#D&D Character Generator

5 messages · Page 1 of 1 (latest)

fathom wave
jaunty dune
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LLM that explains the rules of D&D to you

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\s

fast crystal
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Don't use system() use ANSI. Windows supports forward slash iirc

boreal wagon
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Honestly I find the file naming strange. Like Class.cpp or ClearScreen.cpp and then saves.cpp or skill.cpp

I wouldn't fear writing some basic code in your .hpp files such as the HP.hpp can just have the definition inline, but make the funciton static so it isn't recreated. Up to you tho.

Also I recommend following a naming scheme like using UpperCamelCase for class names, and camelCase for class or variable names. Just help keep things clean.

Ex: class Skill{} or class Save{} and then functions like: void writeToFile()...