have a question regarding the recent update of the mod. As i read, and found out for myself, the more wheels a locomotive has, the more difficult it is to derail. i havent managed to test each individual arrangement, but is there/ could there be a chart for the max reccomended speed per wheel arrangement. took a train with a 0-8-0 arrangement and came off a curve in a 60 zone while running at least 50 km/h.

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was a bit of a surprise at first, but i quickly remembered why.

plush kraken
solid elbow
plush kraken
plush kraken
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but not accessible while the loco was running

solid elbow
#

Interesting

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I guess it regulated how much steam was admitted to the second set

regal tendon
vagrant tendon
#

A rearranged 060 mod is also in progress yeah?

solid elbow
#

Logging railroad

ornate spindle
solid elbow
#

They have one of these chonky saddle tank mikados

vagrant tendon
ornate spindle
#

More accurately eventually,

solid elbow
#

12 drivers on a 060 yes please

ornate spindle
#

I believe satiric wants to work on the locomotive mesh splitter,

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After that, I’m pretty sure the S060 will come next,

solid elbow
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Shay, Climax and Heisler

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The slipping is at the very end of the vid

manic estuary
ornate spindle
#

How about we don’t put 12 drivers on a-

manic estuary
#

What about... 0-4-6-0

solid elbow
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Yes, put a S060 body on the frame of an AA20

manic estuary
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I.e. duplex S060

solid elbow
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S0140

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Not articulated

manic estuary
#

AA20 isnt even this big

solid elbow
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It is

manic estuary
#

There are at least 2 american locos that are bigger

solid elbow
#

Le chonk

ornate spindle
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All is this but the 2-4-4-4 is out of the picture

solid elbow
#

Side note, it was actually so long it derailed on anything resembling a curve

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Meaning it could run only on straight track

ornate spindle
manic estuary
solid elbow
#

The claim comes from physics

manic estuary
#

Yes but apparently UP 9000 is fine despite being as long

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and not articulated

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Actually nevermind 9000 is larger, at least 20t heavier

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(metric of course)

solid elbow
manic estuary
#

Not like rail network past Ural mountains are bended at all

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It wasnt economical to run this thing instead of FD, thats more of a problem

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Later articulated P-38 was deployed exactly in Siberia btw

manic estuary
ornate spindle
manic estuary
#

Now, to be serious, this thing

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It isnt pretty

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There is video with it

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From wiki

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It looks like something from new Wolfenstein reboots

past flower
# solid elbow

didnt Satiric write on the mod page that this arrangement wont be done?

solid elbow
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I don’t know

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And also that was a joke

past flower
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ah, ok.

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otherwise. it didnt seem much like a no. IMO, it wouldnt look too realistic with the s282, but considering the creation of the mesh splitter mod, then it could be possible.

tender root
fading sun
tender root
#

Just pushed a small update. The steam consumption was way too low and the brakes would lock up twice as easily on the duplexes as they should, but both of these have been fixed. Let me know if you have any other problems

nova cove
#

i wish i could donate but my pockets are empty

nova cove
rich steeple
#

Wait thinking about it now couldnt we make more custom made valve gear types?
Like baker and caprotti?

plush kraken
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yes

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but satiric didnt want to animate too much and franklin was the easiest from memory

rich steeple
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well they could probs get supports to help with that

plush kraken
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that might take a bit
and hard to do with selecting, like through coms radio or config option

manic estuary
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Player can select 10-15 sets of arrangements in selector outside the game

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Which could allow for more to be added, without cluttering radio that much

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Ideally that external tool might provide some short historical trivia on some of them, and for what they can be utilized

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But thats quite a lot of side work

manic estuary
#

I.e. non-Unity one, I dont remember its name

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I used it for Silent Hunter modding

tender root
vagrant tendon
manic estuary
#

Not exactly related to mod but to steaming in general

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Did any of you tried to INTENTIONALLY push through brakes at 1 bar set to build up pressure while running?

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Because forced draft via cylinder exhaust is way more powerful than blower

rocky swallow
#

most only had a starting valve

manic estuary
#

What benefits it had?

rocky swallow
rocky swallow
manic estuary
#

So they could just disable one set?

rocky swallow
manic estuary
#

Oh course it is french

rocky swallow
#

and to not have too much condensate on the LP

rocky swallow
#

the 2nd reg was coupled with a simpling valve actuator that allowed both HP and LP to run fully separately

tender root
#

That's neat

manic estuary
#

Why engineer on the left side

tender root
#

Cause the brits told them to do it that way probably

rocky swallow
#

first locos we had were imported yes

manic estuary
#

Brith themselves used right side...

rocky swallow
#

originally france was very late in locomotive construction

rocky swallow
#

which makes it weirder considering as far as i know they also drive on the left track in britain?

rocky swallow
manic estuary
#

Wait french railroads are using left hand traffic?

rocky swallow
#

yes, except Alsace-Lorraine

#

independent cutoff made very visible by the presence of two reversing gear

manic estuary
solid elbow
manic estuary
#

I just use ind for precision

#

Well unless I have 2000t monstrosity behind

#

Problem with overheating brakes is they take X2 wear if they are red

solid elbow
#

When I do hauls from IME or CM down to SM I use that tactic to have more precise control specifically with locos with non self lapping brakes

#

Because adding a fraction of a bar reliably isn’t easy, nor is it precise

manic estuary
#

Non-self lapping are precise enough by themselves compared to self-lapping

#

Which work on preset valve positions

solid elbow
#

With self lapping I can add one notch, that’s not easy to do with non self lapping

#

So I add 1 full bar at reduced braking

manic estuary
#

Actually the main problem with NSL which I only noticed now with S060 is they leak a lot

solid elbow
#

Wdym by leak?

manic estuary
#

For example, if you remember that screenshot near north MF junction

#

While I was rebuilding steam pressure I had to operate brakes at least 3 times

#

Because they leaked from my 3 bar set to 2 and train started to roll back

#

And they did it quite fast

#

Self-lapping just keep their pressure stable at all times

#

You can try it on level ground

#

Just set any NSL loco to any pressure and look closely at pressure gauge

#

I guess it is realistic, I just never payed attention to it

ornate spindle
plush kraken
#

The alleghenys were compounded but did not have a second reg

pseudo jungle
plush kraken
#

I read they were compounded

#

That's why they had the massive rear cylinders for the LP steam

pseudo jungle
#

all 4 cylinders are the same size

plush kraken
#

Y6b

#

Aren't they alleghenies

pseudo jungle
#

y6bs are just y6bs

plush kraken
#

Or is that a different ones I'm think of

#

I know y6b's were compounded

pseudo jungle
#

yes

plush kraken
#

With no second reg

pseudo jungle
#

mallets do not have two regs

#

other types of compounds can

plush kraken
#

There are other types of compounds?

pseudo jungle
#

mhm

#

mallets were the only popular type in the US that actually lasted more than a decade

#

but in europe there were other types

#

there's also vauclain compounds in the US, which use 2 cylinders per side mated to a common crosshead

tender root
#

There's also the UP 9000 class, which were three cylinder engines

pseudo jungle
#

the mikado i'll be putting in game once CCL is ready is a vauclain compound

pseudo jungle
#

there were 3 cylinder compounds in the US, baldwin 60000 is one of em

tender root
#

think I read that and forgot

pseudo jungle
#

generally we didnt do 3 cylinder compounds over here

rocky swallow
rocky swallow
#

or atleast i'd hope most did

rocky swallow
#

(and 6 but that was a one off)

tender root
#

The literature I have says that Baldwin called them starting valves (cause you were supposed to use it whenever starting a heavy train) and Alco called them emergency valves (cause you were supposed to use them only after trying to start it with the engine in compound). It also says that for Alcos, the reducing valve always lets a bit of HP steam into the reciever pipe until the reciever pipe is charged up by the exhaust of the HP cylinders

plush kraken
manic estuary
#

Btw does game engine simulate air resistance?

tender root
#

like, aerodynamic drag? No

manic estuary
#

Well not like we are running trains in the Valley at speeds where it does matter

quiet bobcat
#

ahem

rocky swallow
#

you probably know that but mallet's patent was for two trucks and separated LP/HP sets

rocky swallow
#

a valve to just send steam to the LP without any kind of "real" simpling gear to have them running independently

tender root
#

My book just says that alcos have that last feature with the automatic receiver pipe charging, it doesn't say if baldwins have that too

rocky swallow
#

but (without) a real simpling valve the one used commonly in france is objectively better... but more complicated

rocky swallow
solid elbow
plush kraken
#

behead some people

solid elbow
#

This

tender root
rocky swallow
# tender root What did france do?

The De Glehn system added a valve between the HP and LP groups to send the exhaust from the HP to the atmosphere and have the LP get its steam from either a 2nd regulator or a "normal" valve located in the cab

#

so this way when starting the groups were independent, and the HP was not limited by the backpressure in the receiver

tender root
#

Oh I see, that makes sense. As long as you can live with the more complex valve, seems like a neat solution

rocky swallow
#

then when the locomotive would start moving the valve would be returned to its normal position, and steam would start flowing normally from boiler->HP->LP->atmosphere

tender root
#

yup

rocky swallow
#

and it was noticed that starting the engines independently really helped with startups

tender root
#

Makes sense; that's when you need the most power

rocky swallow
#

yeah

#

i had reference for how the valves looked, it makes much more sense when you see one

tender root
#

After doing so much 3D cad in college, I do not envy the old school engineers having to do everything in 2D

rocky swallow
#

yeahh, especially with how intricate everything was made

tender root
#

All the old school diagrams look like gibberish until I really take the time to study them

rocky swallow
#

when i started with them it was a mess too

#

but now with a bit of engineering background and my love for them it's such a joy

gusty kestrel
manic estuary
#

What is 060 driver size?

past flower
manic estuary
#

So x-12-x S282 drivers are actually smaller

past flower
#

possibly, havent checked.

tender root
manic estuary
#

So 56'

tender root
#

yeah

gusty kestrel
#

....

#

then why doesnt the S060's speedometer go up to 120kph???

manic estuary
#

Because it is 060?

#

It is prone to derailing on higher speeds on curves

#

Because, well, no leading tracks

gusty kestrel
#

oh. so deterrence to not get up to high speed and risk derailing

tender root
#

Rearranged S282 seems to be broken for me: comms radio doesn't work, so you're stuck with whatever arrangement it spawns in as. Can anyone confirm?

halcyon sonnet
#

Appears to have happened to a number of mods - comm radio got some changes it would seem.

silver prairie
#

Ye, likely because of BE2 being added.

quiet bobcat
#

Nah likely because of internal changes

vagrant tendon
tender root
#

OK, new update should fix things

#

No need to update Loco Mesh Modifier, just Rearranged S282

tender root
#

IDK why but I have never been able to get Paypal to just work. If you've donated and are wondering why the donation hasn't been accepted yet, I'm waiting on their customer service...

vagrant tendon
#

Oof

tender root
#

BTW Rearranged S282 was also broken due to some changes in wheelslip simulation. So you might feel some changes in wheelslip

manic estuary
#

Different derail speeds for 0-x-x/2-x-x/4-x-x are calculated natively by the game itself or it is a custom code?

#

I'm mostly interested if it is possible to do high speed car sets for 4-x-4 and similar locos

vagrant tendon
manic estuary
#

Yes, it works fine now, both randomly generated S282 with different arrangements and radio comms work as intended

upper spade
#

is the tractive effort of the duplex doubled compared to the "simplex" with the same driver size?
and what are the different driver sizes? (all wheel arrangements)

vagrant tendon
#

From the mod page

upper spade
vagrant tendon
#

rearranged 282 mod seems to no longer work if i load a save any time after the initial load. game restart is only a temp fix

tender root
short void
#

I did notice that too but usually restarting the game and loading what save I was going for works

vagrant tendon
#

@tender root any progress?

tender root
vagrant tendon
#

Oof, hope youre able to recover quick

ornate spindle
short void
#

When?

shadow raft
#

That extra connecting rod at the back

tender root
#

might do it when I get around to articulated arrangements

tender root
# vagrant tendon

This should now be fixed in the newest version of Rearranged S282, v1.2.8

vagrant tendon
#

Dope, thx

manic estuary
#

@tender root can you reach Cypress-Ik727 about that style of menu in their mod (s282 chinese restyle)? It looks like it will fit Rearranged like a glove

tender root
manic estuary
#

Idk I cant really check it

tender root
#

Well I can't check the source code because the git repo is too outdated...

quiet wave
#

hey satiric, idk if you've caught my message in #mods-support-and-bugs
and i guess this is more appropriate place for that info anyway.
I've tested the Loco Mesh Splitter under Linux, to check if it will extract meshes without manually running commands.
All meshes get extracted automatically, so Linux/SteamDeck don't need the workarounds anymore.
You can remove my workaround video from Nexus, and tell Linux people to use the same install steps as Windows.

I guess you could leave the workaround info in case someone wants to install an old version?
But I think it's more confusing for the majority of users, then it is benefitial to the few who would need it, at this point.

tender root
#

Changed Rearranged S282 to use the same process as Loco Mesh Splitter in the newest update

quiet wave
#

the same in what way? Rearranged s282 is no longer responsible for extracting meshes i thought

#

since it depends on loco mesh splitter to do it

tender root
#

Rearranged S282 still extracts the brake shoe mesh

#

not sure why I didn't move that over to Loco Mesh Splitter actually

quiet wave
#

oh, i didn't notice that.
Well the original problem was with how it chained multiple extractions.
It was always successfully extracting the first command.
So if it extracts only one thing then that one thing completes without issue

tender root
#

ah interesting

#

Well thanks for doing all the linux testing

quiet wave
#

and loco mesh splitter is able to chain extractions fine, with the method that it is using

#

out of curiosity. What did you change in the way you send those extraction commands?

#

between old S282 Rearranged and the loco mesh splitter extraction methods

tender root
# quiet wave out of curiosity. What did you change in the way you send those extraction comma...

Originally, I needed to call assetstudio from a command line, since I was trying to call a 32 bit executable from a 64 bit program (which isn't possible in C# for some reason). So I needed to run CMD, then run assetstudio within the command line.

The assetstudio folks now distribute a build that is (a) 64 bit, and (b) includes the .net runtime. Which is perfect for what I need. So I'm just including that, and running AssetStudio directly instead of running it within CMD

quiet wave
#

oh so it's not a solution for the CMD crust breaking under LInux.
It took a dependency of yours to release a more compatible version, which just let you throw the problem out along with the CMD crust.

tender root
#

yeah

#

The best way would be to include the assetstudio code as a library and access it directly, but the API isn't documented and I couldn't easily figure out how it worked

quiet wave
#

I would've tried to look at other mods that use that library then. But i guess since they just released a 64 bit version, maybe there's no such mods yet

tender root
#

The only other one is the gauge mod. But the dev just did it by hand and got special permission to release game assets in the mod, which wasn't something I wanted to deal with

vagrant tendon
tender root
#

I wouldn't be able to use it for rearranged S282, but I could use the method that it uses

vagrant tendon
#

maybe if the menu was tied to a selectable in game clipboard it could work, could function similar to the map and its quick travel implementation

manic estuary
#

Can it work on Custom Items mod base?

vagrant tendon
#

have it where each 282 spawns with its own clipboard

tender root
#

would probably be easiest to use Custom Items, and add controls like the remote control

vagrant tendon
#

@mellow ocean figure you might wanna be part of this convo

manic estuary
#

And link it to the loco like remote?

tender root
#

Or just point to it like with the comms radio

manic estuary
#

If it is possible then it might be in the form of an actual document

quiet wave
#

There was a mod suggestion for an item with a touch screen, like a tablet form, that basically replaces the comms radio.
And what you're talking about seems like it would fit as one of the screens using that mod

quiet wave
tender root
#

Oh I hadn't thought about that

rich steeple
#

I was actually wondering really quick if we would ever see an 0-6-0 s282.

lavish nacelle
#

lmao, just updated to newest and saw the 4-0-4

#

question, why ?

tender root
#

Someone suggested it and I thought it would be funny

tender root
ornate spindle
#

Honestly,

#

I could settle for a 2-6-0

tender root
#

that would also be a little strange IMO

ornate spindle
#

With larger drivers.

ornate spindle
lavish nacelle
#

also, what is up with the valve gear on the duplex ?

#

why the spinny shaft ?

ornate spindle
ornate spindle
tender root
ornate spindle
#

yay! I got it right!

tender root
#

It was put on the Pennsylvania Railroad's 5500, and it will be on the new 5550 once that's completed

ornate spindle
#

woah! Bonus points!

#

I’m happy I’m not spreading misinformation.

ornate spindle
tender root
#

That's the exact video I used as reference lol

ornate spindle
#

Ah,

#

Great minds!

tender root
ornate spindle
#

Not too sure what the T-1’s original valve gear is

tender root
#

Most had Franklin type A, 5547 had walschaerts

ornate spindle
#

Ah,

#

Would Franklin type A work on other wheel arrangements or only 0-4-0?

tender root
#

Could theoretically be put on anything. I'm not a massive fan of it though. There's essentially a box under the boiler that contains a miniature version of walschaerts, so it was a pain to maintain

ornate spindle
#

Ah,

silver prairie
#

What does the Franklin type A look like?

tender root
ornate spindle
#

Can you even remove it?

tender root
#

Can be moved with the mesh splitter I guess. But a 0-6-0 with massive drivers doesn't make a whole lot of sense

tender root
ornate spindle
#

For people that want a challenge.

#

The train goes faster then the normal 2-8-2

#

But it pulls less,

#

And that speed can also cause you to derail faster

tender root
#

would be the same physics as the current ten wheeler

ornate spindle
#

Ah, it just wouldn’t be that different from the 2-8-2

#

Just aesthetically one less driver

#

I mean, for people who want it.

#

I don’t.

tender root
#

The front drivers also clip

#

through the air tanks

ornate spindle
#

Huh.

#

Never mind then.

#

I would say something like “move it” but where?

#

You could tuck it behind the piston.

tender root
#

Could find someplace for it I guess. I want to work on other things though

ornate spindle
#

Or on the running board.

ornate spindle
#

I didn’t want it.

rich steeple
ornate spindle
tender root
ornate spindle
#

Ah,

#

That was literally going to be my suggestion.

#

“Sheer power”

#

But honestly?

#

What I would suggest?

#

Working on the “extended” the boiler.

#

Or just the firebox.

#

Mainly because fitting a two axle booster under the current S2-8-2 would feel off.

#

And if you ask me having even a normal One Axle booster would only barely fit

tender root
#

Was gonna start with tender boosters

ornate spindle
#

Ah,

#

I guess those are more well known aren’t they?

ornate spindle
tender root
#

tender boosters are rarer I think, not sure though

ornate spindle
#

They seem daunting,

tender root
#

well I've already started it lol

ornate spindle
#

Ah,

#

Well then.

tender root
#

It's not really much harder

ornate spindle
#

Not much I can say now.

ornate spindle
tender root
#

The tender is already a locomotive according to the game

ornate spindle
#

At least with the S282 it could be like the duplex’s, using more steam, and stuff.

ornate spindle
#

Forgot about that,

#

Well then.

#

I really don’t have anything to say.

tender root
#

it's actually going to be easier than adding a second set of traction simulation to the S282, like I did for the duplexes

ornate spindle
#

If you think you can do it, go for it. Any grave obstacles that I could think of are non existent.

regal tendon
quiet wave
#

I tried to use the 0-12-0 for an empty run from HB to SM. I've managed to derail it 3 times before leaving the HB

#

It has derailed going 40 through a switch with a speed limit of 70.
It's more fragile than eggs.
Somehow it didn't explode just laid sideways on the track a few times

#

I guess it's a sleepy loco

#

I've given up trying to run anything 0-x-0 and changed that s282 into the duplex

tender root
#

Dang that's crazy

#

Could buff it if you all wanted. I kinda like that it's only good for shunting though

quiet wave
#

Yeah I like it like this too.
I knew it would be prone to derail from reading this discord, but I just never experienced how unwieldy it is

tender root
#

As you might have guessed I spend most of my modding time developing, and very little time play testing lol

#

I didn't put much thought into what values to choose for the derailing

quiet wave
#

I think pushing it to accelerate makes it derail more than it would at the same speed but idle

tender root
#

interesting I didnt know that

quiet wave
#

Could be placebo

lavish nacelle
pseudo jungle
#

i need to do one anyway for a loco im planning

tender root
pseudo jungle
tender root
pseudo jungle
#

ideal way would be just replace the entire truck tbh

tender root
#

yeah that could be done

ornate spindle
#

I mean you could make both of the trucks boosters, or do you only plan to make just the one?

tender root
#

Just the one

#

the front

ornate spindle
#

Ah,

#

So like most booster tenders,

pseudo jungle
#

if i were you id also include the associated piping, could be done with an additional mesh

tender root
#

Don't think anyone ever made both boosters

#

yeah that's the plan

pseudo jungle
#

i could model that too if i had the s282 body mesh to work around

ornate spindle
#

Pretty sure satiric has one of those laying around

tender root
#

If you've got Loco Mesh Splitter installed, you've already got the OBJ 🙂

pseudo jungle
#

i do not have that installed yet

#

will go do that

pseudo jungle
tender root
#

wack

ornate spindle
pseudo jungle
#

i believe this engine specifically was used in helper service

tender root
#

The pipes will also have to be routed around the duplex stuff

ornate spindle
#

Compound with booster?

pseudo jungle
#

for tender and trailing truck boosters the piping on the loco end is 90% the same which makes life easier

ornate spindle
#

It’s all steam pipes.

tender root
#

Oh I was just gonna do tender boosters to start

pseudo jungle
#

for the trailing truck booster i would honestly reccomend just making an entirely new trailing truck model

#

which i can do

#

im not familiar with how the trailing truck is set up on the s282 but it looks like it has no frame

tender root
#

yeah it's tricky because there's more or less room for the tender booster depending on which wheel arrangement. And of course there are arrangements with two rear axles. Yeah the frame is integrated into the S282 mesh

languid badge
ornate spindle
tender root
#

I don't think anyone ever did front boosters

#

Too much of a pain to work around the existing cylinders

pseudo jungle
#

nop

languid badge
#

TBH, I kinda just want stupid but entirely OP meme arrangements of the s282 wheels

pseudo jungle
ornate spindle
languid badge
tender root
#

BTW I was thinking of just exhausting steam at the booster, rather than running it back up to the stack

ornate spindle
#

I usually dump whatever is in a playable state, and polish it overtime to keep people entertained.

pseudo jungle
#

would improve the look of things a lot imo

languid badge
#

Another meme idea: Make the 404 move on boosters alone, lmao

ornate spindle
#

Question, will there be full tender boosters?

tender root
#

I don't know yet lmao

ornate spindle
#

Aka boosters on both bogies?

ornate spindle
#

I would suggest it,

tender root
#

I am aware, you already said so

ornate spindle
#

It would allow wheel arrangements with lower torque to have a fighting chance up a grade

pseudo jungle
#

I'll start working on the tender booster model when I get home and ig we can figure it out from there

tender root
#

That seems reasonable. The timeline is long on this, I've got a lot of simulation stuff to figure out with the booster still

pseudo jungle
#

boosters are only supposed to be used at low speeds, they tend to grenade themselves above 25 mph or so

#

engaging it at high speeds should have some sort of repercussion imo

tender root
#

I'm hoping to

ornate spindle
#

Wheels and body,

pseudo jungle
#

I'd say include some sort of signage in the cab near the starting valve to make it clear engaging the booster at high speed will grenade it

tender root
ornate spindle
#

That was worded wrong,

languid badge
pseudo jungle
#

at high speeds it has little to no effect anyway

ornate spindle
#

could also just make it instantly derail,

pseudo jungle
#

boosters are most effective when starting a train and to avoid stalling on grades

tender root
pseudo jungle
#

yeah true

languid badge
#

Not trying to be demanding or anything, but I would lowkey love to just be doing high-speed runs around the DV map with a boosted s404, running off boosters alone, lmao

tender root
#

Lol I forgot that a booster on a 404 would work

languid badge
#

||In case it wasn't already clear, I'm largely here for the fun times and the memable opportunities||

ornate spindle
pseudo jungle
#

generally tender boosters produce around 300HP and 10-15,000 lbs of tractive effort

#

trailing truck boosters are around the same power

#

if the S282 has about 50k lbf of tractive effort that would be a 10% increase in power while the booster is active

ornate spindle
#

10% is a big deal!

languid badge
#

I think, since the 404 is a meme arrangement already, it might be a good testbed for the boosters, (as well as maybe one for super-boosters)

tender root
#

That's what I was thinking, and yeah it seems reasonable. More like 20%

#

if it's 50K for the S282 and 10K for the booster

languid badge
languid badge
#

An entirely meme variant of the boosters

ornate spindle
#

I wonder what wheel arangments will have the boosters

tender root
languid badge
pseudo jungle
#

another thing to keep in mind is most boosters aren't reversible

languid badge
tender root
ornate spindle
#

I assume the only wheel arrangements that would work are the 2-8-X, 4-8-X, 4-4-X, and 4-6-X?

tender root
#

The UI concerns are why I was planning to just do tender boosters. There's also not a lot of room for a trailing truck booster in a lot of the arrangements

languid badge
tender root
#

The booster has no reverser, you'd need to add a reverser somehow

ornate spindle
pseudo jungle
ornate spindle
languid badge
tender root
pseudo jungle
#

ohh the aprons weird ok

tender root
#

It's not exactly optional, if you want to go in reverse

ornate spindle
#

There is at least some room, even with the apron.

#

Not sure if it’s enough for a four truck.

pseudo jungle
#

not for a 4 wheel truck

ornate spindle
#

Yeah,

#

Shame, that’s the one I wanted the most,

languid badge
tender root
#

Would definitely be a problem for the 4-8-4 and the x-10-4

ornate spindle
#

Unless you want to slip the second axel behind the piston,

tender root
#

The other tricky bit is all the linkage for the tender booster steam pipes. Cause the booster rotates relative to the tender, and the tender rotates relative to the engine

#

the exhaust side can be simplified, it can just exhaust at the booster, but the intake side is a bit strange

pseudo jungle
#

what i did for a roblox loco with a booster is just make the piping static, it looks a little weird cus it just clips through the booster cylinders but only on really tight curves

tender root
#

yeah that's what the DV devs did too

#

for the water pipes

lavish nacelle
tender root
#

!log

#

%AppData%/../LocalLow/Altfuture/Derail Valley/player.log

lavish nacelle
#

goddamn, this upload is slow

tender root
#

nah I got it

chrome vortex
#

also, were 1 axle boosters a thing?

tender root
#

not for tender boosters afaik

chrome vortex
#

okay cool

#

I've never seen one. I don't think German stuff even had boosters in general

gusty kestrel
tender root
#

The boosters are geared

#

The ones that can go in reverse, do so by engaging an extra gear

#

so the valve gear can just be fixed

gusty kestrel
#

I was thinking along the lines of a shay or climax, but that sounds like it would be interesting.

#

... And now has me wondering if a railroad somewhere made a discount geared locomotive using spare boosters and an old engine.

tender root
#

no lol

#

boosters were really only a mainline engine thing, the backwoods railroads wouldn't have used them

#

would be funny though

gusty kestrel
#

Ye lol

ashen coyote
#

S282: Australian 282 doesn't exist, it can't be your friend.

Australian 282:

rocky swallow
#

fren

solid elbow
#

Tren fren

inland garnet
#

bren tren fren

gusty kestrel
#

fren!

chrome vortex
#

kinda fire

languid badge
#

I just watched Hyce’s wheel arrangement video, and now I want a meme arrangement that is just as x-2-2-2-2-x (or however many sets of pistons and single-axle drivers can be squeezed between the lead and trailing trucks)

ornate spindle
#

I don’t think there is even room.

tender root
#

Not a lot of room, and a pain to model

languid badge
#

Kinda expected that, but it would be funny

solid elbow
#

I just got a stupid idea

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Give the S282 a heisler drivetrain

languid badge
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I want this in game

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I want it so badly, because it would be so stupid, but so funny

solid elbow
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Let me introduce the superior design: #1139308178346098830 message

regal tendon
languid badge
languid badge
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Question: What is the fastest arrangement currently in game?

tender root
languid badge
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Mainly thinking running passenger anyway

swift island
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And what has the fastest acceleration again?

tender root
languid badge
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With derail off

tender root
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I've never measured acceleration; that might go to the duplexes

swift island
languid badge
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No. I want to go plaid.

gusty kestrel
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So, regarding the boosted tender, will there also be an option to have the tender like this as well? (I'm unsure as to if Powered Tender is the exact same thing as Boosted Tender)

tender root
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I was thinking about it. No promises but it may be possible

vagrant tendon
vagrant tendon
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Otherwise its absolutely fantastic

ornate spindle
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I usually settle for the 4-6-2

vagrant tendon
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If i plan my trip right i can do a map circumnavigation with it without ever having to re-up on coal or water averaging 40-50 km/h

vagrant tendon
short void
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High Speed Berkshire ftw

ornate spindle
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However my favorite is the high speed Berkshire.

vagrant tendon
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love that you threw open the shuttlecocks for extra flare

ornate spindle
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Honestly I might call it shuttlecocks now.

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That sounds cooler then cylindercock

vagrant tendon
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...idk why i called it that

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somethin 🐓 s

ornate spindle
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I like having them barely open

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Just a small wisp of steam

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Like here.

vagrant tendon
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didnt even know you could barely open them, thought it was an on/off thing

ornate spindle
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It is, I like opening them and closing them quickly while taking a picture.

short void
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I miss the aux tender

ornate spindle
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I haven’t played in a while.

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I’m guessing CCL hasn’t been updated?

tender root
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not yet unfortunately, they're working on it

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I think they're just gonna wait to release until they have locomotive support working

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some types of locomotive anyway, not clear which will be supported at first

proper turret
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hopefully steam locomotives are first

solid elbow
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Afaik the first loco support will be diesel mechanical

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and it is already working quite well

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(in testing)

maiden lark
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diesel electric is close apparently

ornate spindle
manic estuary
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Yes as far as I know only mechanical transmission is implemented currently

solid elbow
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They are either open or closed

ornate spindle
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?

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Just open them.

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Quickly pause the game

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And then close them.

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Or the other way around.

tender root
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Was trying to find a front end throttle with a linkage inside the boiler, and found this. Sure looks strange but I guess the S282 has something like this

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Doesn't look like many locomotives had them past about 1870 though

shadow raft
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Well if you look into the cab it does have a rod going straight through the boiler.

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Still, the way how that pipe bends but the linkage stays straight...

tender root
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yeah lmao

shadow raft
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That thing has bigger drivers than the DV steamers gee.

tender root
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The S282 and S060 have fairly reasonably sized drivers

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S060 is pretty big for an 0-6-0 I guess

shadow raft
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Well the DV version has bigger drivers than the IRL one.

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1424mm vs 1372mm

ornate spindle
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0-6-0?

tender root
shadow raft
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I meant the S060.

tender root
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Oh I see. hadn't realized that

shadow raft
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Since you said it was big for an 0-6-0.

ornate spindle
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Is the 0-6-0 faster then The 2-8-2?

tender root
# ornate spindle Is the 0-6-0 faster then The 2-8-2?

No it's slower, but only because they've messed with the volumetric efficiency map (essentially, the S060 gets pretty inefficient at about 200 rpm, whereas the S282 gets pretty inefficient at about 400 rpm. It effectively gives the S060 a 250rpm rev limiter and the S282 a 500rpm rev limiter)

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If it weren't for the volumetric efficiency shenanigans, they would have about the same top speed

shadow raft
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😔

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Give the S060 the glory it deserves

tender root
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Honestly, I don't see much of a reason for the top speed to be very different in theory. If anything, the S060 probably has slightly less friction in its drivetrain (less axles, smaller cylinders)

ornate spindle
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That reminds me,

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Satiric,

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Could you make a dev mod that changes the cylinder pressure,

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And other things?

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Making stuff like, making the steam chest larger,

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Or making the boiler hold more pressure,

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Run time stuff,

tender root
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Changing cylinder pressure doesn't really make any sense - in game, it's determined by boiler pressure, throttle position, and cutoff

shadow raft
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It is in fact a straight boiler pressure * throttle (normalised).

tender root
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But boiler pressure could be changed by just increasing the safety

ornate spindle
tender root
ornate spindle
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Not in game,

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Just stuff like sliders

tender root
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Could do that. Would be a bit tricky to get settings changes to apply without reloading a save

ornate spindle
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The ability to make the the SH282 be able to pull 10000000tons

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Mainly testing.

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Like for people who are working on steam engines, and can plug in the stats they were playing on using and then balancing it in the actual game

nova mason
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NSGWR 59 is where it's at

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Unrelated is there much advantage to the 2-8-4 over the 2-8-2 in game? For the lost traction

tender root
nova mason
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Rightyo cheers

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I'm sure you've thought about it, wonder if the steam generation rate could be increased with the 'bigger firebox' allowed by the two axle truck

tender root
ornate spindle
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Honestly that’s what I suggested.

tender root
ornate spindle
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Oh no I just meant the larger firebox thing,

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Remember?

tender root
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Oh a while back? I thought you just meant visually

ornate spindle
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I meant both,

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Remember how I was talking about the 2-8-4 being the superior wheel arrangement?

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The concept of it is ideal,

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I was talking about it because the in game wheel rangement should project it.

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Simply stuff like,

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The 4-8-X should have more larger pistons.

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(For the record I mean performance)

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(On the outside it can still look like a default S282)

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But the history behind a 4-8-x wheel arrangement was to have heavier larger pistons for more power per stroke.