Number 1 : will opengl still influential, or will it be replaced by vulkan or directx 12(maybe directx13 in the future)
Number 2: what is the diffrence beetwen glew and glad in opengl, and what am i missing on if i use glad
Number 3: What is the use of graphical api, beside scientific visualization. Afterall in makinh video game can use engine like unity or unreal engine etc
Btw i will be offline for a few hours, thats why i make a thread instead of directly asking. So if theres no response you know ehy