#Need help on MacOS testing for oscross

2 messages · Page 1 of 1 (latest)

subtle flame
#

I have a basic SDL3/OpenGL app cross compiled for OSX ARM64 with osxcross on WSL
https://github.com/tpoechtrager/osxcross
https://github.com/mccakit/cross_compile_fun
I can't run a Mac VM on windows, so I have no clue if my binary works or not, if anyone can help me see if it works that would be great.
I uploaded the binary to my github repo as release

GitHub

MacOS Cross-Toolchain for Linux and *BSD. Contribute to tpoechtrager/osxcross development by creating an account on GitHub.

GitHub

My attempt to cross compile a SDL3/ImGUI app to everything possible - mccakit/cross_compile_fun

cosmic sealBOT
#

When your question is answered use !solved to mark the question as resolved.

Remember to ask specific questions, provide necessary details, and reduce your question to its simplest form. For tips on how to ask a good question use !howto ask.