#Script to Thermostat Entity

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steel finch
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Hello, I have a couple of scripts, one to turn heat on, and one to turn heat off... How can I bundle them into a Thermostat type entity so I can use them in automation blueprints.

magic birch
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I think the easiest way is to make a template switch. There you can implement the turn off and on functionality
Then you can use that switch in a generic thermostat to make a climate entity, though you will of course need a temperature sensor as well to drive it