#Voice Assistant Preview

1 messages · Page 1 of 1 (latest)

final lake
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Greetings all!

I've finally gotten ahold of one of those neat previews and I've been mucking around with it.

I was wondering, is there an entity that gets set/trigger when you call ok nabu and it responds? That way, you have a working entity of which one was trigger, so if the user then calls and triggers a script, say... turn on the lights, it could kick off a script that uses this entity to determine which room they are in, so it can then turn on the correct lights.

So basically, (I'm in the basement living room), Ok Nabu, turn on the lights > turn on lights script > determine which room it came from based on triggering assistant preview > turn on that rooms lights.

Hope that makes sense.

Thanks!

obsidian flint
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If you set the area for those light entities and the voice PE, you can simply say 'turn on the lights' and it will already do that