#'turn on' scene button

1 messages · Page 1 of 1 (latest)

lone prawn
#

Hi all,

As probably all of you, I have created scenes for my living room, my bed room, etc. These scenes can be set on the iPad I use.

What I would really like to have, is the iPad show which scene is active. The attached screen shot shows my Christmas tree, which is just one switch, turned on. That one changes color depending on state. However, I cannot find any way to have the same happen to scene: that the active scene turns yellow and goes back to blue when I select another scene.

Does anyone know if that's possible? It would be between a group of scenes: the bedroom scenes are another group.

I hope I have explained it well enough.

dire tusk
#

I'm going to give two answers: the short answer and the long answer (which may take a little to write up.)

#

The short answer: you can't. Scenes do not have a state; they can only be activated. Your Christmas tree has a state and that's why it looks the way it does.

#

The start of the long answer: you can probably do some work to get it to function the way you describe.

#

I'm thinking along the lines of using an input_select helper for each room and an automaton watching the state of the helper. Press a "scene button", helper state changes, automation sees it, activates appropriate scene. Easy-peasy.

#

The problem you're going to run into is when the lights are no longer in the exact settings to match the scene, but the "scene button" is still going to be lit. I don't really have a good solution at the moment for that (but I have an idea or two running through my head.)

worthy swift
#

I solved it with an input_text helper per room that stores the last activated scene and resets it when all lights are off in the room (I have a light group of all lights per room). I use the custom button card to reflect if a scene is "active" based on the input_text helper.