I’ll add to this as it develops, but my play-by-post game has felt like it’s worth sharing.
Quick Synopsis
The adventure begins in Upper Dura of the city of Sharn. The heroes fight goblinoids and descend through many levels of Sharn to try sealing a Dhakaani vault.
Scene 1
An explosion rocks the Adventurer Guild’s guildhall. Dhakaani goblinoids armed to the teeth rappel through the fiery opening in the wall and attack, singing their culture’s dirges.
The heroes sit at a table nearby. Would-be adventurers are running away. Time to be heroes.