#Inventory (vector) crashes without any error?
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Here is my inventory equip code: ```cpp
while (true) {
clear_screen();
user.show_equipment();
inventory.displayItems();
slow_print("[1] Equip |[2] Remove |[3] Go back\n> ");
std::cin >> choice;
if (choice == 1) {
clear_screen();
user.show_equipment();
inventory.displayItems();
int eq;
slow_print("What item do you want to Equip?\nID > ");
std::cin >> eq;
if (std::cin.fail()) {
std::cin.clear(); std::cin.ignore(std::numeric_limitsstd::streamsize :: max(), '\n');
} else {
user.equip(inventory.getItem(eq));
inventory.remove_item(eq);
}
error is this: ```cpp
user.equip(inventory.getItem(eq));
void Player::equip(Item* _item_id) {
if (_item_id->get_categorie() == 'S') {
weapon_slot = _item_id->get_name();
normal_damage = _item_id->getDamage();
}
if (_item_id->get_categorie() == 'A') {
armor_slot = _item_id->get_name();
normal_defense = _item_id->getDefense();
}
}
or
Item* Inventory::getItem(std::size_t index) {
if (index < inventory.size()) {
return inventory[index];
}
return nullptr;
}
and i cant explain me why this is so
got it
!solved