#can some one help

6 messages · Page 1 of 1 (latest)

haughty schoonerBOT
#

When your question is answered use !solved to mark the question as resolved.

Remember to ask specific questions, provide necessary details, and reduce your question to its simplest form. For tips on how to ask a good question run !howto ask.

cinder canyonBOT
#
Critical error:

Unable to find a codeblock to format!

haughty schoonerBOT
#

@molten radish

Please Do Not Delete Posts!

Please don't delete forum posts. They can be helpful to refer to later and other members can learn from them. In the future you can use !solved to close a post and mark a post as solved.

cinder canyonBOT
#
Diff completed
 while (true) {

         const auto localPlayer = mem.Read <std::uintptr_t>(client + offsets::localPlayer);

         const auto glowObjectManager = mem.Read<std::uintptr_t>(client + offsets::glowObjectManager);

 

         for (auto i = 0; i < 64; ++i) {

 

             const auto entity = mem.Read<std::uintptr_t>(client + offsets::entityList + i * 0x10);

 

             if (mem.Read<std::uintptr_t>(entity + offsets::teamNum) == mem.Read<std::uintptr_t>(localPlayer + offsets::teamNum))

                 continue;

 

             const auto glowIndex = mem.Read <std::int32_t>(entity + offsets::glowIndex);

 

             mem.Write<Color>(glowObjectManager + (glowIndex * 0x38) + 0x8, color); //color

 

             mem.Write<bool>(glowObjectManager + (glowIndex * 0x38) + 0x27, 1.f, true);

             mem.Write<bool>(glowObjectManager + (glowIndex * 0x38) + 0x28, 1.f), true);


molten radish
molten radish
#

!solved