#I'm making a game engine and i was wondering how i would make objects like 3d cubes from classes

5 messages · Page 1 of 1 (latest)

limpid girder
mint parrotBOT
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balmy wasp
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Design your class, implement your class. 🤷‍♂️

distant swallow
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I would ask you this: What makes a cube special? Why not create a generic mesh class, and then you can create a free function that creates a mesh representing a cube?

limpid girder
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that’s what i’m thinking of doing i just defaulted to cube when asking for help