https://docs.google.com/document/d/1dOPJlM_cDUD2uIoY3djS9IaRyO3Zr-BVeWAtOWFRga4/edit?usp=sharing
Here are some ideas I had for faction rules. It's basically taking ideas from FitD games and meshing them with what's already in Draw Steel to create something that's easy to engage with and track.
I also have ideas for faction related downtime projects (discovering goals, increasing reputation, etc.) and some titles, but I want to make sure this core system makes sense first.
Draw Steel Faction Rules By 6ftninja INTRODUCTION This document includes suggestions on how a faction intrigue system could be implemented in a Draw Steel game. It draws inspiration from both Blades in the Dark by John Harper, its descendant Scum & Villany by John LeBoeuf-Little and Stras Acimov...