Hello everyone! As I've told on my introduction, I'm working on a game framework built in C++. It's a framework that allows you to create games using the Squirrel language and, soon, the Chipmunk physics engine (yes, I called it Mousey for that specific reason ^^). I'm good on my own per se, but any contribution is welcome anyway. I know I especially needs help with that music streaming functionality using SDL_sound for the decoder, and OpenAL for the audio output. Please take a look at the source code and see what you can do
Have a nice day ^^