#Adaptive lighting not working.

1 messages · Page 1 of 1 (latest)

simple sinew
#

I have an automation set up to control my lights using Plex actions:

When a show starts, a scene called "Movie Lights" is activated. This sets a few lights to 1% brightness and turns others off.
When the show pauses or stops, an action is triggered to turn on all the basement lights.

The issue is that the lights set to 1% and warm white remain as they are, while the previously off lights turn on, but they don’t match the brightness and color.

I assumed adaptive lighting would adjust all the lights to the same brightness and color, but it doesn’t seem to work as expected. I've tried tweaking various settings without success.

Any suggestions on how to fix this?

#
description: ""
triggers:
  - device_id: bea35c57bc51ea5e54f62a81c7b4e12e
    domain: media_player
    entity_id: d0c6bdf77238da8fa9c8af7a1e56fade
    type: playing
    id: playing
    trigger: device
  - device_id: bea35c57bc51ea5e54f62a81c7b4e12e
    domain: media_player
    entity_id: d0c6bdf77238da8fa9c8af7a1e56fade
    type: paused
    id: paused
    trigger: device
  - entity_id:
      - media_player.plex_plex_for_android_tv_shield_android_tv
    from: playing
    to: idle
    id: idle
    trigger: state
conditions:
  - condition: or
    conditions:
      - condition: sun
        after: sunset
      - condition: state
        entity_id: light.basement_lights
        state: "on"
actions:
  - choose:
      - conditions:
          - condition: trigger
            id: playing
        sequence:
          - target:
              entity_id: scene.movie_lights
            action: scene.turn_on
            data: {}
      - conditions:
          - condition: trigger
            id: paused
        sequence:
          - target:
              entity_id: light.basement_lights
            data:
              transition: 1
            action: light.turn_on
      - conditions:
          - condition: trigger
            id: idle
        sequence:
          - target:
              entity_id: light.basement_lights
            data:
              transition: 1
            action: light.turn_on
mode: single```
simple sinew
#

i have tried calling the adaptive light setting after but still nothing, i assume since its already on, just not being intercepted

simple sinew
#

hours and hours later i think i got it. 3rd time is the charm