#Mousey game framework

2 messages · Page 1 of 1 (latest)

vestal ledge
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Hello everyone! As I've told on my introduction, I'm working on a game framework built in C++. It's a framework that allows you to create games using the Squirrel language and, soon, the Chipmunk physics engine (yes, I called it Mousey for that specific reason ^^). I'm good on my own per se, but any contribution is welcome anyway. I know I especially needs help with that music streaming functionality using SDL_sound for the decoder, and OpenAL for the audio output. Please take a look at the source code and see what you can do

Have a nice day ^^

https://github.com/FlutterTal/Mousey

GitHub

A rodent-themed framework for anyone who wants to create simple games - FlutterTal/Mousey

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Just want to say, the framework only works if you're using Linux for now. Compatibility to Windows will be a thing soon